Map Making

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m (Changed protection level for "Map Making" ([edit=sysop] (indefinite) [move=sysop] (indefinite)))
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This page will teach you how you can make your very own WarLight map!  
 
This page will teach you how you can make your very own WarLight map!  
  
==Overview==
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== Overview ==
  
 
Creating a WarLight map is a four-step process.  See the links below for instructions on how to accomplish each of these steps.
 
Creating a WarLight map is a four-step process.  See the links below for instructions on how to accomplish each of these steps.
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# Mark the map as public (allows the public to play your map)
 
# Mark the map as public (allows the public to play your map)
  
==Details==
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== Required Reading ==
  
 
Please refer to the following sections for a full guide on making your map.  
 
Please refer to the following sections for a full guide on making your map.  
  
* [[Map guidelines|Guidelines for making a great map]]
 
 
* [[Creating the SVG]]
 
* [[Creating the SVG]]
* [[Inkscape tips]]
 
 
* [[Uploading your SVG]]
 
* [[Uploading your SVG]]
 
* [[Entering map details]]
 
* [[Entering map details]]
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* [[Making maps public|Make the map public]]
 
* [[Making maps public|Make the map public]]
 
* [[Map versioning|Managing different versions of your map]]
 
* [[Map versioning|Managing different versions of your map]]
 
* Advanced: [[Automating the map creation process]]
 
  
 
If you get stuck or have questions, feel free to post on the [[map development forum]].
 
If you get stuck or have questions, feel free to post on the [[map development forum]].
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 +
== Additional Tips ==
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 +
* [[Map guidelines|Guidelines for making a great map]]
 +
* [[Automating the map creation process]]
  
 
[[Category:Map Making|!]]
 
[[Category:Map Making|!]]

Revision as of 03:43, 14 January 2012

This page will teach you how you can make your very own WarLight map!

Overview

Creating a WarLight map is a four-step process. See the links below for instructions on how to accomplish each of these steps.

  1. Create your SVG file (defines what the map looks like)
  2. Enter the details (connections, bonuses, etc.)
  3. Test the map (play games on it to ensure it works correctly)
  4. Mark the map as public (allows the public to play your map)

Required Reading

Please refer to the following sections for a full guide on making your map.

If you get stuck or have questions, feel free to post on the map development forum.

Additional Tips

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