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Clan League 10 Improvements: 7/13/2017 18:50:23


TBest 
Level 60
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^It kinda don't matter whether it is allowed or not. When adding players from a clan you fill up the rosters, right? So how can you prevent it (hint: you can't)

Quite a lot of players have arguably no clear main account, so neither clan is adding alts or anything. As long as a player don't play for multiple clans then there is no issue?

PS: Pretty sure this has been the case in both this and past CL's (a player being on multiple roters, while not playing for more than one clan). It is just more visible now, since the roster is bigger, so a lot of players gets added before a player says yes or no to playing.

If it's not allowed, then who is breaking the rule?

The clan(s) who didn't know about the other clans?
The player who didn't know they where on multiple rosters?

It's unfortunate, but I don't see a way of preventing it in the roster stage. So you have to stop it at the lineup, no? The alt/main questions is really hard to control as most players won't know everybody's alts.


EDIT: Kinda realted, but
A player has to be in the clan whenever a game is assigned. If you aren't in the clan it's a loss. Clan managers will need to substitute players who have left their clan(if games haven't been allocated) (Needs work)*


might be amended to 'An Account' ? or maybe... The player's account must be in the clan... I think the intention in that rule is clear. Just that the language could be more precise to avoid an potential loophole discussion of placing an alt in the clan, while leaving with the CL account.

Edited 7/13/2017 18:54:19
Clan League 10 Improvements: 7/13/2017 18:59:31


ChrisCMU 
Level 61
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Nice sheet. Read through it all.

About the scoring updates, did you guys talk about a solution there? Is the google sheet method slow? The data could easily be moved to a PostgreSQL database, but then you would need a mechanism for rendering that data to the WL community. Like an SSRS website or something.
Clan League 10 Improvements: 7/13/2017 20:03:10


Deadman 
Level 64
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We'll address all questions/concerns on a live stream(hopefully this weekend, time to be announced soon).

About the scoring updates, did you guys talk about a solution there? Is the google sheet method slow? The data could easily be moved to a PostgreSQL database, but then you would need a mechanism for rendering that data to the WL community. Like an SSRS website or something.
Yeah. We're making progress to improve that situation. I'm not sure if the changes will be delivered on time for CL10 though, since we're racing against the clock :(
Clan League 10 Improvements: 7/13/2017 20:07:37


ChrisCMU 
Level 61
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OK, hit me up if there is something I could help with.
Clan League 10 Improvements: 7/14/2017 00:30:37


Deadman 
Level 64
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We're doing a live stream this Saturday to go over the changes @ https://goo.gl/AaXyxF.

We will answer all questions posted on this thread since our announcement regarding the changes for CL10. If you cannot make it to the live stream, be sure to post your questions on this thread.
Clan League 10 Improvements: 7/15/2017 00:56:20


Master Turtle 
Level 62
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Will/ Can the stream be saved somewhere?
Clan League 10 Improvements: 7/15/2017 03:30:33


Benoît
Level 63
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#CL10 hyped already!!!
Clan League 10 Improvements: 7/15/2017 19:05:30


Beren Erchamion 
Level 64
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We're streaming to talk about our responses to this thread: https://www.twitch.tv/master_of_the_dead
Clan League 10 Improvements: 7/16/2017 01:21:52


Deadman 
Level 64
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Recorded Stream - https://youtu.be/8ShwqO_oxIY
Clan League 10 Improvements: 7/16/2017 03:27:35


Zack Fair
Level 58
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Can you post a read-only version of your google sheet outlining your thought processes?
Clan League 10 Improvements: 7/16/2017 04:15:25


Beren Erchamion 
Level 64
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@Zack Fair, this is in MotD's post on the previous page:

For more detailed comments on issues not addressed on this post, please see - https://goo.gl/4C3oss
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