Mods

(Experimental Mods)
(List of published mods (not exhaustive))
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|-
 
|-
 
|  
 
|  
| May not be compatible with other ones of these
+
| May not be compatible with other mods
 +
|-
 +
| {{Color2|FF00ED}}
 +
| Compatible with {{Color2|00FF00}}, {{Color2|BABABC}}, {{Color2|6C73D1}}, {{Color2|FF00ED}}
 
|-
 
|-
 
| {{Color2|BABABC}}
 
| {{Color2|BABABC}}
| Only include up to one of these; fine with every other group of mods
+
| Not compatible with {{Color2|BABABC}}; fine with every other group of mods
 
|-
 
|-
 
| {{Color2|6C73D1}}
 
| {{Color2|6C73D1}}
| Only include up to one of these; fine with every other group of mods
+
| Not compatible with {{Color2|6C73D1}}; fine with every other group of mods
 
|-
 
|-
| {{Color2|FF00ED}}
+
| {{Color2|FFC200}}
| Compatible with {{Color2|00FF00}}, {{Color2|BABABC}}, {{Color2|6C73D1}}, {{Color2|FF00ED}}
+
| Not compatible with {{Color2|FFC200}}; fine with {{Color2|00FF00}}, {{Color2|BABABC}}, {{Color2|6C73D1}}, {{Color2|FF00ED}}
 
|}
 
|}
  
 
=== Promoted mods ===
 
=== Promoted mods ===
 
* [[Buy Neutral]] {{Color2|00FF00}}
 
* [[Buy Neutral]] {{Color2|00FF00}}
* [[Diplomacy]]
+
* [[Diplomacy]] {{Color2|FFC200}}
 
* [[Gift Armies]] {{Color2|00FF00}}
 
* [[Gift Armies]] {{Color2|00FF00}}
 
* [[Gift Gold]] {{Color2|00FF00}}
 
* [[Gift Gold]] {{Color2|00FF00}}
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=== Standard Mods ===
 
=== Standard Mods ===
* [[Advanced Diplomacy Mod V4]]<!-- {{Color2|8F9779}} (there are other issues, not fully reviewed yet) -->
+
* [[Advanced Diplomacy Mod V4]] {{Color2|FFC200}}
 
* [[Airports]]
 
* [[Airports]]
 
* [[AI's don't play cards]] {{Color2|FF00ED}}
 
* [[AI's don't play cards]] {{Color2|FF00ED}}
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* [[Buy Cards]] {{Color2|00FF00}}
 
* [[Buy Cards]] {{Color2|00FF00}}
 
* [[Commerce Plus]]
 
* [[Commerce Plus]]
* [[Diplomacy 2]]
+
* [[Diplomacy 2]] {{Color2|FFC200}}
 
* [[Essentials]] {{Color2|00FF00}}
 
* [[Essentials]] {{Color2|00FF00}}
 
* [[Late Airlifts]]
 
* [[Late Airlifts]]
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=== Experimental Mods ===
 
=== Experimental Mods ===
 
* [[(Beta) BetterCities and group chat]]<!-- {{Color2|8F9779}} the "Better Cities" feature has other issues, not fully reviewed yet -->
 
* [[(Beta) BetterCities and group chat]]<!-- {{Color2|8F9779}} the "Better Cities" feature has other issues, not fully reviewed yet -->
* [[(Beta) Factions]]
+
* [[(Beta) Factions]] {{Color2|FFC200}}
 
* [[Advanced Card Distribution (CS+)]]
 
* [[Advanced Card Distribution (CS+)]]
 
* [[Advanced Card Distribution (per player)]]
 
* [[Advanced Card Distribution (per player)]]
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* [[Late Wastelands]] {{Color2|6C73D1}}
 
* [[Late Wastelands]] {{Color2|6C73D1}}
 
* [[Local Deployment Helper (V2)]]
 
* [[Local Deployment Helper (V2)]]
* [[Locked Down Regions]]
+
* [[Locked Down Regions]] {{Color2|FF00ED}}
 
* [[Lotto Mod - Instant Random Winner]]
 
* [[Lotto Mod - Instant Random Winner]]
 
* [[Map testing - territory connections]] {{Color2|FF0000}}
 
* [[Map testing - territory connections]] {{Color2|FF0000}}

Revision as of 22:52, 15 April 2024

Mods are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Modded games can be created only by members, however you may ask a member to create a game for you.

Mods are easy to use! When joining a game with mods, Warzone automatically downloads the mod. No installation is required. Simply join or create a game that has mods enabled. Since no installation is required, mods are fully supported on all Warzone platforms, including Android and iOS!

Some mods have a menu where users can interact with the mod. To open this menu, from a game go to Game > Mod: <mod name>.

Create your own Mod

See the Mod Developers Guide for details on how to get started making your own mod.



Mod Categories

Mods have 4 main categories:

  • Promoted - mod available for public use. Can be used in Quickmatch or tournaments.
  • Standard - mod available for public use. Can be used in Quickmatch or tournaments.
  • Experimental - mod available for public use (may have bugs; 'rarely' used)
  • Development -
    • Non-public - mod still being made. Allows for multiplayer testing. Mod code obtained from GitHub (how mods run normally).
    • Local - mod still being made. Code runs from local files for use in single-player only.

List of published mods (not exhaustive)

Please note some mods may have bugs. Contact the mod developer (by Discord, private message or using the forum) to report a bug. Note that if a mod takes more than 10 seconds to run, a crash message will appear. This would only happen if using a map that is too big (in terms of number of territories or bonuses).

Mod compatibility
 #00FF00 Compatible with all other mods
 #FF0000 Do not use in alongside any other mod
May not be compatible with other mods
 #FF00ED Compatible with  #00FF00,  #BABABC,  #6C73D1,  #FF00ED
 #BABABC Not compatible with  #BABABC; fine with every other group of mods
 #6C73D1 Not compatible with  #6C73D1; fine with every other group of mods
 #FFC200 Not compatible with  #FFC200; fine with  #00FF00,  #BABABC,  #6C73D1,  #FF00ED

Standard Mods

Experimental Mods

Restrictions

Single-player modded games are always free for members. Likewise, multi-player games where all players are members are also free. Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page. Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee (2 coins per player, member or not, in the game). This fee exists since mods can run on the server, and modded games are significantly more CPU-intensive for the Warzone server to run than non-modded games.