Clan League 10 - Where do we go from here?: 6/28/2018 21:20:12 |
Kezzo
Level 61
Report
|
"Oh father forgive me for I have sinned"
|
Clan League 10 - Where do we go from here?: 6/29/2018 03:14:16 |
Love
Level 60
Report
|
Let's all love each other
|
Clan League 10 - Where do we go from here?: 6/29/2018 04:58:22 |
AWESOMEGUY
Level 63
Report
|
I have a confession to make as well. I multi-accounted this tournament in CL2 and may have screwed CL irreparably in the process. https://www.warzone.com/MultiPlayer/Tournament?ID=3338Of course, I booted in 80% of the games, so me multi-accounting probably worsened our chances in all honesty. But it's possible all this account-sharing and clan collaboration would not have happened if I didn't multi-account that tournament.
|
Clan League 10 - Where do we go from here?: 6/29/2018 05:46:46 |
Sakata Gintoki
Level 58
Report
|
Wow! Though this is not the time to write this, I can't stop being amazed by all these things.
In response to so many players breaking the rules and cheating, with the rule maker also among them, I don't think the rule is a Bad rule. It is just that players thought that it is better to break than to play by them, because there is not enough punishment. I say this because, I have broke some rules (ladder, forum voting, reporting and coin games) just because they'll just end up with a warning and I can get away with writing "I understand". We can discuss of this punishment later and I think, since players do it for "Clan Tag" the clan also needs to receive some sort of punishment.
CL is becoming more of "Cheaters League" and not as "Clan League", so Clans needs to have some duty as a whole to stop such events. If a player thinks he/she is being affected, even when they play fine by rules-but the cheaters in their clan bring the entire clan down, I feel it is good for them to change to a clean clan. It is just a game and why they want to be in same clan as cheaters? I agree, there may be some more players who did this and not confessing here, but I trust this is all of it(or is it?). Sometime sooner or later, all the violations needs to be made public-since I feel many are still in dark of these(with main things being shared/discussed only on Discord).
My opinion is to keep the rule as "Don't login to another player's account and don't let anyone to login to your account". Any bending of this rule will be misused, and for special cases like players going inactive- instead of giving login to others or a single player playing for entire clan, if the opponent team and clan agrees, the ongoing games of these players can be remade. There are substitutions for future games and I think it comes to risk management while forming a line up.
Personally I feel, there should be limitation of number of games to be remade or else, someone can stack games and suddenly can go inactive. We can't surely say this will prevent cheating, but with bigger punishment and with remake of games for genuine reasons, it solves the grey (or gray?) areas.
P.S: As a Punishment for AG for starting all this, that too from CL2, I suggest we make him the scorekeeper of Div.A forever ;)
Edited 6/29/2018 05:47:14
|
Clan League 10 - Where do we go from here?: 6/29/2018 10:56:29 |
[V.I.W] recruiting time! Join us !
Level 65
Report
|
I m not honest, but I m moral.
He broke the rule but not for cheating , just for avoid a boot .
Nothing to punish there. The rule is in place to avoid that the top players of a clan play all the games bg themselves.
|
Clan League 10 - Where do we go from here?: 6/29/2018 11:10:19 |
sound_of_silence
Level 56
Report
|
well good job for getting this thread completely derailed for the 2046th time
|
Clan League 10 - Where do we go from here?: 6/29/2018 11:27:00 |
linberson
Level 63
Report
|
My personal opinion: Rule breakingQuite disappointed since the rules are quite clear: (CL9 screenshot) There is no grey area here.How to not get corrupted: Let me show you what kind of insight Xeno gained: Really this is an online game, the goal should be to enjoy playing our games together. Your score at the end of CL really should not be as important that you screw over values like fairplay for it. Real life VS online gaming Real life always takes precedence over online gaming from my point of view. So if someone has issues that prevent him from playing there should be a way to mitigate damage to his clan. I can perfectly understand why people try to prevent boots since they take the fun out of the game. Conclusion: There should be a way to handle these cases that makes every one happy. Ways to do this would be acc sharing, make-up games. Other ideas? For future seasons: acc sharingI believe collaboration on games can be quite exciting! To share strategies and thoughts is fun. Since this is Clan League there are good arguments to allow it. Clan League 10Lets finish this! I know there are many motivated players and hope we will pool our ressources to make it happen. =) Next Clan League PanelClan League should be set up in a sustainable way, i.e. the burden of organisation, CLOT, template pruning, has to be shared. And good management should include a clear succession. I would like it if everyone interested in running it or helping to run it would post here.Ollie once said "its a thankless job" I need to disagree. I am quite thankful to CL panel and many other players as well. EDIT: As for disclosure I apreciate it and think thats the right way to go.
so far, GL & HF!
Edited 6/29/2018 11:29:39
|
Clan League 10 - Where do we go from here?: 6/29/2018 11:50:43 |
psykkoman
Level 61
Report
|
It clearly looks that letting CL be ruled by sole trusted authority don't work. As John Dalberg-Acton said, All power tends to corrupt and absolute power corrupts absolutely. This is what really happened. For all great work Beren abd Deadman did, they were unable to resist temptation to break rules they established themselves, and made excuses for players who were their friends. And I am afraid that whoever will run clan league, such things will happen again, probably this time just more in secret, for nobody find out.
Therefore, I would like to propose this: In addition to CL administrators panel and template panel, to establish 3rd entity - sort of control panel whose main purpose will be to check all CL panel decisions made when breaking rules is suspected, in border cases, how clans will be distributed to divisions in case of dropouts, and maybe other stuff where their control can be useful. In short, their purpose will be to prevent abuse of absolute power which CL panel had so far.
I don't think trhat this would complicate decision process too much, as 95 percent of decisions made by Beren and Deadman were cleraly reasonable and understandable. We just need trustworthy active people with permission to say: "Hey, in our opinion you did something wrong here ." This should lower amount of complaints on decisions, too, because with that check, most of people can be more sure that the decision which was made was really the best possible.
Personally, control panel should consist of players belonging to lower division clans, to further reduce absolute power which clans from A posessed over CL. With condition, that once their clan promote to A, the member of panel is obliged to leave. The amount of members would be 5 players optionally, but maybe 3 will be enough, but we need odd number for sure.
This is rough sketch, which needs more details obviously, but I think for you to get the idea this is enough.
|
Clan League 10 - Where do we go from here?: 6/29/2018 15:38:04 |
l4v.r0v
Level 59
Report
|
So we've got a scandal over the same rule being broken during CL 3 seasons in a row? In CL8 it was ruled to be a gray area once MH broke it and the rule was deemed in place from the midseason onwards. In CL9 and CL10 it was explicitly stated, so it clearly doesn't seem excusable to claim that it was still some sort of gray area. Not only was the rule written down, it had already been at the center of drama.
I'm not saying anyone oughta be punished or anything, but maybe be a bit more honest about it so the discussion has an easier time getting somewhere? There was a rule that everyone competing was at least expected to know about, and then life happened, and even some of the people that made the rule in the first place were party to breaking it.
If it's not a real rule, then take it off the list. Cause now you're just penalizing the goody two-shoes clans that didn't realize everyone else was breaking it.
|
Clan League 10 - Where do we go from here?: 6/29/2018 16:18:46 |
Kenny • apex
Level 59
Report
|
Having panels or a council of sorts doesn't stop corruption or rule breaking, only legalizes it. Back when I was on the panel there were a lot of sketchy decisions and discussions including other council members taking advantage over ignorance of others. It also took considerable amounts of time in order to talk people off the ledge of some ideas. I think all-in-all things may have been more.. fair? because the clan leaders all kinda got their say in things, but decisions took excessive amounts of time and I'd say that cheating/scandals were more commonplace. I used to share accounts with Miyagi despite being at the tournament cap to ensure his turns would get locked in to avoid boots and I used to communicate frequently with all members of Apex about our games. Collusion was commonplace in Apex in general. We used to collude on ladder games, team games, and definitely Clan League. Seeing things from others perspectives helps you not only win the game but grow as a player. I'm assuming since this was commonplace in Apex that the other clans had similar practices at the time as well. I don't have hard evidence but that's how the game was played then despite having a rule against it. It's not remotely shocking to me that these things happened a lot, and I wholeheartedly doubt Masters are the only ones at fault. WG is probably the only clan to not delve into these matters despite having the reformed Gnuffone in their clan.
I think one of the biggest issues that contributes to the boot problems that exist in Clan League is due to the nature of having such high profile multi-day tournaments. If you saw a public RR multi-day tournament how likely would you be to join? Most of us would not join because the time requirement in a multi-day RR is ambiguous. You will get games, but you don't always know when you'll get those games. Some people may use a vacation and prolong the tournament by a lot. Since the time requirement to compete is so ambiguous and real life situations pop up, the reality is that people will not be available for games that require you to think a lot and discuss with other people. Thus, the rule is very strict when the format of the league itself is what's at fault. Try playing 3v3 ladder and maintain above 2000 rating. Even though statistically your opponents will consist of teams that you should easily beat, the games take a lot of thought and discussion, requiring all 3 players to be present and discussing. Normally this gets put off to the last minute since naturally people see the timer at 2days+ and figure out a way to be on to discuss. Clan League involves playing opposing teams that are at or near your skill level, so waiting a lot of time will result in either sloppy play or boots. Both which kill the competitive environment.
The only true solution to all these problems is one that I proposed multiple times during format discussions of Clan League. If we want a Clan League with no boots and a high competitive environment then the only way to accomplish this is to switch the format to a RT format. The problems would no longer exist. Colluding in RT team games would be unnecessary. The only collusion that could occur would be in a 1v1, to which I say make it legal. Allow for players to have 1 person in a call with them as a coach, and dock the coach a game. Put a game cap on players and don't lock them into tournaments. So if a player wants to play 1v1 Greece, then 2v2 Szeuropa, then 1v1 Guiroma, then a 3v3 Europe.. let them. Allow fluid rosters.
That's the only solution that will completely kill this problem, and there's definitely cons involved with it. It's worth looking into though for whoever wants to run the next season of Clan League.
As for the people stepping forward and admitting fault on rulebreaking, ban them for a season. Anyone who did intentionally break the rules signed up for the competition and did so. So ban them for a season. Dock some points here or there, but this whole defamation of clans and trying to assert different rank 1s for the seasons, do you honestly believe that the rank 1s for CL7,8,9 would not have made rank 1? Was there any clan that did not at some point during those seasons collude in anyway? If you want to penalize clans super harshly for this, let the witch hunt begin. Just slap the players with some seasonal bans and move on otherwise this stuff's gonna get super messy.
|
Clan League 10 - Where do we go from here?: 6/29/2018 18:34:03 |
FiveStarGeneral
Level 61
Report
|
I don't know what motivated the account sharing that occurred in CL7&8. But it seems like all 3 known cases in CL9 were driven by the desire to avoid boots which are obviously unhealthy to the game in general. Nobody wants to suffer from boots, and I'm sure getting to play and win an actual game instead of getting a boot win is way more enjoyable. After all, we're here to play a game not watch people boot which is why I find the idea Quicksilver mentioned above a potential improvement to the current situation.
After proper notification of whoever's in charge (perhaps minimum 24 hr notice? as this rule is more geared towards dealing with people who know they will no longer be able/willing to play ahead of time and are planning on leaving for extended periods) and subsequent announcement, a substitution and a new player's slot would be used up to replace the outgoing player in both his ongoing games (via account sharing with the substitute only) and his future games in the tournament (using the new player's account just as subs work now). This method provides clans a legitimate way of dealing with boots without cheating. As for concerns about such a rule increasing the likelihood of cheating, I feel that if there are players who would be willing to play on another's account/use it to provide guidance/whatever other ways to cheat there are, they can and will do so via account sharing just as easily whether the new rule exists or not.
|
Clan League 10 - Where do we go from here?: 6/29/2018 18:46:14 |
Norman
Level 58
Report
|
@FiveStarGeneral: I don't know what motivated the account sharing that occurred in CL7&8.--> https://www.warzone.com/Forum/168387-call-exclude-mhunters-community-events;)
Edited 6/29/2018 18:47:20
|
Clan League 10 - Where do we go from here?: 6/29/2018 19:25:10 |
l4v.r0v
Level 59
Report
|
Maybe make the rules antifragile instead of trying to limit volatility in player behavior.
|
Clan League 10 - Where do we go from here?: 6/29/2018 23:19:08 |
l4v.r0v
Level 59
Report
|
Can you even confess to something that's already public knowledge?
|
Post a reply to this thread
Before posting, please proofread to ensure your post uses proper grammar and is free of spelling mistakes or typos.
|
|