User contributions
(Latest | Earliest) View (newer 20 | older 20) (20 | 50 | 100 | 250 | 500)
- 06:12, 22 July 2011 (diff | hist) . . (+47) . . N Random warlords (Redirected page to Random Warlords and Random Cities) (top)
- 06:11, 22 July 2011 (diff | hist) . . (+47) . . N Random cities (Redirected page to Random Warlords and Random Cities) (top)
- 06:11, 22 July 2011 (diff | hist) . . (+172) . . Normal Distribution
- 06:07, 22 July 2011 (diff | hist) . . (0) . . Random Warlords and Random Cities
- 06:07, 22 July 2011 (diff | hist) . . (+76) . . Random Warlords and Random Cities
- 06:06, 22 July 2011 (diff | hist) . . (+897) . . N Random Warlords and Random Cities (Created page with "Many map designers include a Warlords distribution and Cities distribution manually by picking the territory in each bonus themselves. For most games, this is preferred since the...")
- 06:06, 22 July 2011 (diff | hist) . . (+1,397) . . N Normal Distribution (Created page with " All maps have a "full distribution" option that includes all territories, but map creators can also supply additional distribution options for their map. A distribution is simpl...")
- 06:04, 22 July 2011 (diff | hist) . . (+50) . . Manual Distribution
- 06:04, 22 July 2011 (diff | hist) . . (+1,069) . . N Manual Distribution (Created page with "Manual distribution (as opposed to automatic distribution) refers to games where the game creator elects to let players choose where they want to start. Each player picks territo...")
- 06:04, 22 July 2011 (diff | hist) . . (+812) . . N Initial Territory Distribution (Created page with "There are three fundamentally different ways that WarLight maps can be distributed when the game starts: * Normal Distribution: In a normal distribution, a subset of the av...")
- 06:02, 22 July 2011 (diff | hist) . . (+2,585) . . N Fog (Created page with "Fog is a way of controlling how much of your opponents empires you can see. In all fog levels, you can always see your own territories. WarLight supports six levels of fog: No Fo...")
- 05:55, 22 July 2011 (diff | hist) . . (+2,251) . . N Booting (Created page with "If a player does not take their turn in a timely fashion, they can be booted out of the game so that the game can continue. The game creator can set a "boot time" when creating...")
- 05:52, 22 July 2011 (diff | hist) . . (+1,194) . . N Multi Attack (Created page with "In a normal game, each army can only be given one order per turn. For example, the same army cannot attack from A to B then attack from B to C in the same turn. When Multi-Atta...")
- 05:51, 22 July 2011 (diff | hist) . . (+1,334) . . N Attack Only and Transfer Only (Created page with "Attack Only and Transfer Only are advanced options for customizing how your attacks happen. "Attack or Transfer" is the default option that you will use most of the time. This ...")
- 05:50, 22 July 2011 (diff | hist) . . (-7) . . Hotkeys
- 05:49, 22 July 2011 (diff | hist) . . (+1,773) . . N Hotkeys (Created page with "WarLight supports a few hotkeys to make navigating the UI easier. Once you get used to the game, these can make playing easier. =Phase Manipulation= * A - While building your ...")
- 05:46, 22 July 2011 (diff | hist) . . (+2,574) . . N Move Order (Created page with " WarLight will always execute your orders in the order that you supply them. In the Orders panel on the right, you can re-arrange your orders by clicking on them and using the up...")
- 05:44, 22 July 2011 (diff | hist) . . (+714) . . N Sanctions Card (Created page with "The Sanctions card reduces the income of another player. When playing a Sanctions card, you can pick any player as the target. Sanctions can be configured to reduce their targe...")
- 05:43, 22 July 2011 (diff | hist) . . (+23) . . Diplomacy Card
- 05:43, 22 July 2011 (diff | hist) . . (+643) . . N Diplomacy Card (Created page with " The Diplomacy card enforces peace between two players for a variable number of turns. While peace is enforced, neither player will be able to attack the other. The card takes ef...")
(Latest | Earliest) View (newer 20 | older 20) (20 | 50 | 100 | 250 | 500)