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INSS & Duplicate Bonuses Explained: 3/17/2021 09:57:59


JK_3 
Level 63
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Thanks for typing out the explanation knyte!

+50 for restoring INSS system

It's a shame Fizzer doesn't know how this works under the hood, even slightly worrying.
What other important things does he not know about?
INSS & Duplicate Bonuses Explained: 3/17/2021 10:58:06


krunx 
Level 63
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+1
INSS & Duplicate Bonuses Explained: 3/17/2021 10:58:58


alexclusive 
Level 65
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+1
INSS & Duplicate Bonuses Explained: 3/17/2021 11:51:34


Ursus 
Level 64
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+1
INSS & Duplicate Bonuses Explained: 3/17/2021 13:05:18

(deleted)
Level 62
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+1
INSS & Duplicate Bonuses Explained: 3/17/2021 13:24:12


Lionheart 
Level 62
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+1
INSS & Duplicate Bonuses Explained: 3/17/2021 13:26:54


Beep Beep I'm A Jeep 
Level 64
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+1
INSS & Duplicate Bonuses Explained: 3/17/2021 13:28:21


KaelF
Level 59
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+1
- downvoted post by καλλιστηι
INSS & Duplicate Bonuses Explained: 3/17/2021 13:45:42


(ง︡'-'︠)ง let's fight!! 
Level 62
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+2
equalizing the small negative bonuses for a greater more positive bonus as its done in INSS

EDIT:
What the intention of INSS is, is actually best described on Issanders first INSS template called "Issander's New Strategic System Africa" (=>Elitist Africa)
https://www.warzone.com/Map/15987-Issanders-New-Strategic-System-Africa



Edited 3/17/2021 13:56:21
INSS & Duplicate Bonuses Explained: 3/17/2021 13:53:19


Φιλώτας 
Level 62
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I guess this does not apply to RoR major bonuses and Super bonuses, correct?
INSS & Duplicate Bonuses Explained: 3/17/2021 13:54:28


Ursus 
Level 64
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correct, because a superbonus does contain all territories in there. The change that was made only applies to the exact same territories having multiple bonuses.
- downvoted post by Rento
INSS & Duplicate Bonuses Explained: 3/17/2021 15:19:18

TweeKeerJelle
Level 61
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+1 knyte

Edited 3/17/2021 15:20:41
INSS & Duplicate Bonuses Explained: 3/17/2021 15:25:44

Fizzer 
Level 64

Warzone Creator
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Duplicate bonuses are now allowed again. It will still display the dupe when you click "Validate", however it won't block you from making the map testing or public.
INSS & Duplicate Bonuses Explained: 3/17/2021 15:26:27


krinid 
Level 62
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Great explanation. Given yesterday's stream, I would assume that once Fizzer reads this, he'll accommodate in some manner. To be clear, it's not that we absolutely need to be able to declare 2 bonuses with the exact same territories in them, but rather we need a method to display a user-friendly bonus value to players. And there are a number of ways Fizzer could accommodate that.

2 bonuses with same territories is the easiest way to preserve the current INSS map method, but even in the description it was stated (and I agree) that it's a "hack", ie: not a great way to do it, but it's the best way (only way) using the game mechanics as they are. But it's clear that those same mechanics are breaking something else Fizzer is trying to do (in Idle) so he "fixed" it which broke INSS ... so given the overwhelming response to it being removed, I'd be surprised if he didn't fix INSS in some way.

@JK
It is a bit surprising that he isn't aware of the INSS mechanics, but not really a concern tbh. What's more concerning is that a change was made in an update that outright broke a feature of maps which while not fully understood by him was obviously intentional by map creators, and instead of proactively inquiring about it, just broke it instead. But he openly asked yesterday in the stream, "Why is this necessary?" so sounds like it's just a matter explaining it ... which knyte just expertly did, so think the ball's in Fizz's court now. He also stated (albeit on a different topic), "And I could be wrong", and "not sure if there's much demand for that" which does show that he's open to having his mind changed & is interested in what the player base wants, and I think we're showing here that this is something we want. So I'm hopeful that we'll get INSS back in some manner or another in a near future update.

- - - - - -

Update: LOL ... looks like we got them back while I was writing my last post. NICE! And thanks Fizzer. The player base smiles once more.

Edited 3/17/2021 15:27:29
INSS & Duplicate Bonuses Explained: 3/17/2021 15:27:28


Farah♦ 
Level 61
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Really it's just aesthetics that can be worked around by mapmakers. It's extra work for them and I understand it's frustrating.

It's not something that can be worked around. You can kinda get the same result, but it reduces the quality of the map. Being able to click a bonus to see which territories are in it, is an improvement to a map. INSS maps cannot do this anymore with this change.

Now you guys need to understand that having hidden bonuses that are identical to already existing bonuses has huge potential to introduce bugs in future features. It happened with Idle, that's why Fizzer changed it. But if Fizzer keeps reusing the maps for different gamemodes (like Clan Wars), it will be a problem eventually.

It happened once. INSS has been around for a long time. Also, the map for Clan Wars sets all bonuses to 0, so no worries there.

Edit: thanks Fizzer :)

Edited 3/17/2021 16:08:44
INSS & Duplicate Bonuses Explained: 3/17/2021 15:29:58


Hodop 
Level 62
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-999999999999

This change doesnt break anything. Really it's just aesthetics that can be worked around by mapmakers. It's extra work for them and I understand it's frustrating.

Now you guys need to understand that having hidden bonuses that are identical to already existing bonuses has huge potential to introduce bugs in future features. It happened with Idle, that's why Fizzer changed it. But if Fizzer keeps reusing the maps for different gamemodes (like Clan Wars), it will be a problem eventually.

Solution: we just need to accept that INSS maps need to work like Elitist Africa now, without bonus links. Must use features like text on top of bonuses (like in Africa) to help distinguish them, and use a color palette that doesnt disadvantage colorblind people

+999999999999
It does break it, it's not that you can't make a bonus have the same territories at all, so any hidden bonus pops up a warning.
INSS & Duplicate Bonuses Explained: 3/17/2021 15:29:59


Hodop 
Level 62
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-999999999999

This change doesnt break anything. Really it's just aesthetics that can be worked around by mapmakers. It's extra work for them and I understand it's frustrating.

Now you guys need to understand that having hidden bonuses that are identical to already existing bonuses has huge potential to introduce bugs in future features. It happened with Idle, that's why Fizzer changed it. But if Fizzer keeps reusing the maps for different gamemodes (like Clan Wars), it will be a problem eventually.

Solution: we just need to accept that INSS maps need to work like Elitist Africa now, without bonus links. Must use features like text on top of bonuses (like in Africa) to help distinguish them, and use a color palette that doesnt disadvantage colorblind people

+999999999999
It does break it, it's not that you can't make a bonus have the same territories at all, so any hidden bonus pops up a warning.
INSS & Duplicate Bonuses Explained: 3/17/2021 15:30:32


Hodop 
Level 62
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Oh nice dupes are allowed again! Thank a jillion Fizzer!
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