Special unit

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[[Special unit]]s are a special type of mobile army with unique abilities. Some special units can only be killed if the total amount of armies attacking performs the amount of damage to kill the unit in full. Others have "health" and act like normal armies during [[combat basics|combat]]. Each special unit is represented by an icon.
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[[Special unit]]s are a special type of mobile army with unique abilities. Each special unit is represented by an icon and is shown next to the amount of actual armies on a [[territory]].
  
== Combat Order ==
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== Attack and Defence power ==
The '''Combat Order''' of determines which special units take damage before others if multiple special units are on the same territory. The lower the number, the sooner the special unit takes damage. Negative numbers mean the special unit will take damage before armies involved in the combat. A [[commanders|commander]] has a CombatOrder of 10000.
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The '''Attack Power''' is the number of armies the unit is worth when [[combat basics|attacking]]. The '''Defence Power''' is the number of armies the unit is worth when [[combat basics|defending]]. Usually the values of both are the same as each other.
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== Combat order ==
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The '''Combat order''' of determines which special units take damage before others if multiple special units are on the same territory. The lower the number, the sooner the special unit takes damage. Negative numbers mean the special unit will take damage before normal armies. A [[commanders|commander]] has a combat order of 10000.
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== Damage to kill ==
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When a unit has '''Damage to kill''', it means all armies the unit is worth while [[combat basics|defending]] <em>must be killed in one go</em>. The unit will not be partially damaged.
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== Health ==
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When a unit has '''Health''', it means all these armies must be killed to destroy the unit. <em>The unit does not need to be killed in one go.</em>
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== Visible to all players ==
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If a unit is '''Visible to all players''' then players can see the territory the unit is on, regardless of normal [[fog]] rules.
  
 
{{Special Units}}
 
{{Special Units}}
  
 
[[Category:Game Settings]]
 
[[Category:Game Settings]]

Revision as of 12:39, 17 November 2023

Special units are a special type of mobile army with unique abilities. Each special unit is represented by an icon and is shown next to the amount of actual armies on a territory.

Contents

Attack and Defence power

The Attack Power is the number of armies the unit is worth when attacking. The Defence Power is the number of armies the unit is worth when defending. Usually the values of both are the same as each other.

Combat order

The Combat order of determines which special units take damage before others if multiple special units are on the same territory. The lower the number, the sooner the special unit takes damage. Negative numbers mean the special unit will take damage before normal armies. A commander has a combat order of 10000.

Damage to kill

When a unit has Damage to kill, it means all armies the unit is worth while defending must be killed in one go. The unit will not be partially damaged.

Health

When a unit has Health, it means all these armies must be killed to destroy the unit. The unit does not need to be killed in one go.

Visible to all players

If a unit is Visible to all players then players can see the territory the unit is on, regardless of normal fog rules.

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