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Request: Fix and improve the Clan system: 5/21/2015 07:45:02


d1plons 
Level 54
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Thanks Knyte :)
Request: Fix and improve the Clan system: 5/21/2015 12:08:03

(retired)
Level 58
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Genghis, {rp} is one of the least active RP clan, just join RP games (if you still play some of them, because I actually do not see you often playing) and you will have some trouble to find any of their members (historical, ficitonal or whatever RP games).
That's funny to see how you defend them (where you an ancient member?), you should let them defend their clan alone, they dont need you.
Oh, and yeah tell me which diplomacy maps were made by {rp}? The best diplomacy maps which were ever made are certainly the GOT maps and 90% of them were made by Dameon of the Roleplayer Realm. Currently the best map maker in this field (diplomacy maps) are certainly zxct of After_Dark and Apollo of Lynx.

Again you are presenting arguments without bringing any facts or something serious which could prove what you are saying.

Edited 5/21/2015 12:11:00
Request: Fix and improve the Clan system: 5/21/2015 12:25:30


Mudderducker 
Level 59
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{RP} play private games, that's why you hardly see them on open games. If you want you can sign up to get invited to them, I played lots with them in the past.

I think he meant templates not maps? but they do have Ranek, Incaman, Pedrito... I have only made a few diplo maps, 2 being recent. Its not my main type of map. But Zxct is definitely the king of big diplomacy maps atm.
Request: Fix and improve the Clan system: 5/21/2015 12:44:58

(retired)
Level 58
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RP} play private games, that's why you hardly see them on open games. If you want you can sign up to get invited to them, I played lots with them in the past.


That's kinda unfortunate that they do not play with other people then, but yeah I already played with them (but that was long ago, that's why I am not sure they are still very active), and indeed Incaman is one of my favorite map maker.
Request: Fix and improve the Clan system: 5/21/2015 12:59:56


Thomas 633
Level 56
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Request: Fix and improve the Clan system: 5/21/2015 13:04:04

(retired)
Level 58
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Thomas you are now reported :) I warned you yesterday.
Request: Fix and improve the Clan system: 5/21/2015 13:09:17


Thomas 633
Level 56
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hang on didn't genghis warn me... anyway...
that wasn't for a car thing, if you bothered to watch the vid...
Request: Fix and improve the Clan system: 5/21/2015 13:14:05

(retired)
Level 58
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yeah a 2h long vid "Where did you learn to fly?"... clear trolling.
Request: Fix and improve the Clan system: 5/21/2015 13:23:25


Genghis 
Level 54
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GoT maps are overrated.

You can MAKE all the maps you want, but it doesn't mean they're good. Let's look at World Nations 2012. It's a map that not only stands well to this day, but it's somewhat BETTER than its predecessor, 2014.
The modern diplomacy rules were concocted by rp. You're STILL playing their game, however you look at it.
Request: Fix and improve the Clan system: 5/21/2015 14:13:41

(retired)
Level 58
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GoT maps are overrated.


They arent overrated, Dameon's work contributed to its success, you can make easily any GOT scenario you want.
Of course if you are not familiar with this universe your opinion is different than most of the people who play his maps (and I still believe his maps are the most famous RP maps, just if you check his maps' rating and how many games are launched with his maps everyday).

The modern diplomacy rules werent invented by them, they slowly appeared as Warlight allowed to play games with more players (from 6 to 24, then 40), but there is a story about the possible origin of RP rules first made by a player known as "Soviet Russia Buddy" (check Warlight's wiki).
Request: Fix and improve the Clan system: 5/21/2015 14:41:28


Mudderducker 
Level 59
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I agree they aren't overrated. But it's not the most famous RP map, being only made last year they are relatively new. It could be said its the most popular and therefore famous as of now. Two good GOT maps had already been made before them. Personally I've played it once, not being a GOT fan (yet!) I wasn't interested. I think the fact that it's based a popular TV series makes it more popular. I've played the older ones much more.

No ones knows who first created the first RP game on warlight. I doubt RP were but they were the first clan and the first to promote role play games. RP games used to be scarce on the open games. No other RP group existed other than RP and individuals.
Request: Fix and improve the Clan system: 5/21/2015 15:12:48


Scotty 
Level 58
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I'm all for getting a better way to let others manage the clan without the vulnerability of giving them full control.

I think this has been voiced many times. It's just a matter of priority for Fizzer. He probably has a hundred updates he'd like to make.

This one is my number one ask.

Edited 5/21/2015 15:13:06
Request: Fix and improve the Clan system: 5/22/2015 00:04:19


Thomas 633
Level 56
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I think angry panda had his panda naps before he could report me...
Oh, I was trolling?:
https://www.youtube.com/watch?v=1zdWC9rHWmk
Request: Fix and improve the Clan system: 5/22/2015 00:20:43

(retired)
Level 58
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I did not report you (yet), I am kind you see.
Request: Fix and improve the Clan system: 5/22/2015 00:49:51


Thomas 633
Level 56
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Your kindness is appreciated, but I would reccomend reporting me anyway.

Edited 5/22/2015 00:50:30
Request: Fix and improve the Clan system: 5/22/2015 01:32:21


Des {TJC}
Level 58
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Thomas, remember when the Falcons were taken over and you threw a bloody fit?
Remember how you whined and complained on the forums for like two weeks?
You may not...but we all do. So maybe you should shut the hell up. Sit the hell down and be quiet and maybe add something to the conversation

*goes back to eating popcorn*

Okay, but really. We all agree that the changes that should be made, should've been implemented when clans were first in play right?
Request: Fix and improve the Clan system: 5/22/2015 01:53:34


Thomas 633
Level 56
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yes we have had this discussion it was four days not two weeks and I made exactly one thread about it.
But clans do need change, at least make it so the founder can't get booted for one thing.
Request: Fix and improve the Clan system: 5/22/2015 01:55:07


The Phenomenal One: Swaggerman
Level 47
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Ok I want to report this clans leader. He is booting people for no reason and I want him punished. Several members have been booted in this controversy. He has the title of further in T4R and he should be stripped of the clan. There have been over 30 people booted in this schandal, so he should be punished harshly.
Request: Fix and improve the Clan system: 5/22/2015 01:55:48


Des {TJC}
Level 58
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Yeah, do we really need to scroll back through the forums? Honestly. Grow up. Or at least act your age. Not your shoe size.
Request: Fix and improve the Clan system: 5/22/2015 01:58:26


Genghis 
Level 54
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Let's just analyze 4 major maps :

Big World Map - Defined Roleplaying as we know it today.

World 2012 - Modern-day evolution.

Issander's World - About as complex and diverse as it gets.

Europe 1600 - A Dark Horse in the swarm of cruddy Europe maps.

Why no Westeros?

Westeros is an evolution of old Monarchy Diplomacies, and older Colony Diplomacy Variants.

In Monarchy / Colony Variants, you had the Monarch of a Country and you had its colonies, all played by different players.

The goal was for the Colonies to interact with Natives for their personal benefits to start a Revolution or Garner Independence some other way from Monarchies, then going on to play as Normal when they are Independent. Empires couldn't hit their Colonies because that's just oppression/ethically incorrect (their own people!) without provocation, so they had to interact with the Natives to prepare for any Revolution.

Now, this doesn't sound an awful lot like Westeros, even so , Westeros is more popular than that ever was! Explain how this is supposed to be an argument!

Well, Westeros diplomacies take this and instead allow for only one central Monarch, with everyone else his "Colonies". Colonies "revolt" by ignoring King's laws, or declaring their independence from them ,or usurping.
It's likely only more popular because of 2 key reasons :
1) Game of Thrones (and A Song of Ice and Fire ) are very popular series, well-known, giving a large drawing pool of people to join.
2) Everybody knows the basic narrative, and Westeros tend to be very laid back and easy to understand because of understanding the basic narrative, compared to having to read the rule set for Monarch/Colony variants.

But what about the maps? Westeros is, after all, another map for a new experience!

Well, notice how the King is in the centre of it all no matter what, Essos or not. Well, let's just gather some perspective : Imagine an overlay of the WOrld Map over Westeros and Essos Map. Essos is the Eastern world (Asia, Oceania, Middle East), Westeros is the Western World (Europe, America's). Pacific and Atlantic are fill in the blanks. Really, you're playing with a slight setting and perspective change, with instead of straight lines that make it easy to figure out which is what, Europe and the America's are basically merged together.

But what does this lead back to?

That Westeros Diplomacies, and the many maps that spawn from this habit, are, well, redundant. The Rules are the same in essence, somewhat simplified even. The Map is basically the same focus and pattern. The only difference in experience is strictly setting, Medieval Lords and Ladies. But again, another point must be made : you can't capture hectic Westeros diplomacy, but you CAN capture the somewhat recessive Victorian - era Diplomacy , with WarLight.

So what are you getting when you play Westeros Diplomacy? A glorified Colony-game Variant on an upside-down map of Ireland without the experience of true Westeros that is just really a normal World map.

RETCON's :
Westeros maps are interesting and should be maintained as they are really just nice maps that offer change in perspective, being top-down rather left-right. But the amount is excessive, their ratings are obnoxiously high and they are overplayed.

Westeros diplomacies will sometimes feature a "No Need To Declare War" rule, which can actually help simulate Westeros better, but a Colony variant could easily implement that to a more distorting effect.
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