Notable points:– Classic: Converted 12 hours of banked time into fixed time.
(so 1d13h + 1d12h now, still not enough)– Classic: Fixed deleted accounts not being removed from active games.
(does this also apply to tournaments? like those games just being instant byes?)– Classic: Fixed ladder removing players on auto-commit.
– Classic: Fixed the boot percentage displayed on profile. It now properly takes into account games where a player was booted multiple times, or a game where they were booted into an AI, or a game where they were booted but their team won.
– Idle: Fixed 100% hospital upgrade time reduction.
(apparently this blocked you from upgrading hospitals at all, now you can actually instantly upgrade them)– Idle: Updated ladder rewards to encompass more players.
(See https://www.warzone.com/Forum/692945?Offset=16 for the changes)– Mods: Special units with a negative combat order will now fight before armies on that territory.
– Mods: Added WL.TickCount() for measuring the passage of time accurately.
(not sure what this actually does, but im sure we can do something cool with it)– Website: Fixed numpad “.” button.
(I can finally type numbers again!)
Edited 5/31/2023 21:37:38