Search results

Jump to: navigation, search
  • |0 || Tutorial || Basic mechanics || n/a || 1 player || [https://www.warzone.com/Map/8557-Tutorial Tutorial] |1 || Time to take a risk || [[AI]] || 7 || 1 v 1 || [https://www.warzone.com/Map/22014-Small-Earth-Board-Map Small Earth Boa
    13 KB (1,775 words) - 08:44, 24 November 2022
  • '''Level 1''' is the easiest Warzone [[single-player level]]. Its goal is to be winna Level 1 is accompanied by an in-game tutorial that helps new players through taking
    805 B (131 words) - 02:16, 25 April 2019
  • The Impaller received his 1-2-3 territory selections, whereas the world received their 2-3-4. This mea === Turn 1 ===
    3 KB (520 words) - 03:39, 13 November 2017
  • ...'s designed to be very easy, but still offer some challenge unlike [[level 1]], which offers almost no challenge.
    701 B (116 words) - 03:39, 13 November 2017
  • The level is 1v1v1v1 on the [[Earth]] map. Unlike in [[level 1]] or [[level 2]], player and AI's starting positions are random. This mean
    481 B (78 words) - 03:39, 13 November 2017
  • ...d [[map]]s of Warzone. The map is a version of classic Risk board. [[Level 1]] and [[Level 2]] are played on this map.
    317 B (45 words) - 03:39, 13 November 2017
  • #REDIRECT [[Strategic 1 v 1]]
    29 B (3 words) - 05:49, 18 August 2011
  • Sometimes 1 v 1 games, also called heads-up, are treated separately. Technically they're a
    592 B (95 words) - 03:39, 13 November 2017
  • ...number for each player identifying the team that they're on. 0 is team A, 1 is team B, 2 is team C, etc. ...enario to give this player. This should be an integer, where 0 is slot A, 1 is slot B, 2 is slot C, etc.
    5 KB (849 words) - 09:54, 10 November 2023
  • ...D. Pass these as GET parameters, such as ?TournamentID=1234 or ?LadderID=1. The ID of the [[1v1 ladder]] is 0, and the ID of the [[2v2 ladder]] is 1.
    733 B (127 words) - 19:06, 3 August 2018
  • ... For example, 100 will kill on average 60, so if they kill 61 the luck is +1.
    684 B (105 words) - 12:06, 10 September 2011
  • ...ww.warlight.net/MultiPlayer?Unity=1&UnityFilename=UnityWasm1024&UnityStats=1 ...: https://www.warlight.net/MultiPlayer?Unity=1&UnityMemory=1024&UnityStats=1
    1 KB (222 words) - 05:10, 8 November 2017
  • ...u should not report players for doing so. To avoid collusion, play in 1 v 1 games where collusion is impossible, or in team games (since then the collu
    7 KB (1,254 words) - 21:39, 31 March 2021
  • The '''1 v 1 ladder''' is a [[ladder]] that uses the [[strategic 1 v 1]] [[Template|template]]. The goal of the 1 v 1 ladder is to provide the most fun [[settings]] possible for 1v1. Although
    558 B (89 words) - 02:28, 14 May 2023
  • #REDIRECT [[1 v 1 Ladder]]
    26 B (3 words) - 11:38, 15 September 2011
  • ..., they must pick the location they are currently at in real-life as their #1 pick (as close as possible given the available possibilities on the map.) For pick #2 and up, they must spiral out from their #1 pick so that if their #1 pick is taken by someone else, they will start as close as possible to thei
    1 KB (208 words) - 16:54, 15 December 2011
  • ..., you get the full results of beating the #1 player even if they were not #1 when you beat them. | Season VII || fatality || 1/2/2013 || Heavy Earth
    6 KB (875 words) - 02:23, 14 May 2023
  • ...tory IDs as id1 and id2 attributes. It does not matter which territory is 1 and which is 2, since all connections in Warzone are two-way.
    5 KB (771 words) - 02:58, 24 December 2022
  • The settings of Season I were based off the [[Strategic 1 v 1]] [[template]], with following modifications:
    688 B (100 words) - 16:25, 12 April 2018
  • #REDIRECT [[1 v 1 Ladder]]
    26 B (3 words) - 01:17, 31 December 2011

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)

Personal tools
Namespaces

Variants
Views
Actions
Navigation
Toolbox