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Matchmaking: 9/15/2021 22:21:13

Xenophon 
Level 64
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Python complaining again cause they can't win, how sad. Clan Wars is fine the way it is.
Matchmaking: 9/15/2021 22:21:43


Tac(ky)tical 
Level 63
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not just python players :/
Matchmaking: 9/15/2021 22:22:15

Xenophon 
Level 64
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Oh thats right you found another perpetual bridesmaid to merge with
Matchmaking: 9/15/2021 22:30:59


Tac(ky)tical 
Level 63
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all i was trying to do was build interest for clan war, can you respect that?
Matchmaking: 9/15/2021 23:01:38

Xenophon 
Level 64
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Yeah and complaining about matchmaking is going to drive so many new players to join the next timeslot.
Matchmaking: 9/15/2021 23:19:40


Tac(ky)tical 
Level 63
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I'm not here to argue with you. I'm only here to explain that we wish to play games, and we cannot. Our group is an extreme example, but it has happened to many clans. Sorry if I annoyed you Xeno, but this thread wasn't made for you, I promise. It wasn't even made just for my group. I hope Fizzer can see this letter as one from the Community, otherwise I would have just mailed him personally.
Matchmaking: 9/15/2021 23:27:30


Ocean0.1 
Level 59
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Love not fight
Matchmaking: 9/15/2021 23:30:26

Zealoustowski
Level 58
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Well, people can't live their life around this game. It can be hard enough (for people with lives) to get a timeslot to work for them. It's a lot harder if they get kicked out of their slot and don't even get a game. Especially if it happens multiple times a day.
Matchmaking: 9/15/2021 23:58:56

Fizzer 
Level 64

Warzone Creator
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gate keeping all new clans

yolo isn't a new clan, they've been playing in every season since Clan Wars launched.

if randint()%2 == 1:

It's a workable algorithm but it has advantages and disadvantages compared to what we have now. The advantage is that more total games will get created, since it prioritizes clans with lots of players. The advantage of the current algorithm is that it matches players with similar ratings, which maximizes the quality of each game that is created. Top clans are matched against top clans as much as possible. In the proposed algorithm here, you'd have tons of uneven games where a top player is matched against a poor player just because the poor player's clan has lots of players.
Matchmaking: 9/16/2021 00:29:26

Xenophon 
Level 64
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I'm only here to explain that we wish to play games, and we cannot


You're not getting any games because some genius decided it would be a good idea to pack 40 players from TSFH Python etc into a clan with a negative rating. The Clan Wars rating is a function of your activity and skill, and you guys have decided to masquerade as a low-skill and low-activity clan. Ultimately, the matchmaking system was working well for you, until you shot yourselves in the foot.
Matchmaking: 9/16/2021 00:36:43


Tac(ky)tical 
Level 63
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xeno i really don't wish to argue with you. original plan was not to put them here but is what it is. im done complaining

Thank you Fizzer for responding, not my place to tell you how to run your game! Warzone Classic is amazing

Edited 9/16/2021 00:40:52
Matchmaking: 9/16/2021 01:09:04


l4v.r0v 
Level 59
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CW matchmaking is isomorphic to min-weight matching, which has been solved since 1961 (https://github.com/dwarfmaster/blossom). The present state of the art, the Micali-Vazirani algorithm, has been around since 1980 (https://www.microsoft.com/en-us/research/video/dispelling-an-old-myth-about-an-ancient-algorithm/). Since at least 2014, we've had a linear-time approximate solution too (https://web.eecs.umich.edu/~pettie/papers/ApproxMWM-JACM.pdf). At least the first solution I mentioned is widely available with many permissively licensed open-source re-implementations.

I'm really curious about what happened here. It's jarring when a top-to-bottom greedy matchmaking algorithm remains the best option even after running into the same adversarial case (high participation by a low-rated clan results in deterministic low rates of matchmaking success) at least twice (TLA, yolo swag). Is there some gap in the ecosystem around Unity?

Edited 9/16/2021 01:46:31
Matchmaking: 9/16/2021 02:44:53

Zealoustowski
Level 58
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Ultimately, the matchmaking system was working well for you, until you shot yourselves in the foot.

No, I'd blame that on the untimely death of TSFH

Anyway, you're deliberately ignoring the bigger issue which I highlighted in my first post in this thread:
If a bunch of new players came to the game and started a clan, they would have this problem. If a bunch of old players decided to break away from their previous clans and start an offshoot, this would happen.

Tacky is correct in his assessment that the current system privileges established clans and slows the growth of new ones.
Maybe that's the price to pay for accommodating other concerns, but it is at the very least a legitimate grievance and a trade-off.
Matchmaking: 9/16/2021 03:00:21


l4v.r0v 
Level 59
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Maybe that's the price to pay for accommodating other concerns, but it is at the very least a legitimate grievance and a trade-off.
That's not the price to pay. The trade-off doesn't exist. This algorithmic problem was solved back when the average house in the US cost $12,500.
Matchmaking: 9/16/2021 03:22:04


rick
Level 59
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fizzer dodged all the questions
Matchmaking: 9/16/2021 03:25:53


Balthromaw
Level 57
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The advantage of the current algorithm is that it matches players with similar ratings, which maximizes the quality of each game that is created.
Oh, come on! That holds only if every clan has just handful of representants or most players in a clan have similar skill level, for most clans. Spolier alert: most current clans have few "elite" players and then rest is "normal". Just take a look at deviation of CW winrate in any clan.
Literally sorting players by 1v1 winrate instead of clan rating and then doing the current algorytm would currently:
a) create more games
b) create more balanced games

Edited 9/16/2021 03:35:08
Matchmaking: 9/16/2021 08:09:10


(ง︡'-'︠)ง let's fight!! 
Level 62
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What happened to Python?
Matchmaking: 9/16/2021 10:59:58


καλλιστηι 
Level 62
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Following players are in yolo swag yoyoyo: Dom365, Wini [20], Tac(ky)tical, Platinum.
Does it answer your question of what happened to scalies?
Matchmaking: 9/16/2021 13:02:16

MARCOS
Level 58
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Edited 9/16/2021 13:03:27
Matchmaking: 9/16/2021 13:02:17

MARCOS
Level 58
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Why make such a big issue just for clan wars. If it was increasing member cap, then i would understand and support. But tbf its your fault to use yolo when you knew it was so low in rating. Why didnt you use Harmony/create a new clan? So please stop making a big issue and try to change clan wars cause the fuss about clan wars rating isnt worth it. Fizzer is doing his best, so start appriciating him rather than giving him stupid advices.

Edited 9/16/2021 13:02:40
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