Mods

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[[Mods]] are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Modded games can be created only by [[Membership|members]], however you may ask a member to create a game for you.
  
'''Mods''' are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Modded games can be created only by [[Membership|members]].
+
Mods are easy to use! When joining a game with mods, Warzone automatically downloads the mod. No installation is required. Simply join or create a game that has mods enabled. Since no installation is required, mods are fully supported on all Warzone platforms, including Android and iOS!
  
Mods are easy to use! When joining a game with mods, Warzone automatically downloads the mod. No installation is required. Simply join or create a game that has mods enabled.
+
Some mods have a menu where users can interact with the mod. To open this menu, from a game go to Game > Mod: <mod name>.
  
Since no installation is required, mods are fully supported on all Warzone platforms, including Android and iOS!
+
== Mod Categories ==
 +
Mods have 4 main categories:
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* Promoted - mod available for public use. Can be used in [[Quickmatch]] or [[tournaments]].
 +
* Standard - mod available for public use. Can be used in [[Quickmatch]] or [[tournaments]].
 +
* Experimental - mod available for public use (may have bugs; 'rarely' used)
 +
* Development -
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** Non-public - mod still being made. Allows for multiplayer testing. Mod code obtained from GitHub (how mods run normally).
 +
** Local - mod still being made. Code runs from local files for use in single-player only.
  
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== List of published mods (not exhaustive) ==
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Please note some mods may have bugs. Contact the mod developer (by [https://discord.gg/hqGkVXagyt Discord], private message or using the [[forum]]) to report a bug. Note that if a mod takes more than 10 seconds to run, a crash message will appear. This would only happen if using a map that is too big (in terms of number of territories or bonuses).
  
== Create your own Mod ==
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{| class="wikitable"
See the [[Mod Developers Guide]] for details on how to get started making your own mod.
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|+ Mod compatibility
 +
|-
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| Color
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| Notes
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|-
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| {{Color2|FF0000}}
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| Not meant to be used in conjunction with any other mods
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|-
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| {{Color2|00FF00}}
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| Compatible with all other mods
 +
|-
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| {{Color2|0000FF}}
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| Overrides bonus values in game settings and do not read overridden bonus values; only include up to one of these
 +
|-
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| {{Color2|8F9779}}
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| Uses a popup system; only one mod can use a popup system at the same time
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|-
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| {{Color2|94652E}}
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| Changes wasteland size; mods detect wastelands by checking size of neutrals
 +
|-
 +
| {{Color2|C19A6B}}
 +
| Reads wasteland size; mods detect wastelands by checking size of neutrals
 +
|-
 +
|}
  
== List of published mods (not exhaustive) ==
 
Please note some of these mods might have bugs. Contact the mod developer to report a bug.
 
 
=== Promoted mods ===
 
=== Promoted mods ===
* [[Buy Neutral]]
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* [[Buy Neutral]] {{Color2|00FF00}}
 
* [[Diplomacy]]
 
* [[Diplomacy]]
* [[Gift Armies]]
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* [[Gift Armies]] {{Color2|00FF00}}
* [[Gift Gold]]
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* [[Gift Gold]] {{Color2|00FF00}}
* [[Picks Swap]]
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* [[Picks Swap]] {{Color2|00FF00}}
* [[Randomized Bonuses]]
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* [[Randomized Bonuses]] {{Color2|0000FF}}
* [[Randomized Wastelands]]
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* [[Randomized Wastelands]] {{Color2|94652E}} {{Color2|C19A6B}}
 +
 
 
=== Standard Mods ===
 
=== Standard Mods ===
* [[Advanced Diplomacy Mod V4]]
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* [[Advanced Diplomacy Mod V4]]<!-- {{Color2|8F9779}} (there are other issues, not fully reviewed yet) -->
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* [[Airports]]
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* [[AI's don't play cards]]
 
* [[AIs don't deploy]]
 
* [[AIs don't deploy]]
* [[Buy Cards]]
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* [[Buy Cards]] {{Color2|00FF00}}
 
* [[Commerce Plus]]
 
* [[Commerce Plus]]
* [[Custom Card Package]]
 
 
* [[Diplomacy 2]]
 
* [[Diplomacy 2]]
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* [[Essentials]] {{Color2|00FF00}}
 
* [[Late Airlifts]]
 
* [[Late Airlifts]]
 
* [[Limited Attacks]]
 
* [[Limited Attacks]]
 
* [[Limited Multiattacks]]
 
* [[Limited Multiattacks]]
* [[Neutral Moves]]
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* [[Meteor Strike]]
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* [[Neutral Moves]] {{Color2|00FF00}}
 
* [[Safe Start]]
 
* [[Safe Start]]
 
* [[Swap Territories]]
 
* [[Swap Territories]]
 
* [[Take Turns]]
 
* [[Take Turns]]
 +
 
=== Experimental Mods ===
 
=== Experimental Mods ===
* [[BetterCities and group chat]]
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* [[(Beta) BetterCities and group chat]]<!-- {{Color2|8F9779}} the "Better Cities" feature has other issues, not fully reviewed yet -->
* [[AI's don't play cards]]
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* [[(Beta) Factions]]
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* [[Advanced Card Distribution (CS+)]]
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* [[Advanced Card Distribution (per player)]]
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* [[AIs don't attack]]
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* [[Army Caches]]
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* [[Army Recruiter]]
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* [[Artillery Strike]]
 
* [[Better don't fail an attack]]
 
* [[Better don't fail an attack]]
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* [[Bomb Card+]]
 
* [[Bonus Airlift]]
 
* [[Bonus Airlift]]
* [[BonusValue QuickOverrider]]
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* [[BonusValue QuickOverrider]] {{Color2|0000FF}}
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* [[Capitalist]]
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* [[Capture The Flag]]
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* [[Card Caches]]
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* [[CivLight]]
 
* [[Connected Commanders]]
 
* [[Connected Commanders]]
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* [[Connected Territories]]
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* [[ConstructionWorker Unit]]
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* [[Custom Card Package]]
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* [[Custom Card Package 2]] {{Color2|00FF00}}
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* [[Decoy Card]]
 
* [[Deployment Limit]]
 
* [[Deployment Limit]]
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* [[Diplomat]]
 
* [[Don't lose a territory]]
 
* [[Don't lose a territory]]
* [[Essentials]]
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* [[Dragons]]
* [[Extended Randomized Bonuses]]
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* [[Draw Resolver]] {{Color2|00FF00}}
* [[Extended Winning conditions]]
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* [[Dreadful Hypothermia 4]]
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* [[Dynamic Bonuses]]
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* [[Encirclement]]
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* [[Expansion+]]
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* [[Extended Randomized Bonuses]] {{Color2|0000FF}}
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* [[Extended Winning Conditions]]
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* [[Force Vote to End]] {{Color2|00FF00}}
 
* [[Forts]]
 
* [[Forts]]
* [[Gift Armies 2]]
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* [[FreeExpansion]]
* [[Hybrid Distribution]]
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* [[Gift Armies 2]] {{Color2|00FF00}}
* [[Hybrid Distribution 2]]
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* [[Gift Gold Ultra 2]] {{Color2|00FF00}}
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* [[Goldmines (Commerce+)]]
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* [[Highest Income Disadvantage]]
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* [[Hospitals (mod)|Hospitals]]
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* [[Host spies on and can eliminate players]] {{Color2|00FF00}}
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* [[Hybrid Distribution]] {{Color2|00FF00}}
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* [[Hybrid Distribution 2]] {{Color2|00FF00}}
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* [[I.S. Character Pack ( Antiquity )]]
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* [[I.S. Character Pack ( Ship Props )]]
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* [[I.S. City Manager]]
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* [[I.S. Terrain & Navel Mod]]
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* [[Income Threshold]]
 
* [[Informations for spectators]]
 
* [[Informations for spectators]]
* [[King Of The Hills]]
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* [[INSS Bonuses]]
* [[Local Deployment Helper]]
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* [[Late Gifts]]
* [[Lotto Mod Istant Random Winner]]
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* [[Late Wastelands]] {{Color2|C19A6B}}
* [[More_Distributions]]
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* [[Local Deployment Helper (V2)]]
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* [[Locked Down Regions]]
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* [[Lotto Mod - Instant Random Winner]]
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* [[Map testing - territory connections]] {{Color2|FF0000}}
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* [[Medics]]
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* [[Meteor Strike 2]]
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* [[Mighty Commanders]]
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* [[More_Distributions]] {{Color2|C19A6B}}
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* [[No income for odd/even number of territories]]
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* [[No Wrapped Attacks]]
 
* [[One Way Connections]]
 
* [[One Way Connections]]
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* [[Orders Cost Income]]
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* [[Player Manager]]
 
* [[Portals]]
 
* [[Portals]]
 
* [[Press This Button]]
 
* [[Press This Button]]
* [[Random Starting Cities]]
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* [[Priests]]
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* [[Private Notes (mod)|Private Notes]] {{Color2|00FF00}}
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* [[Random settings generator]]
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* [[Random Starting Cities]] {{Color2|00FF00}}
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* [[Read Game Settings]] {{Color2|8F9779}}
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* [[Reverse Income]]
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* [[Reversed Bonus Armies Per Territory]]
 
* [[Runtime Wastelands]]
 
* [[Runtime Wastelands]]
* [[Spawnbarriers]]
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* [[Spawnbarriers]] {{Color2|00FF00}}
 
* [[Special units are Medics]]
 
* [[Special units are Medics]]
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* [[Spectator Mode]]
 
* [[Stack Limit]]
 
* [[Stack Limit]]
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* [[Stationary commanders]]
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* [[Structures Distribution (CS+)]] {{Color2|00FF00}}
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* [[Surveillance Card+]]
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* [[Swap Territories 2]] {{Color2|00FF00}}
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* [[Tanks]] {{Color2|00FF00}}
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* [[TerritoryLimit]]
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* [[Territories without armies become neutral]] {{Color2|00FF00}}
 
* [[Transport Only Airlift]]
 
* [[Transport Only Airlift]]
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* [[Villages]]
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* [[VillagesV2]]
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* [[Wastelands+]] {{Color2|94652E}} {{Color2|C19A6B}}
 +
* [[Weaken blockades]]
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* [[Where Am I?]] {{Color2|00FF00}}
  
== Restrictions ==  
+
== Create your own Mod ==
 +
See the [[Mod Developers Guide]] for details on how to get started making your own mod.
  
 +
== Restrictions ==
 
Single-player modded games are always free for members.  Likewise, multi-player games where all players are members are also free.  Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page.  Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee (2 coins per player, member or not, in the game). This fee exists since mods can run on the server, and modded games are significantly more CPU-intensive for the Warzone server to run than non-modded games.
 
Single-player modded games are always free for members.  Likewise, multi-player games where all players are members are also free.  Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page.  Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee (2 coins per player, member or not, in the game). This fee exists since mods can run on the server, and modded games are significantly more CPU-intensive for the Warzone server to run than non-modded games.
[[Category:Game Settings]][[Category:Mods]]
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 +
[[Category:Mods]][[Category:Game Settings]]

Revision as of 18:59, 24 February 2024

Mods are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Modded games can be created only by members, however you may ask a member to create a game for you.

Mods are easy to use! When joining a game with mods, Warzone automatically downloads the mod. No installation is required. Simply join or create a game that has mods enabled. Since no installation is required, mods are fully supported on all Warzone platforms, including Android and iOS!

Some mods have a menu where users can interact with the mod. To open this menu, from a game go to Game > Mod: <mod name>.

Contents

Mod Categories

Mods have 4 main categories:

  • Promoted - mod available for public use. Can be used in Quickmatch or tournaments.
  • Standard - mod available for public use. Can be used in Quickmatch or tournaments.
  • Experimental - mod available for public use (may have bugs; 'rarely' used)
  • Development -
    • Non-public - mod still being made. Allows for multiplayer testing. Mod code obtained from GitHub (how mods run normally).
    • Local - mod still being made. Code runs from local files for use in single-player only.

List of published mods (not exhaustive)

Please note some mods may have bugs. Contact the mod developer (by Discord, private message or using the forum) to report a bug. Note that if a mod takes more than 10 seconds to run, a crash message will appear. This would only happen if using a map that is too big (in terms of number of territories or bonuses).

Mod compatibility
Color Notes
     Not meant to be used in conjunction with any other mods
     Compatible with all other mods
     Overrides bonus values in game settings and do not read overridden bonus values; only include up to one of these
     Uses a popup system; only one mod can use a popup system at the same time
     Changes wasteland size; mods detect wastelands by checking size of neutrals
     Reads wasteland size; mods detect wastelands by checking size of neutrals

Standard Mods

Experimental Mods

Create your own Mod

See the Mod Developers Guide for details on how to get started making your own mod.

Restrictions

Single-player modded games are always free for members. Likewise, multi-player games where all players are members are also free. Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page. Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee (2 coins per player, member or not, in the game). This fee exists since mods can run on the server, and modded games are significantly more CPU-intensive for the Warzone server to run than non-modded games.

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