<< Back to Map Development Forum   Search

Posts 1 - 17 of 17   
Solar System Remastered: 6/23/2015 19:16:23


skunk940 
Level 60
Report
A request which I have received by many people over the years is a 'remaster' of the solar system map. This would include a huge graphical overall to bring it up to current Warlight standards.As my current map projects are nearing completion (they will be published soon), I am to be started a new one, so I have decided it is finally time to tackle this project.

While it wont be published any time soon I am opening this thread to see if there are any other ideas or suggestions people want to bring forwards in terms of territories, bonuses and connections to further improve the map. All ideas are welcome!

For reference here is the old solar system map: https://www.warlight.net/Map/2403-Solar-System
Solar System Remastered: 6/23/2015 19:22:18


Genghis 
Level 54
Report
Make the connections between planets less linear and try to take out all the confusing territory connections, in Saturn especially.

Add more moons.
Solar System Remastered: 6/23/2015 23:28:31


Fleecemaster 
Level 59
Report
I really like this map.

Some of the connections are a little off, such as Jupiter 20 to 8 is missing, so that needs rechecking.

Also the only real gripe with this map is probably just that it's too linear. I know that's probably part of the idea, but if someone is say, really strong in the sun, then noboby really past Jupiter can do anything about it, and if Jupiter is too weak, it's gg Sun.

Anyway, you get the idea. So maybe either offset the planets, so they are not linear, and have more connections, or add things to the top and bottom of the map to add more ways to get around.

Adding more asteroids in, and maybe the Kuiper belt would help with that. The Kuiper belt, could help the Pluto end a lot too (Along with that Pluto is now known to have at least 5 moons, maybe more, we'll know in about 3 weeks when the Dawn Spacecraft arrives)

Something like this:


Hope this helps, I love this map, would be nice to see it get the love it needs :) If you want any further ideas etc then PM me if you want, I'm a scientist, so I can help with the accuracy and ideas for new stuff.

Maybe adding in famous satalite paths could help with connections from Earth to the outerplanets. Dawn, the Voyagers, stuff like that? A more simpler version of this:

http://www.chartgeek.com/wp-content/uploads/2012/04/space-exploration-chart.jpg

Just some ideas, thanks for making the map :)

Edited 6/23/2015 23:35:28
Solar System Remastered: 6/24/2015 07:26:01


skunk940 
Level 60
Report
Nice idea Fleecemaster and Genghis.

In terms of bonus balancing you mentioned that the Sun is overpowered compared to the rest of them map. However whenever I play I find the opposite, that often people at the Pluto end of the map grow too quickly.

Anyone else find the bonus equality off?

Edited 6/24/2015 08:45:57
Solar System Remastered: 6/24/2015 07:35:49


Genghis 
Level 54
Report
Basically, fleece master repeats what i said, yet gets all the credit. I'm f*$#'ing done.

Edit : Thanks man. You're forgiven skunk, you wonderful mapmaker. 10/10 Would complain and get my issue resolved again.

Edited 6/24/2015 20:15:56
Solar System Remastered: 6/24/2015 08:45:44


skunk940 
Level 60
Report
Lol Genghis. Let me add your name to that post.
Solar System Remastered: 6/24/2015 12:11:18


Fleecemaster 
Level 59
Report
Basically, fleece master repeats what i said, yet did a much better job. I'm f*$#'ing done.


Don't be Jello Genghis <3

Skunk, I was just using the sun as an example, and I do agree with you, I was just pointing out the linearness. Which I've just realised Genghis did too, perhaps I should have read his post more clearly, I thought he was talking about the connections that make up the planets themselves, whatever... I just happened to be thinking about this map recently and thought I would share my thoughts...

Whatevs.

Are you remaking the whole thing? Cos if so I was thinking you could remake the structures of the planets too. Someone mentioned for example the redspot of Jupiter, perhaps you could add in the banding too, something like that. Personally I love the "Crazy paving" effect the planets have, but something more similar to how the planets look could be really pleasing to the eye? Just a thought :)
Solar System Remastered: 6/24/2015 13:47:47


l4v.r0v 
Level 59
Report
Perhaps you can have comets coming from the Kuiper belt headed toward the sun in order to connect the map a bit more.
Solar System Remastered: 6/24/2015 14:04:39

Hennns
Level 58
Report
Solar System 2 map is under production at the current time.
-Skunk 2012



Of all your 39 (is it 39!? that's gotta be a record!!) maps this is by far my favorite, I'm glad you're finally getting to updating it.

As for balancing, I don't think the sun is overpowered. The problem is Venus and Mercury are- whoever gets those two gets a head start, typically take the sun and usually win as they've large, safe income. If whoever start there doesn't win, maybe because they're not alone, then the right side often wins :p I think if you keep the linear style the bonuses in the middle should be worth more, as they're much ore exposed, assuming you're balancing for ffa gameplay.


Additionally there's a few bonuses in which the territories doesn't connect to each other, like the "Sun Port", "North Wester Jupiter" and "North Galileo Zone". I can't really decide if I like it or not, but if you do decide to have bonuses like those it should be much easier to see at a glance
Solar System Remastered: 6/24/2015 14:44:21


Master Ryiro 
Level 63
Report
did you know that the distance between earth and moon itself is so large that you can fit 30 earths in a line to fill that gap
ofcource you can't make the solar system map accurately and still playable,but anything that looks good visually is good enough for warlight
Solar System Remastered: 6/24/2015 15:27:58


skunk940 
Level 60
Report
@ Fleece: The whole map is getting a graphics update, there will be changes to territories and bonuses but that all depends on what people suggest and think of in terms of balancing and game flow.

@ Hennns: So far I have published 39 maps, there are a couple more which are close to being published before the solar system remastered map will be published.
Solar System Remastered: 6/24/2015 19:15:36


Fleecemaster 
Level 59
Report
did you know that the distance between earth and moon itself is so large that you can fit 30 earths in a line to fill that gap


Did you also know you could fit every single Planet between the Earth and Moon?

I like the comets idea, satelites could also make Earth a bit like a "hub" which makes it easier to get around the map too. Anything like that would work nicely :)

Edited 6/24/2015 19:16:37
Solar System Remastered: 6/24/2015 19:31:14


TBest 
Level 60
Report
Would this kind of map style work?

https://www.warlight.net/Map/9108-Saligia

I mean just with a space setting instead of ocean. This could helps represent the space at least. (and would allow to make Alien invasion scenarios!)
Solar System Remastered: 6/25/2015 07:44:58


skunk940 
Level 60
Report
I will defiantly add more satellites and asteroids to add more connections in then.

@Tbest: I don't think that design will work well with this map.
Solar System Remastered: 6/25/2015 09:38:36


Fleecemaster 
Level 59
Report
I think more connections is the only really big thing that needs changing :)
Solar System Remastered: 6/27/2015 02:32:09


Rear Admiral John
Level 47
Report
When you do get it out, can I be a tester, or are you not doing that?
Solar System Remastered: 6/27/2015 07:48:01


skunk940 
Level 60
Report
I will be testing it heavily before release. If anyone does want to volunteer now then they are more then welcome, but they have to release it might not be till winter before testing begins.
Posts 1 - 17 of 17