I'm not at all acquainted with mods and stuff. Is there a way for two bots to battle it out?
Well, not without hurdles. But if you really wanted yes. Mods are all in lua, so for a mod bot - you would need* to write in lua. This also means that you probably have some extra concerns with respect to performance. To compensate, you can store things across turns through. Having history would probably make bots stronger.
* Well, you could also take user input (and output). So copy out the game state, run a bot turn locally, then copy back in the orders each turn would be doable. Means you don't have a rewrite the bot in lua, but also manual effort so.
, I think this is/was a much better way to play bots, instead of trying to use the mod framework.
Edited 2/10/2023 11:15:31