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Clan Wars brainstorm: 9/23/2013 14:19:36


ChrisCMU 
Level 61
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I understand the need for a barrier, but why $15? Why not unlock it at a certain level (and only allow 1 clan to be created with that unlock)? Or maybe grandfather in the ones that have been here for over a year? Or maybe the ones that have participated in the clan wars we have been doing for years (that JSA runs)?
Clan Wars brainstorm: 9/23/2013 14:53:51


Ekstone 
Level 55
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My proposal is my favorite theme: implement the chess system :P

For clanwars you can implement the Chess Bundesliga system for example.
During implementation you can use the present clan league format (I mean not only 1vs1 but 2vs2 and 3vs3 'tables' too)

I have ideas for the exact implementations (map rotation method with black-white, flexible lineups for the different rounds based on the clan power rankings sheets, etc.), but I assume the community don't need a 'professional' clan league system (I mean only pure competition, no MMOPRG feeling or additional map advantures, etc.), so I won't write them (saving my time) :P
Clan Wars brainstorm: 9/23/2013 15:43:54


Ironheart
Level 54
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For a barrier it could have been 15 dollars for non members and 5-10 dollars for members.
Clan Wars brainstorm: 9/23/2013 16:52:14


<SNinja>gg
Level 31
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i think that there are many great ideas floating around but i would like to point out one of the lines that fizzer said in his post "If WarLight were to add a way for clans to declare war on each other, how would you like this to work?" that's why i suggested my idea now i am not saying that he can't use all the ideas here but could we consider that?
Clan Wars brainstorm: 9/23/2013 17:00:11


Vladimir Vladimirovich 
Level 61
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If it was for free, some troll (possibly me)

and your clan
Clan Wars brainstorm: 9/23/2013 17:16:32


{rp} Clavicus Vile 
Level 56
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Clan Wars are fun because they add a percieved greater value on a game. You are fighting for a purpose. This is one of the reasons we founded {rp} in the first place, to get more fun out of these sorts of games.


I envision clan wars with the following structure:

A tournament like page where all members of the clans involved can join the games as open slots. Each game will have a different setting however (This can be arranged beforehand by whoever initiates it. You could have it so that half the games are designed by one team, and the other by their opponents. Perhaps have some standard template games also, like strat 1v1.).

It would be prudent to have some games set as "locked" that can only be joined once other games have finished. Similar to how in tournaments, the next game is created only after the prior was has finished.

You could add custom options like a max amount of games 1 person can join, weighted point-values for the games (so 1v1s earn more than 3v3s, or visa-versa) and other things.

The winning clan will be the one which obtains the higher score by the end.

Ideally there would include an easy-to-view page that shows all the games and the current score. Perhaps with a nice image of the two clans' logos and their current score beneath it. You could also name the top-scoring player from each clan at the top, just for abit of fluff.

Edited 9/23/2013 17:17:08
Clan Wars brainstorm: 9/23/2013 17:23:59


[REGL] Pooh 
Level 62
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Two Systems, which can be ran in parallel.

Wars:
1) Clan Officials from Clan A propose a War.
2) Clan Officials from Clan B must accept a War.
3) Wars can either be single players or teams
4) Clan B then proposes a template, Clan A Approves the Temmplate.
5) A Quasi-Tournament is set up, and clan mates join teams.
6) WarLight creates the games, and at the conclusion of the games, gives a winner.
7) The clan gets a win/loss record that sticks with the clan.
8) Bragging rights.
9) But right now, there's nothing more to the clan system than just a thread and a tag. But i f you put restrictions on the clan (Cap the number) or add features that are unlocked for clan wins. (Open another brainstrom thread for clan features :)

Ladder:
Have another ladder running (Or just the current ladder system) And skim off the points from wins/losses according to people's clan affiliation.

Could get tricky with 2v2 ladder and non-clan teams, and FFA type ladder games.
Clan Wars brainstorm: 9/23/2013 17:37:51


Genghis 
Level 54
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So much for a clan control map.
Clan Wars brainstorm: 9/23/2013 17:39:06


<SNinja>gg
Level 31
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yep thats what my last post was trying to promote
Clan Wars brainstorm: 9/23/2013 17:54:56


<SNinja>gg
Level 31
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dose that mean someone liked my idea?
Clan Wars brainstorm: 9/23/2013 18:04:37


Genghis 
Level 54
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Clan Wars brainstorm: 9/23/2013 18:05:18


<SNinja>gg
Level 31
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your right i dun goofed
Clan Wars brainstorm: 9/23/2013 19:23:18

[TUC] Meg 
Level 57
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What about something like Levels and Clan Ladder?

Every time, 2 (or more) Clan members fighting each other... 1vs1, ffa or in different Teams the winner clan get some Points...

so there can be stats which Clans working together or be big enemies. some things like which clan dominates clan x mostly etc.

So "Clan-Wars" can going within the normal gameplay automaticly.
Clan Wars brainstorm: 9/23/2013 19:25:52


<SNinja>gg
Level 31
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if i understand what you are saying my idea on the first page covers half of what you are saying
Clan Wars brainstorm: 9/24/2013 00:09:52

Memele 
Level 60
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A clan war with a tournament system modified.
For example, 4 teams of 3 players on each clan.

Round 1: 4 3vs3 matches (obviously clanA vs clanB each match)
The 4 winners go to round 2.
a) If there are 2 teams from each clan --> same as before with less matches
b) If a clan win all the battles --> Tournament ends --> winner
c)If there are 3 (clanA) and 1 (clanB) teams then clan B fight the rival teams 1 at a time, if he loses his clan loses, if he wins he has to fight another one till there is no more rivals.

It's posible with more matches at the beggining, if we have 8 and have 3 clanA and 5 clanB wins, in round 2 there are 3 battles (and clanB has 2 teams waiting going directly to round 3). So the clan who gets more wins in early rounds has the advantadge :)

Random matches better.

It is posible use this system with more than 2 clans but it's a bit more complicated :P


P.S: Sorry for my english :) I hope you can understand :P

Edited 9/24/2013 00:12:39
Clan Wars brainstorm: 9/29/2013 04:07:13

JSA 
Level 60
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So many options:

2 clan ideas:

You've got the [P] vs. {Warlighter} style (also used in Relite vs [WM]) which involves the clans playing different settings in 1v1 and team games against the other clan, and whichever clan wins the most games wins the clan war. Very basic style and is very good :)

Knockout format: {101st} vs {Warlighter} uses this, good system for clans with people who do not want a large commitment. Downside: it takes a long time

2+ Clan ideas:

Clan League: Clans compete in different tournaments other clans (could be a cool system to involve an ELO rating system in here, each clan gets 4 1v1 players, 2 2v2 teams, and 1 3v3 team playing in a ladder like format. If one player of a clan drops out, another one takes their place. Have each player/team play 2 games at a time. Count each game as only one game (I realize team games are worth less than 1v1 doing this, but if team games are worth a lot, it becomes too easy for someone to puppet a 2v2 and 3v3 team, as well as playing 1v1. One great player could make an average clan a good one in terms of rating, which should not happen. One player should not make the clan.)

Single Elimination Tournament Style: I've done one of these so far, was gonna do a second one but had a couple clans not interested, and I ended up getting busy and deleting the tournament. Basically, it's a single elimination 32 person tournament where each clan gets 4 representatives and the clan gets a point each time a player in their clan wins. The first one included the best clans at the time, Apex ended up taking first with AHOL in a tight second. They are fun and easy and low commitment.

There are many others that you can do, perhaps add an FFA to the clan league idea but only with anonymous players, so that clans can not gain up on the clan that is #1 in the ladder. I see many good, new ideas on this thread. I only put ones that have been used before and have been proven successful. Really, the sky is the limit on clan war ideas :)
Clan Wars brainstorm: 9/29/2013 07:56:41


Mike |GG| 
Level 61
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I think good idea is to make world—cup style.

1.clans are drawn from baskets making group stage

2.than single elimination in final stage

3.matches between clans must be fast so that seasons takes minimum time

4.maps and players playing are also drawn from baskets
Clan Wars brainstorm: 9/29/2013 08:01:02

Jehovah 
Level 59
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sometimes i wonder if flyingburrito, jupe and gnuff are the same person :/
Clan Wars brainstorm: 9/29/2013 09:34:32


Mike |GG| 
Level 61
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Hehehe nice one :)))
Clan Wars brainstorm: 9/29/2013 09:42:38

Jehovah 
Level 59
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well I think so because you 3 are all so good at Warlight ;)
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