Extended Winning Conditions
From Warzone Wiki
(Difference between revisions)
m (Why can't this mod be used on big maps?) |
|||
Line 1: | Line 1: | ||
− | + | {{Mod infobox | |
− | + | |creatorToken=5852007897 | |
− | + | |creatorName=dabo1 | |
+ | |tags=#Strategic<br>#Diplomacy | ||
+ | |source=https://github.com/dabo123148/WarlightMod/tree/master/WiningConditions | ||
+ | }} | ||
+ | This [[mod]] allows a player (not any AIs) to win by other means that just eliminating all other players. The extended winning conditions are applied to players, not teams. | ||
+ | |||
+ | Completing X of these conditions will decide a winner: | ||
+ | * Captured X territories | ||
+ | * Lost X territories | ||
+ | * Owns X territories | ||
+ | * Captured X bonuses | ||
+ | * Lost X bonuses | ||
+ | * Owns X bonuses | ||
+ | * Killed X armies | ||
+ | * Lost X armies | ||
+ | * Owns X armies | ||
+ | * Territory contentions: | ||
+ | ** Territory X must held for Y turns | ||
+ | |||
+ | To view progress of the conditions see the mod menu. | ||
+ | |||
+ | == Compatibility == | ||
+ | * For performance reasons, do not use this mod on big maps (>~1000 territories). | ||
+ | * Note that special units (like [[commanders]]) are not removed. | ||
+ | * Note that the number of armies special units are worth are not included in army conditions. | ||
+ | * Note that territory conditions use territory names. All territories of the map should have unique names for territory conditions to be applied to the correct territory. | ||
− | |||
[[Category:Mods]] | [[Category:Mods]] |
Revision as of 22:55, 16 November 2023
Mod name | Extended Winning Conditions |
Creator | dabo1 |
Category | Experimental |
Tags | #Strategic #Diplomacy |
Runs on Warzone version | 3.18+ |
Source code | GitHub |
This mod allows a player (not any AIs) to win by other means that just eliminating all other players. The extended winning conditions are applied to players, not teams.
Completing X of these conditions will decide a winner:
- Captured X territories
- Lost X territories
- Owns X territories
- Captured X bonuses
- Lost X bonuses
- Owns X bonuses
- Killed X armies
- Lost X armies
- Owns X armies
- Territory contentions:
- Territory X must held for Y turns
To view progress of the conditions see the mod menu.
Compatibility
- For performance reasons, do not use this mod on big maps (>~1000 territories).
- Note that special units (like commanders) are not removed.
- Note that the number of armies special units are worth are not included in army conditions.
- Note that territory conditions use territory names. All territories of the map should have unique names for territory conditions to be applied to the correct territory.