Over the last couple months, I’ve been experimenting with a new server architecture that aims to increase the speed and reliability of the WarLight server/website. It’s finally ready for production use, so I’m going to begin rolling it out. If all goes well, you shouldn’t notice any major differences, except that hopefully the site runs faster.
I’ve tested it thoroughly, so I’m not expecting any problems. However, if you do run into a problem, please be sure to report it at warlight.net/ReportBug (or if the problem prevents that page from working, by e-mail to firstname.lastname@example.org).
For the technical folks, the new server platform is written in Scala and runs on the JVM. The old code was written in C# and ran in Mono. Mono has a bunch of issues that cause webservers to leak memory and sometimes freeze/crash, so WarLight is switch to the JVM. Initially, only one of WarLight’s six webservers will run the new code, so most people won’t notice anything. If you’re curious if you’re accessing the new or old, you can go to the Home -> Change History page and check the version: 2.02.2 is the old, 2.02.3 is the new.