@alex
Martyr card
If your commander is eliminated, you do not lose the game, but only lose the commander.
Isn't this essentially just the Tank mod? Make a Tank with strength of 7 instead of 10, limit it to only being able to create 1, and there you have the Commander that can be killed. All that's missing is the Commander graphic itself.
Although I'm not clear on the purpose of this being a card. Do you mean that this functionality isn't for the whole game, just for the turn you play the card or some fixed duration from time of start of card play? If so, that's different. But I don't think the game allows this yet - I believe it's coded that Commander death = game over, and don't think a mod can stop this (Dutch might have something to say about this though). I suppose a new mod that creates a Special Unit that looks like a Commander but doesn't inately cause gg and decides the outcome based on card plays could accomplish this.
Final days card
Every turn from now on, an ever increasing number of player territories becomes neutral. The last player to stand wins. Essentially, you now have to hold as many territories as possible for as long ss possible, irrespective of bonuses.
Interesting idea. So this doesn't happen until someone plays the card? Feels like this would be a better idea for the mod to just set a particular turn # for this to start on, with settings for how quickly it proceeds. I'm not clear on how the card comes into play in a meaningful way.
Epidemy card
All territories controlled by all players lose X% of their armies. This is useful if you are at a stack/total army count disadvantage.
Pestilence Card in Custom Card Package does this for a fixed damage amount, but I'm considering adding option for a %.
Airstrike card
Like an airlift card, except that it kills a certain number or percentage of armies instead of transferring them. Can be played on fogged territories too, in which case you will not see the impact.
I'm working on this. Was going to call it "Airlift Attack" but I like Airstrike better.
Edited 1/22/2025 18:23:07