Can the exact ammount i draft BE calculated or only the fixed. Part?
I don't know if the community already has reverse-engineered the formula but as far as I can tell from Fizzer's comments, you could in theory. What you need is:
- your current army income
- your draft modifier
- your total armies earned, and
- your armies earned from drafting.
For the last three, having the statistics advancement (at least on level 2) helps immensely. Army income and draft modifier make up the fixed portion, all four make up the sliding portion. The exact formulas may be available, I haven't bothered with understanding drafts lately. Only, that boosting drafts is in general
not worth it because either way investing in other benefits pays off more.
When. I draft do i earn everything in the sliding pool or Just remove a Part Of it?
The sliding portion will - so is my understanding - be capped with your army income (I can't say for sure whether or not there is a level-specific cap, too), so your sliding portion will only be worth as much as x minutes of production at most (again, I don't know the exact parameters, but I know that this cap exists). What I read points to the idea that you will just get the max out of the available pool and the cap. But it might also be that the formula is a bit more complex and you will get fewer armies if your pool is small for example, say, more a smooth curve that is capped with the x minutes. But that's just what I would have designed and not what this game has to use.
Since there is a cap to the sliding, its optimal to keep it under that value them by drafting often, also i guess its Best not to buy more mercenary than needed or it Will bê wasted by going over the cap.
Some of the more advanced players would advise you to do the exact opposite, and my logical conclusions do, too. Yes, drafting every 6 mins yields you more armies by drafts, that might very well be true. But this statement assumes that you will (a) always draft every 6 minutes (even in your idle time, so without instant auto-draft, this won't work) and (b) that you don't acquire armies any other way than army camps (if you claim caches or mercs this won't work, any more). The problem is that any other means of income create a pool of possible drafts and having a pool means that your fixed portion won't be above the 15%. Every time you idle, you lose your drafting advantage because army camp production catches up. Each time you claim an army cache, your drafting advantage decreases. Each time you buy mercs, your drafting advantage decreases. The most severe problem will likely be the idle argument for most players.
On the other hand you need mercs to finish each level. Hence, you will buy then at some point. But if you wait until the very last second to buy them, you miss out on drafts. Because buying mercs will establish a huge drafting pool and if you finish the level before the pool gets exhausted again, you miss out on armies that would've led to the level being finished quicker. You have to give the drafting time to exhaust your pool every now and then to make drafting worth your effort.
TL;DR: if you have the money, buy all mercs and buy then early such that you will get the additional 15% through drafting (every merc will then be worth 1.15 over time). And don't even try to keep your drafting percentage way over 15% because you just can't (if you are a human player) because every second action you take will decrease (if not cancel out completely) your built up advantage,
Edited 1/13/2022 15:33:09