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Matchmaking: 9/15/2021 17:45:34


krinid 
Level 62
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For anyone that doesn't know ... καλλιστηι is being facetious. None of that happened. Anyone that played in TSFH could not play for the remainder of S5 in any clan, Harmony included. No ratings were transferred. Had to rebuild the clan spirit (TSFHell) entirely in a new clan home (TSFHarmony).

- - - - -

Just saw Jacob's post below. I'll just tack on an LMAO here instead of reposting.

Yes you're probably right. He did comment that it could take 10+ months to stabilize and become truly competitive. So ... yea, season 9.

Edited 9/15/2021 18:01:28
Matchmaking: 9/15/2021 17:57:17


Jacoþ thε Restle§°ⁿ³ 
Level 64
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i have a feeling this will fall into the category of "lets see how it plays out"

so dont worry yolo members, you will get plenty of games in season 9~
Matchmaking: 9/15/2021 18:06:31

Zealoustowski
Level 58
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I was going to write a more "charitable" post about how the current matchmaking algorithm was only designed to work with more "organic" clan growth. But now that I think about it, those concerns are completely irrelevant.

How is a low ranked clan supposed to improve if they can't get games? Ours is an extreme case, but it highlights a problem that would befall any low ranked clan with more than ~5 players not willing to jump ship.

Honest question: What would be the drawbacks of a matchmaking system that prioritized maximizing games, then pairing people with comparable skill levels?
Matchmaking: 9/15/2021 18:09:00


Loxiiv 
Level 58
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Krinid should save your rating dw
Matchmaking: 9/15/2021 18:13:38


krinid 
Level 62
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Does being a jerk come naturally Lox or have you practiced it extensively?
Matchmaking: 9/15/2021 18:25:14


Norman 
Level 58
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Honest question: What would be the drawbacks of a matchmaking system that prioritized maximizing games, then pairing people with comparable skill levels?

Those two aren't mutually exclusive. Balthromaws algorithm looks pretty good to me and I also like the part with randomly chosing whether to look for a stronger or for a weaker clan. The algorithm should be sufficient so that at max 1 player does not get a game, it pairs equally rated players and it neither gives an inherent advantage nor disadvantage for big stack clans.

The algorithm is a bit weaker in pairing equally ranked clans than the current one. Let's say we have the players A > B > C > D in terms of clan skill. The algorithm from Balthromaw can then pair B with C and then it needs to pair A with D.

Edited 9/15/2021 18:30:13
Matchmaking: 9/15/2021 19:02:19


Derfellios
Level 61
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I think it is even possible to get very good algorithms with a O(n) complexity. With some proper administration, Balthromaws algorithm would have a time complexity of O(n).

The algorithm is a lot better than that we have now, but there still some problems. For example, let clan A and C have 2 players and B and D both 1. If they have the ratings:

A - 400
B - 250
C - 200
D - 100

Then a possibility is that we get the match-ups A&C, A&D, B&C while A&B, A&C, C&D would be optimal (That is, eveyrone gets a game, and the max rating difference is minimized.

I would propose the following algorithm:
Initial pairings are according to the current algorithm. For every two unmatched players, unmatch the lowest rated match without players from the clan of the two players. Then pair player from each of these unmatched matches with a player that initially had no match. This is also O(n), but is slightly easier to get in this complexity.

An exact approach would be to use a variant of the Hungarian algorithm, but that has O(n^3) complexity and is likely a little overkill for this situation.
Matchmaking: 9/15/2021 19:44:11


Bill Green 
Level 59
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+1 Tac(ky)tical
Matchmaking: 9/15/2021 19:56:58


forksandwich 
Level 62
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+1
Matchmaking: 9/15/2021 20:25:48

Stales78
Level 64
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Another dumpster fire of a matchmaking effort just now. 8 teams were queued for strategic 2v2: 4 of them were yolo. We got no matches…just a free win. Boring.
Matchmaking: 9/15/2021 20:28:44


Ercole
Level 60
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The main problem with your clan is that it has a negative rating (the output shows 0 but you are below) because of the bad performance in the previous seasons, that's not surely Fizzer's fault.
Matchmaking: 9/15/2021 20:32:43


Tac(ky)tical 
Level 63
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denying ppl the right to participate is completely flawed in any sense. what kind of competition is it when one clan starts out superior than other off the bat? we have had close to 50 voided games. ON THE FIRST DAY. that will lead to hundreds if not thousands of voided games. if this doesnt show a problem to you, idk what will.
Matchmaking: 9/15/2021 20:44:52


Ercole
Level 60
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I'm just saying that if you started from 0 that problem would not have been as huge as it is now probably...
Matchmaking: 9/15/2021 20:46:37


Ercole
Level 60
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You had more or less -100 clan wars rating I think, now you are at -20, in few days your problem should be solved I hope.

Edit:
They say that it used to be -45, so maybe you're growing a bit slower that I thought, sorry about that.

Edited 9/15/2021 21:33:52
Matchmaking: 9/15/2021 20:46:44


Motoki 
Level 62
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The quickest way to solve this is to add more time slots or more templates per each time slot. The problem with that is it also just gives more free wins. Right now you will just have to keep playing and eventually you’re rating will rise and match against better opponents. That also sucks because that means only 10-15 players can get to play clan wars for now until yolo’s rating rises. But yes the matchmaking sucks and should be fixed.
Matchmaking: 9/15/2021 20:47:33


Tac(ky)tical 
Level 63
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i dont think you understand how the matchmaking works, but it would be nice if we had started at 0, cos we'd almost be at 30 rating now. LOL. (not that much difference, but it means we'll get to higher mark slightly quicker. we would still not get matches the same. the fact that there are so many voided games, is a problem. there'd be the same amount of voids if we were at 0. you can ask many other clans such as TLA, they had the same issue)
Matchmaking: 9/15/2021 20:54:01


Ercole
Level 60
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Right now even a new clan that enters clan wars for the first time has priority on you and your rating can't change a lot if you only have 1-2 games every timeslot, thing that can happen more quickly even if the games were only 3-4 instead.
Matchmaking: 9/15/2021 20:55:56


Ercole
Level 60
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Yeah, rn matchmaking isn't very good but you made it quite worse starting with a clan that had such poor performance in the past..
Matchmaking: 9/15/2021 20:56:34


Tac(ky)tical 
Level 63
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okay tell me what new clan joined and is preventing us from games? even at 0 rating we would get same amount of games. we onyl get 1 point per free win. that means we need 100 free wins to get to even 100 rating, which is pretty low-tier...
Matchmaking: 9/15/2021 21:05:02


Ercole
Level 60
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No new clan but a bit of old ones with "0" as rating have joined timeslots today and I think they had priority over you.

Edited 9/15/2021 21:34:46
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