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idea: double ads on warzone idle: 9/17/2021 19:30:05


Loxiiv 
Level 58
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and remove ads from warzone classic
idea: double ads on warzone idle: 9/17/2021 19:37:38


Phakh Gokhn 
Level 63
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If adds are a problem for you, you should just use an addblocker or buy a Warzone membership.
idea: double ads on warzone idle: 9/17/2021 19:39:05


rick
Level 59
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or phakh, we can double ads on warzone idle and remove them from warzone
idea: double ads on warzone idle: 9/17/2021 19:49:51


Phakh Gokhn 
Level 63
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We need to be pragmatic. Fizzer is not willing to part ways with his income sources and he doesn't care what we think about it. If ads are making money for Fizzer, they're not going away.
idea: double ads on warzone idle: 9/17/2021 19:51:21


l4v.r0v 
Level 59
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If adds are a problem for you, you should just use an addblocker or buy a Warzone membership.




idea: double ads on warzone idle: 9/17/2021 19:56:56


Phakh Gokhn 
Level 63
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I was referring to anyone reading the thread. Not everyone knows how to deal with an add issue, so the more they know, the better.
idea: double ads on warzone idle: 9/17/2021 19:59:25


Tac(ky)tical 
Level 63
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please don't use Adblock...
idea: double ads on warzone idle: 9/17/2021 20:03:58


OrangeWars 
Level 60
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fizzer should eadadic and refund me my subscription. no onegives a... what he wants to create. this is the populace asking for what it needs
idea: double ads on warzone idle: 9/17/2021 20:31:57


Phakh Gokhn 
Level 63
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People have been asking Fizzer for some actual care towards his game for a long time. The last meaningful addition to the game was Commanders/local deployments/Commerce games. It's been years since then.

There even is/was a site where players could make their suggestions and they could vote on it. A lot of suggestions were made there. I'm not sure if any of them made it into the game.

You can just look at Idle pricing model and you'll see where Fizzer's priorities are. Asking 50$ for a legendary artifact, while it's not even the highest tier of artifacts is quite a sight to behold. And it's not just the artifacts, nearly everything is overpriced there.

I didn't ask for Idle, nobody I know asked for it. Fizzer consciously chose to ignore what community wanted and went with his own game mode which on top of all also had conveniently included "micro transactions". It's clear as day that Fizzer doesn't care what the community wants.
idea: double ads on warzone idle: 9/17/2021 22:23:27


l4v.r0v 
Level 59
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The last meaningful addition to the game was Commanders/local deployments/Commerce games. It's been years since then.

The last major core-game Classic feature launch was mods, 4+ years ago. Commerce was launched around the same time (https://www.warzone.com/blog/index.php/2017/08/sneak-peek-commerce-games/), Commanders and one-army-stands-guard back in January 2016 (https://www.warzone.com/blog/index.php/2016/01/update-3-12-commanders-one-army-stands-guard-setting-membership-trial/), and Local Deployments all the way back in 2013 (https://www.warzone.com/blog/index.php/2013/11/season-xii/).

The last core-game Classic feature rollout was the banked boot time revamp/reimplementation in May 2019 (https://www.warzone.com/blog/index.php/2019/05/), and Auto-Commit 3 months before then (https://www.warzone.com/blog/index.php/2019/02/).

There even is/was a site where players could make their suggestions and they could vote on it. A lot of suggestions were made there. I'm not sure if any of them made it into the game.
Uservoice. It still exists but is used infrequently (https://warlight.uservoice.com). Some spam ads on it now (https://warlight.uservoice.com/forums/77051-warzone-features/suggestions/44025948-lil-peep-converse-shoes, https://warlight.uservoice.com/forums/77051-warzone-features/suggestions/43993566-printers-for-homeschool) and the occasional confused Call of Duty: Warzone player (https://warlight.uservoice.com/forums/77051-warzone-features/suggestions/43452870-plunder) seemingly mistaking the Warlight Uservoice for a Warzone Uservoice.

I didn't ask for Idle, nobody I know asked for it.
From a financial perspective, what reason is there to incorporate suggestions by the community? We're going to play and generate roughly the same revenue regardless of whether our suggestions get incorporated. Idle was probably a more efficient way of generating revenue from the strategic community than the rollout of a new strategic feature.

Telling people to use AdBlock is not going to change the underlying incentives; in fact, it'll probably accelerate the shift to microtransactions by making the underlying revenue need more pressing. Regardless of whether you're a small indie dev or a big $70B corporation, money is money. If you won't respond to the incentives offered by reality, someone else will do so and out-compete you or you'll simply die out (financially).

As a consumer, if you are dissatisfied by the behavior of suppliers on the market, consider what makes the market work (for consumers): viable competition. But this is unrealistic, since the opportunity cost of making an indie game like this is substantial and Warzone has some moats (e.g., the community, maps).

So you'll just have to learn to live with whatever Warzone.com, LLC, is willing to offer.

Edited 9/17/2021 23:14:32
idea: double ads on warzone idle: 9/18/2021 05:58:51


Loxiiv 
Level 58
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THE OPENING (al-Fatihah) 1. In the name of Allah, the Gracious, the Merciful. 2. Praise be to Allah, Lord of the Worlds. 3. The Most Gracious, the Most Merciful. 4. Master of the Day of Judgment. 5. It is You we worship, and upon You we call for help. 6. Guide us to the straight path. 7. The path of those You have blessed, not of those against whom there is anger, nor of those who are misguided. 2. THE HEIFER (al-Baqarah) In the name of Allah, the Gracious, the Merciful 1. Alif, Lam, Meem. 2. This is the Book in which there is no doubt, a guide for the righteous. 3. Those who believe in the unseen, and perform the prayers, and give from what We have provided for them. 4. And those who believe in what was revealed to you, and in what was revealed before you, and are certain of the Hereafter. 5. These are upon guidance from their Lord. These are the successful. 6. As for those who disbelieve—it is the same for them, whether you have warned them, or have not warned them—they do not believe. 7. Allah has set a seal on their hearts and on their hearing, and over their vision is a veil. They will have a severe torment. 8. Among the people are those who say, “We believe in Allah and in the Last Day,” but they are not believers. 9. They seek to deceive Allah and those who believe, but they deceive none but themselves, though they are not aware. 10. In their hearts is sickness, and Allah has increased their sickness. They will have a painful punishment because of their denial. 11. And when it is said to them, “Do not make trouble on earth,” they say, “We are only reformers.” 12. In fact, they are the troublemakers, but they are not aware. 13. And when it is said to them, “Believe as the people have believed,” they say, “Shall we believe as the fools have believed?” In fact, it is they who are the fools, but they do not know.
idea: double ads on warzone idle: 9/18/2021 07:44:01


Emperor Justinian
Level 53
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I have adblock but I unblocked Warzone because it gives me dating website ads and women's underwear ads
idea: double ads on warzone idle: 9/18/2021 08:04:48


Loxiiv 
Level 58
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I have adverts telling me to do zakat
idea: double ads on warzone idle: 9/18/2021 09:11:07


l4v.r0v 
Level 59
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@Loxiiv:


ummmmmmmmmmmmm

idea: double ads on warzone idle: 9/18/2021 15:55:04


AbsolutelyEthan 
Level 63
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Fizzer made Warzone Idle because he likes idle games and wanted to make his own. Warzone Idle stands out from other idle games in some obvious ways, and IMO it’s fun.

Just a reminder that over 100,000 people play this game, and it’s made by 1 person. So let’s not make statements about how ‘nobody wanted this’
idea: double ads on warzone idle: 9/18/2021 17:44:37


rick
Level 59
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absolutely insane Ethan
idea: double ads on warzone idle: 9/18/2021 18:41:38


l4v.r0v 
Level 59
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Fizzer made Warzone Idle because he likes idle games and wanted to make his own.
There's also a revenue component (as stated on stream) that motivated its creation. Idle is quite obviously also there to make money and remove coins from the market; it's a pay-to-progress game (pay-to-win when it comes to Idle Battles) and has one of the 2 WZ purchases that can't be made with coins (Super Army Camp, Name Change).

Phakh is making his case that this revenue component outweighs the motivation that you described. Simply pointing out that there's another stated motivation doesn't really respond to his point, because he's clearly aware of that if he's arguing that revenue is the real motivation.

over 100,000 people play this game
Peak MAUs were 80k (see: Warlight's response to Activision's motion to dismiss Warlight's countersuit). Current MAUs are probably around 60k (see: Semice's datadump). Note: the charts below are from Semice's datadump, not from official sources, and I make no guarantee of their correctness.

But in terms of the activity, a massive share (probably the majority) comes from the visible highly-active players: 40% of accounts (pre-Idle, probably higher now) quit before Level 2, 50% before their 4th multi-player game (again, pre-Idle).

This is what the activity distribution looked like (again, pre-Idle):



So really, 60k is a wildly inflated number if you want to estimate how many people actually play this game vs. people who check it out for a bit and then leave.

That 60-80k includes new joins. Going by pre-Idle rates, there were about 280 new accounts/day, so that's 8k new joins per month. Here's what happened to the new accounts that were created in a recent pre-COVID cohort:



The MAU number then also includes ~8k new accounts, of which ~5k join and permanently quit within the month (if this pre-COVID cohort is representative).

I think if you look at where the activity comes from, there's not as many "hidden" players out there as your figure implies. Given the activity distribution, I suspect that an average member of the visible and active community has pretty good visibility into the the part of the playerbase that regularly plays. Personally, I'd even make the claim that the community has by far the best visibility into what the active playerbase wants, albeit w.r.t. player quality-of-life improvements and not in terms of what would translate into revenue or activity.

Edited 9/18/2021 18:45:01
idea: double ads on warzone idle: 9/18/2021 18:43:11


Emperor Justinian
Level 53
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Me falling asleep
idea: double ads on warzone idle: 9/18/2021 19:07:09


Phakh Gokhn 
Level 63
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It's Fizzer's game, and what he does will happen, but he's not the only person what makes Warzone what it is. There would be no Warzone without its community, so Fizzer should pay more attention to us.

For example he can release a new setting every 6 months, which might mean like 2 months of work yearly and spend the rest on his side projects. It's not that hard to make new settings, Fizzer can just check existing mods and make them more available to players.

He can also make those settings members exclusive for a time period for example last 2 settings are member exclusive and over time excusive settings would change. This would be a good motivation for players to purchase memberships and earn revenue for Fizzer.

Mods are not an answer to everything. Firstly it's hard for non members to access them and secondly sometimes there are issues with bugs. If Fizzer could put more appreciation towards mods, he'd greatly improve community opinion about Fizzer.

People who don't like the game's direction are:
#1 More likely to quit.
#2 Less likely to spend money.

Also the prices are clearly overpriced. Sure you can get coins for free, but why do players who enjoy idle, have to be forced to play classic Warzone? Why do players who are not that good be forced to play and try to win tournaments? Why should people who don't like talking be forced to flock to Warzone global chat? Why do people who only use computers be forced to use Warzone on Phone to spin the coin wheel?

I think what Fizzer should do is this:
#1 Make Idle cheaper and push things towards subscription mode AKA Idle Membership. He can make it directly paid with $$, so no more worries about inflated coin prices. He can make battles not include pay to win artifacts, but rather be actually competitive, he can tie it to the subscription idea.
#2 Twice a year make new settings available, he can borrow ideas from existing mods. This will greatly be appreciated by the community.

Everyone wins. People don't feel cheated and Fizzer still keeps his revenues. Lower prices and increased community good will should increase his profits.
idea: double ads on warzone idle: 9/18/2021 19:11:28


l4v.r0v 
Level 59
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There would be no Warzone without its community
Bingo, you've found your leverage. Now if only you could come up with an effective way to use it...

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