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Update 5.14: 8/10/2021 15:02:10

Fafzor 
Level 21
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Looks like I missed out on quite a bit of AP then picking some of these advancements before they were discounted. Oh well :)
Update 5.14: 8/10/2021 15:13:33


JK_3 
Level 63
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if you missed out on a lot, you can reset your AP for 150 coins and re-buy them
Update 5.14: 8/10/2021 16:00:13


Parsifal
Level 63
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I updated the advancements database.
https://docs.google.com/spreadsheets/d/1FAFkMtvBNcpjtZaEtelBT3hEQeCdoWDRZ3Ykwm_syPk/edit?userstoinvite=parsifalwz@gmail.com&amp;ts=60715ff2&amp;actionButton=1#gid=1882533972

even with the AP for the ore production reduced, I don't see myself investing in them.

Now I only need to rewrite everything else

Edited 8/10/2021 16:01:27
Update 5.14: 8/10/2021 16:03:38


JK_3 
Level 63
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even with the AP for the ore production reduced, I don't see myself investing in them.


Especially since you now get ore boosts when you complete a level fast.

Also, thanks for updating!!
Update 5.14: 8/10/2021 16:38:57


denna. 
Level 64
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In addition to the changed AP costs of the ore production advancements, there are also a few new advancements:

Phase 3
Unlock 1403 AP Mortar Damage
Increases damage done by mortars by 10%. Upgradeable to 100% in 5% increments.

Phase 4
Unlock 1600 AP Increased Clan Request Sizes
Increases the amount of money or armies you can request from your clanmates by 20%. Upgradeable to 300% in 10% increments

Unlock 2601 AP Auto-Mortar
Automatically loads and fires mortars at the best targets. Runs once every 120 minutes. Upgradeable to 10 minutes in -10 increments. Can be enabled or disabled at will.
Update 5.14: 8/10/2021 17:25:02


Parsifal
Level 63
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@Olja

can you tell me in which order they appear?

I mean only phase 4

Edited 8/10/2021 17:25:20
Update 5.14: 8/10/2021 17:45:32

Sefer
Level 30
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Increased Clan Request Sizes is the first advancement in Phase 4 and Auto-Mortar is slotted between Cache Visibility and Auto-Market.
Update 5.14: 8/10/2021 18:05:27


Parsifal
Level 63
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Update 5.14: 8/10/2021 20:13:58

Kcebnroh 
Level 60
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I just did a request with the new feature, and it looks like SAC affects how many armies you can request. Yesterday I was only able to request <200 million, today, with a SAC on, I got >800 million. I'm on Rise of Rome if that makes a difference
Update 5.14: 8/10/2021 20:17:30


krinid 
Level 62
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I thought it was your progress in the level, but could be wrong. Similar to how FC is small at start of level, bigger near end of level.
Update 5.14: 8/10/2021 20:31:43

Sefer
Level 30
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FC is based on income, not level progress. If you equip ACB or use SAC, you'll get more armies; if you equip money boosters you'll get more money. Not sure what the resource is based on, probably something to do with how many items you could make in a period of time like market raid is. I assume that army requests work the same.

If you want a big boost at the beginning of a level, use SAC followed by FC. It will get you fairly far early on.
Update 5.14: 8/10/2021 20:42:54

Kcebnroh 
Level 60
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Yeah, it seems like your level progress bc you have more upgrades and drafts, but it's based on the income at that point, not the progress.
Update 5.14: 8/11/2021 00:44:00


krinid 
Level 62
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Agree with you (didn't mean to infer it wasn't income based). Not sure if clan gift is also money/army income based or just progress, or something else.
Update 5.14: 8/11/2021 01:07:45

riskboy88 
Level 62
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the Ap for Europe Huge got changed from 1250.67 to 1227
Update 5.14: 8/11/2021 07:28:47


krinid 
Level 62
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So has anyone identified where on Pelo the ML is? And if it's still on KP-X (for those who haven't collected it already) and verified that Pelo ML is new and distinct from the KP-X (meaning that those who have collected it on KP-X can collect it from Pelo vs. it's the same ML just moved, and if you've collected it from KP-X, it won't be on Pelo).

Also, noticed a new modifier: Supercamp Production 0% ... perhaps this is:
Old Town - Super Armies - ???


I'm doing Hardened Copper Creek right now so in a couple days, I'll know what this is (hopefully a Legendary artifact ... but wonder if it's random; if so, no whammies!):
Copper Creek Castle - The Legend - ???


Finally found 2nd crafter on Hard Creek. But wow, the hospital upgrades on this level cost so much! The first significant hospital costs 1.61B for upgrade from L1, 2nd hospital costs 14B. The caches seem pretty good though ... just his a money one that had 7B in it (I have +100% money cache Adv) and good resource caches with hundreds of bars of nickel, lead, silicon (I have +100% resource cache Adv). So maybe not as bad as it initially seemed. Hmmm. Ok, finally snagged Tin Cans ... now let the crafting begin!

Whoa ... hang on ... Tin Cans sells for only 405K, wth?! Tin Cans are the 2nd lowest valued craft, only Copper Wire is below it. Screws are 1.18M, Barbed Wire 4M, Nails 11M - so nails it is then. Never seen this before . . . beware folks, the market prices are bizarro. So seek out Verdant Hedge in the north for the Nails recipe. Don't be lured over to the far west for the Tin Can recipe which is on the Little Port bonus. There are some high neutrals to go through to get to it, and it's a trap! I wonder if Fizz did this on purpose to fool us since he knows we go for Tin cans asap to make profit.

Edited 8/11/2021 09:40:14
Update 5.14: 8/11/2021 07:43:00


Shin
Level 59
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nothing

Edited 8/11/2021 07:45:17
Update 5.14: 8/11/2021 11:56:38


Z 
Level 63
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Any confirmed word on Hardened rewards so I can update the first post?
Update 5.14: 8/11/2021 11:57:12


Shin
Level 59
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not yet since today, so update it in friday.
Update 5.14: 8/11/2021 14:16:17


krinid 
Level 62
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In addition to the Tin Can/Nail price oddity, there is an oddity with SuperCamp upgrade pricing on Hardened Copper Creek. L3 upgrade was 729M, L4 upgrade was 437M - it went DOWN in cost. Then 3.1B, 5.68B, etc, as expected.
Update 5.14: 8/11/2021 14:17:34

riskboy88 
Level 62
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Do mortars appear in challenges?
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