<< Back to Ladder Forum   Search

Posts 21 - 40 of 144   <<Prev   1  2  3  4  5  6  7  8  Next >>   
What will Fizzer's ladder update be like?: 5/2/2023 09:59:43


Orcinus orca
Level 60
Report
Isn't it unrealistic to think that people who score high on the ladders would care about Idle rewards?

Probably more overlap than you think. Half of MB is strat community mercenaries who I presume are playing on alts in MB for idle rewards.

Edited 5/2/2023 10:01:58
What will Fizzer's ladder update be like?: 5/2/2023 10:03:03

VERAVARI
Level 55
Report
@Beep Beep I'm A Jeep, you have good ideas but there are a few stuff that I would like to know more about;

- improved mechanics to earn the trophy
▶ What do you mean by this one? Do you suggest there should be other ways to get trophies? If yes, what kind of ways are you thinking of?

- better UX funnel to guide (new) players to the ladders
▶ This sounds very broad, what kind of UX improvement are you thinking of? Is it something like putting Ladder scoreboards on Multiplayer dashboard page?

- auto-detection for stalling
▶ That would be an amazing step for the right direction. Plays against sportsmanship should be forbidden and mechanisms should be developed to detect it
What will Fizzer's ladder update be like?: 5/2/2023 10:17:32


Beep Beep I'm A Jeep 
Level 64
Report
What do you mean by this one? Do you suggest there should be other ways to get trophies? If yes, what kind of ways are you thinking of?


Well it should be harder. It is currently as easy as being 1st for a couple hours, and that can happen as easily as 1st place dropping out due to a vacation or something similar while you're 2nd. MTL has good mechanics in place here, you gotta be 1st for at least 10 consecutive games. Something like being 1st for a week or two is also an option.


This sounds very broad, what kind of UX improvement are you thinking of? Is it something like putting Ladder scoreboards on Multiplayer dashboard page?


It is broad because it is hard to make concrete suggestions here. Personally I think the whole branding and theme of the game should be shifted more towards the competitive side, which is currently really not the case. Actually, I'm not sure what the branding or USP of the game is at all that it communicates towards users, except that it is similar to Hasbro's risk.
But regarding my comment, I do not expect a major change towards that. I expect maybe some pop-ups, ladders not hidden behind some menu, and most importantly ladder integration in the app.
What will Fizzer's ladder update be like?: 5/2/2023 10:29:43

3.141592653589793238462643383279502884197169399375
Level 60
Report
will there be a elo system change? :o
What will Fizzer's ladder update be like?: 5/2/2023 10:50:37


alexclusive 
Level 65
Report
Yeah, Fizzer announced that the rating system will be updated
What will Fizzer's ladder update be like?: 5/2/2023 19:03:09


Corn Man 
Level 61
Report
alex, i DMed fizzer and this is what the new ladder is going to look like :O

|-|
|-|
|-|
|-|
|-|
|-|
|-|
What will Fizzer's ladder update be like?: 5/2/2023 19:05:58

VERAVARI
Level 55
Report
Perfection
What will Fizzer's ladder update be like?: 5/3/2023 00:13:24

Fizzer 
Level 64

Warzone Creator
Report
What will Fizzer's ladder update be like?: 5/3/2023 00:18:27


Torsten 
Level 61
Report
Looks great! My only issue is the reduction in boot time from 3 days to 1 day, gonna make planning with your teamate harder and more rushed.
What will Fizzer's ladder update be like?: 5/3/2023 00:22:23


bliss machine
Level 62
Report
Most of that sounds good and beneficial. hate the idea of reduced boot time though. One day plus one day banked sounds pretty horrible. Nothing wrong with the standard 3 days.
What will Fizzer's ladder update be like?: 5/3/2023 00:32:09


Texx 
Level 61
Report
@Fizzer

Don’t add NLC to Ladders. That would be a huge mistake.

NLC + Multi-day = Bad.

Why? Because is not always an advantage to get first pick. That’s why NLC in multi-day games promotes stalling for second pick advantage, and give unfair advantages to those who are awake when the game launches and can start their timer first.

One template that uses NLC is Small Earth Commander + Bomb Card. The best Combomb players are ALL in the clan Optimum. I recently asked their members if they’d prefer NLC or regular cyclic in a multi-day tournament. The consensus was regular cyclic for the exact reason above.

Another Quickmatch template that uses NLC is Elitist Africa. Elitist Africa is also a template on the MTL and AWP World Tour. But in these multi-day community events, NLC is turned off for the reason mentioned above. It is not always best to get 1st pick.
What will Fizzer's ladder update be like?: 5/3/2023 01:00:44


TheGreatLeon
Level 61
Report
I agree NLC is egregious for multi-day Bomber (for the reasons you described) but I don’t think it would be anywhere near as bad on the Strat 1v1 template.

It’s exceptionally rare that a MME board would be outright winning for the 1st or 2nd player, unlike the SE board where this is a legitimate concern.

In fact, I would argue that not knowing turn order (not to mention having to screw around with zero-orders) is a more common and more annoying scenario.
What will Fizzer's ladder update be like?: 5/3/2023 01:06:11


TheGreatLeon
Level 61
Report
TrueSkill a massive improvement over the Bayesian system used before, this change alone will have me back on the ladder!

Well done Fizzer!
What will Fizzer's ladder update be like?: 5/3/2023 01:12:37


Texx 
Level 61
Report
I would rather pick 2nd every time in S1v1 for info. 6th pick counters to 5th pick are very strong, especially since your opponent can’t know that you picked that 6th pick.

As for knowing move order, figuring out move order itself is a skill. There is always a conflict between attacking a territory high in your move order to scout for info on the move order, and attacking late in the order to counterattack your opponent’s expansion. I don’t mean to argue, but NLC sucks. NLC makes the game less skilful.
What will Fizzer's ladder update be like?: 5/3/2023 01:13:45


alexclusive 
Level 65
Report
Some good ideas among it for sure, let's see what Fizzer makes of it in detail. Please don't add NLC!
What will Fizzer's ladder update be like?: 5/3/2023 01:16:05


Tac(ky)tical 
Level 63
Report

NLC is bad for odd pick games right? Fizzer awards ppl who lose their 1st pick with extra rating, so why incentive ppl to pick faster when the play time is already reduced

Please please please new 2v2 template !!! Final earth is bad, most would agree. 3 picks made it playable, but it’s still bad …

Edited 5/3/2023 01:17:56
What will Fizzer's ladder update be like?: 5/3/2023 01:54:56

riskboy88 
Level 62
Report
what about the RT ladder
What will Fizzer's ladder update be like?: 5/3/2023 02:17:06


Aura Guardian 
Level 62
Report
+ 1 to keeping boot times at 3 days
+ 1 to not changing to NLC. Could you not just factor in the average ELO benefit of first pick in a match?
What will Fizzer's ladder update be like?: 5/3/2023 04:00:54


Octane 
Level 65
Report
I like 1 day boot timer for 1v1 ladder, but for team games that feels like a very bad idea. You need the 3 days there to have time to communicate with your teammates, anything less and there's a good chance you won't have time to communicate your ideas for a turn with your team.
What will Fizzer's ladder update be like?: 5/3/2023 04:24:57


alexclusive 
Level 65
Report
+1 Octane, especially if you have teammates in different timezones
Posts 21 - 40 of 144   <<Prev   1  2  3  4  5  6  7  8  Next >>