Mods

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'''Mods''' are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. They are currently available as a preview by using Warzone's Unity client.
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[[Mods]] are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Modded games can be created only by [[Membership|members]], however you may ask a member to create a game for you.
  
Mods are coded in the programming language Lua which, after uploading it to Warzone, gets embedded into both the Warzone server and the client.  When joining a multi-player game with mods, the Warzone client will automatically download and run the code for that mod.   No installation is required by end-users to use mods, they simply join or create a game that has mods enabled.
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Mods are easy to use! When joining a game with mods, Warzone automatically downloads the mod. No installation is required. Simply join or create a game that has mods enabled. Since no installation is required, mods are fully supported on all Warzone platforms, including Android and iOS!
  
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Some mods have a menu where users can interact with the mod. To open this menu, from a game go to Game > Mod: <mod name>.
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== Create your own Mod ==
 
See the [[Mod Developers Guide]] for details on how to get started making your own mod.
 
See the [[Mod Developers Guide]] for details on how to get started making your own mod.
  
== List of mods (not exhaustive) ==
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[[Advanced Diplomacy Mod]]
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== Mod Categories ==
[[Spawnbarriers]]
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Mods have 4 main categories:
 +
* Promoted - mod available for public use. Can be used in [[Quickmatch]] or [[tournaments]].
 +
* Standard - mod available for public use. Can be used in [[Quickmatch]] or [[tournaments]].
 +
* Experimental - mod available for public use (may have bugs; 'rarely' used)
 +
* Development -
 +
** Non-public - mod still being made. Allows for multiplayer testing. Mod code obtained from GitHub (how mods run normally).
 +
** Local - mod still being made. Code runs from local files for use in single-player only.
 +
 
 +
== List of published mods (not exhaustive) ==
 +
Please note some mods may have bugs. Contact the mod developer (by [https://discord.gg/hqGkVXagyt Discord], private message or using the [[forum]]) to report a bug. Note that if a mod takes more than 10 seconds to run, a crash message will appear. This would only happen if using a map that is too big (in terms of number of territories or bonuses).
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{| class="wikitable"
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|+ Mod compatibility
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|-
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| {{Color2|FF0000}}
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| Do not use in alongside any other mod
 +
|-
 +
| {{Color2|00FF00}}
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| Compatible with all mods
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|-
 +
|
 +
| May not be compatible with other mods
 +
|-
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| {{Color2|FF00ED}}
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| Compatible with {{Color2|00FF00}}, {{Color2|FF00ED}}, {{Color2|BABABC}}, {{Color2|6C73D1}}, {{Color2|FFC200}}
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|-
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| {{Color2|BABABC}}
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| Not compatible with {{Color2|BABABC}}; fine with every other group of mods
 +
|-
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| {{Color2|6C73D1}}
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| Not compatible with {{Color2|6C73D1}}; fine with every other group of mods
 +
|-
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| {{Color2|FFC200}}
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| Not compatible with {{Color2|FFC200}}; fine with {{Color2|00FF00}}, {{Color2|BABABC}}, {{Color2|6C73D1}}, {{Color2|FF00ED}}
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|}
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=== Promoted mods ===
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* [[Buy Neutral]] {{Color2|00FF00}}
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* [[Diplomacy]] {{Color2|FFC200}}
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* [[Gift Armies]] {{Color2|00FF00}}
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* [[Gift Gold]] {{Color2|00FF00}}
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* [[Picks Swap]] {{Color2|00FF00}}
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* [[Randomized Bonuses]] {{Color2|BABABC}}
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* [[Randomized Wastelands]] {{Color2|6C73D1}}
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=== Standard Mods ===
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* [[Advanced Diplomacy Mod V4]] {{Color2|FFC200}}
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* [[Airports]] {{Color2|FF00ED}}
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* [[AI's don't play cards]] {{Color2|FF00ED}}
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* [[AIs don't deploy]] {{Color2|FF00ED}}
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* [[Buy Cards]] {{Color2|00FF00}}
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* [[Commerce Plus]]
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* [[Diplomacy 2]] {{Color2|FFC200}}
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* [[Essentials]] {{Color2|00FF00}}
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* [[Late Airlifts]] {{Color2|FF00ED}}
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* [[Limited Attacks]]
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* [[Limited Multiattacks]]
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* [[Meteor Strike]]
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* [[Neutral Moves]] {{Color2|00FF00}}
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* [[Safe Start]]
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* [[Swap Territories]]
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* [[Take Turns]]
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=== Experimental Mods ===
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* [[(Beta) BetterCities and group chat]]<!-- {{Color2|8F9779}} the "Better Cities" feature has other issues, not fully reviewed yet -->
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* [[(Beta) Factions]] {{Color2|FFC200}}
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* [[Advanced Card Distribution (CS+)]]
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* [[Advanced Card Distribution (per player)]]
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* [[AIs don't attack]]
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* [[Army Caches]]
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* [[Army Recruiter]]
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* [[Artillery Strike]]
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* [[Better don't fail an attack]]
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* [[Bomb Card+]] {{Color2|FF00ED}}
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* [[Bonus Airlift]] {{Color2|FF00ED}}
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* [[BonusValue QuickOverrider]] {{Color2|BABABC}}
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* [[Capitalist]]
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* [[Capture The Flag]]
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* [[Card Caches]]
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* [[CivLight]]
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* [[Connected Commanders]]
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* [[Connected Territories]]
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* [[ConstructionWorker Unit]]
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* [[Custom Card Package]]
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* [[Custom Card Package 2]] {{Color2|00FF00}}
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* [[Decoy Card]]
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* [[Deployment Limit]]
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* [[Diplomat]]
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* [[Don't lose a territory]]
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* [[Dragons]]
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* [[Draw Resolver]] {{Color2|00FF00}}
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* [[Dreadful Hypothermia 4]]
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* [[Dynamic Bonuses]]
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* [[Encirclement]]
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* [[Expansion+]]
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* [[Extended Randomized Bonuses]] {{Color2|BABABC}}
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* [[Extended Winning Conditions]]
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* [[Force Vote to End]] {{Color2|00FF00}}
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* [[Forts]]
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* [[FreeExpansion]]
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* [[Gift Armies 2]] {{Color2|00FF00}}
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* [[Gift Gold Ultra 2]] {{Color2|00FF00}}
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* [[Goldmines (Commerce+)]]
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* [[Highest Income Disadvantage]]
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* [[Hospitals (mod)|Hospitals]]
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* [[Host spies on and can eliminate players]] {{Color2|00FF00}}
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* [[Hybrid Distribution]] {{Color2|00FF00}}
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* [[Hybrid Distribution 2]] {{Color2|00FF00}}
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* [[I.S. Character Pack ( Antiquity )]]
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* [[I.S. Character Pack ( Ship Props )]]
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* [[I.S. City Manager]]
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* [[I.S. Terrain & Navel Mod]]
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* [[Income Threshold]]
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* [[Informations for spectators]]
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* [[INSS Bonuses]]
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* [[Late Gifts]] {{Color2|FF00ED}}
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* [[Late Wastelands]] {{Color2|6C73D1}}
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* [[Local Deployment Helper (V2)]]
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* [[Locked Down Regions]] {{Color2|FF00ED}}
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* [[Lotto Mod - Instant Random Winner]]
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* [[Map testing - territory connections]] {{Color2|FF0000}}
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* [[Medics]]
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* [[Meteor Strike 2]]
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* [[Mighty Commanders]]
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* [[More_Distributions]] {{Color2|6C73D1}}
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* [[No income for odd/even number of territories]]
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* [[No Wrapped Attacks]]
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* [[One Way Connections]]
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* [[Orders Cost Income]]
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* [[Player Manager]]
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* [[Portals]]
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* [[Press This Button]]
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* [[Priests]]
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* [[Private Notes (mod)|Private Notes]] {{Color2|00FF00}}
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* [[Random settings generator]]
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* [[Random Starting Cities]] {{Color2|00FF00}}
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* [[Read Game Settings]]
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* [[Reverse Income]]
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* [[Reversed Bonus Armies Per Territory]]
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* [[Runtime Wastelands]]
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* [[Spawnbarriers]] {{Color2|00FF00}}
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* [[Special units are Medics]]
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* [[Spectator Mode]]
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* [[Stack Limit]]
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* [[Stationary commanders]]
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* [[Structures Distribution (CS+)]] {{Color2|00FF00}}
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* [[Surveillance Card+]] {{Color2|FF00ED}}
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* [[Swap Territories 2]] {{Color2|00FF00}}
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* [[Tanks]] {{Color2|00FF00}}
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* [[TerritoryLimit]]
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* [[Territories without armies become neutral]] {{Color2|00FF00}}
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* [[Transport Only Airlift]] {{Color2|FF00ED}}
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* [[Villages]]
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* [[VillagesV2]]
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* [[Wastelands+]] {{Color2|6C73D1}}
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* [[Weaken blockades]]
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* [[Where Am I?]] {{Color2|00FF00}}
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== Restrictions ==
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Single-player modded games are always free for members.  Likewise, multi-player games where all players are members are also free.  Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page.  Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee (2 coins per player, member or not, in the game). This fee exists since mods can run on the server, and modded games are significantly more CPU-intensive for the Warzone server to run than non-modded games.
 +
 
 +
[[Category:Mods]][[Category:Game Settings]]

Revision as of 23:49, 15 April 2024

Mods are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Modded games can be created only by members, however you may ask a member to create a game for you.

Mods are easy to use! When joining a game with mods, Warzone automatically downloads the mod. No installation is required. Simply join or create a game that has mods enabled. Since no installation is required, mods are fully supported on all Warzone platforms, including Android and iOS!

Some mods have a menu where users can interact with the mod. To open this menu, from a game go to Game > Mod: <mod name>.

Contents

Create your own Mod

See the Mod Developers Guide for details on how to get started making your own mod.


Mod Categories

Mods have 4 main categories:

  • Promoted - mod available for public use. Can be used in Quickmatch or tournaments.
  • Standard - mod available for public use. Can be used in Quickmatch or tournaments.
  • Experimental - mod available for public use (may have bugs; 'rarely' used)
  • Development -
    • Non-public - mod still being made. Allows for multiplayer testing. Mod code obtained from GitHub (how mods run normally).
    • Local - mod still being made. Code runs from local files for use in single-player only.

List of published mods (not exhaustive)

Please note some mods may have bugs. Contact the mod developer (by Discord, private message or using the forum) to report a bug. Note that if a mod takes more than 10 seconds to run, a crash message will appear. This would only happen if using a map that is too big (in terms of number of territories or bonuses).

Mod compatibility
 #FF0000 Do not use in alongside any other mod
 #00FF00 Compatible with all mods
May not be compatible with other mods
 #FF00ED Compatible with  #00FF00,  #FF00ED,  #BABABC,  #6C73D1,  #FFC200
 #BABABC Not compatible with  #BABABC; fine with every other group of mods
 #6C73D1 Not compatible with  #6C73D1; fine with every other group of mods
 #FFC200 Not compatible with  #FFC200; fine with  #00FF00,  #BABABC,  #6C73D1,  #FF00ED

Standard Mods

Experimental Mods

Restrictions

Single-player modded games are always free for members. Likewise, multi-player games where all players are members are also free. Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page. Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee (2 coins per player, member or not, in the game). This fee exists since mods can run on the server, and modded games are significantly more CPU-intensive for the Warzone server to run than non-modded games.

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