Season II will be a 1v1 match like Season I, except this time each player will receive a diplomacy card that lasts for two turns. Since the diplomacy card stops all fighting between two players, and there are only two players in a 1v1 match, the card will essentially stop all fighting for two turns. However, neutrals are still attackable.
It is your job to figure out how this affects the your strategy. The diplomacy break could give you a chance to move defensive armies into position, give you time to travel towards to an opponent’s far-away bonus, or just allow you time to capture that bonus that you had almost completed.
– Each player gets exactly one diplomacy card and will never receive more. The diplomacy effect will last for two turns.
– Light Fog, just like Season I
– Cyclic move order instead of random, just like Season I
– In-distribution neutrals is back to the normal 4, unlike the 0 in Season I
– Number of cards you can hold without being forced to play one is increased from 4 to 5, to account for the diplomacy card.
You can use this template if you want to practice.
Joining Season II
If you already joined the seasonal ladder for Season I, you’re already joined to Season II and you don’t need to do anything. If you never joined Season I, or you left it, you must re-join the ladder to be in Season II here.
If you played in Season I and don’t want to play in season II, you must leave the ladder here.
Season I Results
Congrats to Rubik87 for winning Season I!
I wanted to talk a little about the final results. Some have noticed that the winner went 14-1, whereas the runner up, Yeon, went 15-0. Yeon was the only player to go undefeated in Season I.
In the ratings algorithm, how strong your opponents are is a big factor in determining the final rank. A player who plays really strong opponents is often rated higher than a player with a better record who played weaker opponents. The issue here isn’t with the ratings algorithm is behaving correctly, but rather the issue has to do with the fact that the seasonal ladder does not give you an option to choose who you play against. It’s tough to tell someone that they’re not #1 when they played flawlessly, especially when players above them didn’t.
To address this, a few changes are being made for Season II. The biggest change is that the ladder now tries a lot harder to give players games against players nearer to their skill level. This means that you have a lot more control over who your opponents are. Win your early games and you’ll be rewarded with stronger opponents. This will also help the matchups be more exciting.
Second, 20 games are going to be played instead of 15. In Season I, I was worried some of the less active players would find 20 games too overwhelming, but given that it’s easy to sit out a season, I think that it’s okay to be more aggressive for those who want to play more. Having more games helps the rating system get a better picture of your skill level.
I don’t think anyone will go undefeated this time – feel free to try and prove me wrong