Earlier tonight I moved Warzone's server hosting provider from Amazon to Linode. This means that the game is now running on all brand new fresh virtual servers in Newark, NJ.
The transition was very smooth. When the actual swap happened, there was no downtime at all and all games continued uninterrupted. The only problem actually happened a few hours before the swap when I was setting up the database replication. The database got put into secondary mode and took the website down for a couple minutes until I fixed it. Oops.
This project is actually a step forward for mods. Since the new hosting provider is much cheaper, it will allow us to run more servers for the same cost, opening up the ability to run more modded games. Warzone mods actually run on the server unlike most other game's mods. Modded games consume a lot more server resources compared than non-modded games, so by adding more servers we can reduce the cost of mods. This is still a ways off though, let's give the servers a couple weeks to ensure they're stable with the current load before increasing it.
So far the servers seem to be running great, but if you see any problems please let me know!
The Furious Logan your rates are very very bad ; ranked games (21 / 156) 1v1: 13 / 88 (15%) 2v2: 0 / 11 (0%) 3v3: 4 / 15 (27%)
i don't care about lvls , you are a noob , i don't want to play with you , bring a pro player to chalange me , cus you have no chance , your statistic says that you are an AI , i don't play with AIs, only playing with pro players . 1v1: 13 / 88 (15%) !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Issues are likely due to small mistakes when porting at least and not likely due to an inability for linode to properly handle the tasks in question. I've had a linode server for close to a decade that I use to host a MUD, and have been incredibly happy with their service in that time.