In my Hide Threads and Replies by Poster script, it was suggested that I should make threads hidden using player ids instead of player names as players can change their names, causing threads and replies to not get hidden by that player; player ids aren't changeable, so the threads and replies would stay hidden. To get all existing player ids, it would take a really long time and not all players post on the forum or PMs, so it would be more efficient to only get the player ids of players that use the forum. Aiming to get threads with more replies in the hope that there'll be more players. Going through all threads that have ever been created will also take a very long time.
@batman It's more about the number of unique repliers. I'm expecting there to be more unique replyers in larger threads. Would need a range of repliers from each sub-forum. Any thread with 60 or more replies should be sufficient.
@onoma Thanks. Looks like the community-based threads tend to have a higher amount of replies. Not sure how I missed the Unity/seeking feedback threads.
If you've posted a reply here and want to add more threads, edit them in. Would like the number of responses here to remain under 31 so that I don't need to modify how my player updating script works to read which threads to open and get player data from.
Searching for threads with loads of replies: 2/22/2018 03:32:21