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FFA competition / league: 4/28/2021 15:56:21


krinid 
Level 62
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First off, I consider this as a dirty strategy. Telling every player in the game who's most likely going to win will result in a massive team fight agains a solo player. This player has his reasons to be the strongest, and imo this has to be respected. The player probably had a lot of luck and played it smart. So yes, I do consider this as teaming / making alliances. Of course it's a good FFA strategy, but this strategy will not be allowed in any of my games, unless I say so.


Fair, and an important guideline to set going into the games. Let's take it further . . .

However ... instead of someone declaring in public chat, how about multiple players come to the same realization without actively colluding and achieve the same result? Simple example ... 3 person FFA, Dutch, Zazzle & krinid. k runs away with 2/3 the map and will beat both D & Z (doesn't matter how we got here, maybe k played expertly, maybe k had lucky starting positions, maybe it was a 10 player FFA and 7 players all got booted and only k gained their lands, not important), and b/c of k's deployments and land gains, both D & Z realize that k is the real concern and not each other (both D & Z realize that k has a huge lead over both of them and they will 100% lose if they fight each other), so there is an unspoken peace along the D-Z borders, but D-k and Z-k continue battling fiercely, and together D & Z can quell the k advance and remove him as a threat, even eliminate him, then make it a 1v1 DvZ. Is this still dirty/disallowed?

@Zazzle
Good points! Agree, can't fixate on the rules, yet what's the point of rules if they're not enforced and the winner is the first person to break them and reap the benefits of doing so? (;

Edited 4/28/2021 15:58:04
FFA competition / league: 4/28/2021 16:50:20


Just_A_Dutchman_ 
Level 60
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@krinid

however... ...disallowed?


In my opinion D and Z are totally allowed to do so. They both recognise the threat by themself, and there's no comminucation between eachother in terms of using the chat or private mail. The only problem is how far both players want to go before they will attack eachother. fully eliminating K will take a lot of turns and in the meantime both D and Z are allowed to attack eachother; the NAP / truce was never officially made (and of course this is not allowed). I do see this scenario happen, but not with an complete cease fire on the borders of D and Z. I think in reality players D and Z will reduce K's income to almost the base income, but not without little skirmishes on their borders.

It's of course a risk of getting strong, players will recognise the threat and react to this. But at the same time there can / will be players that either doesn't recognise the threat or don't border this player. Here's a little example:
Players Z, K and D all have 1 big part of the map. D has the entire right side, K is stuck in the middle and Z has the entire left side of the map and is slowly taking territories from K. K reacts on this by deploying more troops on the borders with Z, leaving some holes for D to break through K's defence. D of course doesn't recognise the threat on the other side of the map and will take as many territories from K as possible. K loses his entire income and eventually gets eliminated leaving D and Z in a 1v1. Both D and Z were playing correctly, K had either bad luck or picked bad. You can consider this as teaming, but again since there was no comminucation between D and Z no one broke the rules.

It will always be hard to tell if players are teaming or not, but assuming every player follows the rules this won't be the case in these games. Of course we do have take into consideration that there are always players who don't really care about the rules, but if possible I want to keep them out of this competition. So far I know from all the players signed up that they do care about these rules, and I'm looking forward to the games we'll be playing together.
FFA competition / league: 4/28/2021 17:22:29


krinid 
Level 62
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Sounds good ... and glad you didn't say that it's unfair/illegal and that Z & D need to attack each other, b/c that means they give the win to K which means enforcing bad (losing) strategy in order to abide by rules. Agree, it's unlikely to occur to fully eliminate K before Z & D have skirmishes, nor is it good strategy to do so.

I've seen this case happen a number of times, where you need to decide where the biggest threat is, where the Bigger Fire is, and which Small Fires you can ignore. And after 3-4 turns of two players not deploying troops onto the Small Fire borders they have with each other, an unspoken NAP is achieved. There is no NAP of course, never any guarantee your border will be safe, but yet it is a cease fire all the same b/c strategically it makes sense, and b/c there are Bigger Fires elsewhere. And typically the player that gets eliminated in this case is player X who goes all-in on the Bigger Fire, but his Up-Until-Now Friendly-Cease-Firing Neighbour player Y decides to go half-in on the Bigger Fire and half-in on the Smaller Fire, thus player X gets wrecked on 2 sides. In this case, player Y stays in the game and may still have a chance. BUT if both X & Y use player Y's strat, X & Y definitely both lose and the Bigger Fire rolls over both of them easily.

And that is what an FFA is. lol
FFA competition / league: 4/30/2021 07:46:33


(deleted) 
Level 61
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Sign me up, thanks. Cool, we can edit posts on Mobile now.


You can also make 20 v 20 Strategy games like this https://www.warzone.com/MultiPlayer?GameID=26460222

Edited 4/30/2021 12:52:27
FFA competition / league: 4/30/2021 07:49:14


UnFairerOrb76 
Level 58
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i will join!
FFA competition / league: 4/30/2021 12:21:35


Samek ●
Level 57
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I'm game to try it out ^_^
FFA competition / league: 5/2/2021 11:01:48


Just_A_Dutchman_ 
Level 60
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I created the first game, with a total of 16 players so far. Here's the link to it if you want to check it out :)
https://www.warzone.com/MultiPlayer?GameID=26761185

Edited 5/2/2021 12:52:34
FFA competition / league: 5/2/2021 11:21:55


(deleted) 
Level 61
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I tried to advertise the league to all the FFA fans i know. hopefully they see it and flock. The Illuminatti clan is rife with them.
FFA competition / league: 5/2/2021 11:24:09


Just_A_Dutchman_ 
Level 60
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nice! I myself have created some open games with the same template for the first game, trying to some random players interested in it. of course there some high seat requirements on it, don't want trolls and stuff to join xD
FFA competition / league: 5/2/2021 12:02:19


(deleted) 
Level 61
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I personally don't like luck factor involved in my games because in ways as well as it helps strategy, is also ruins it.
FFA competition / league: 5/2/2021 12:22:29


Sree
Level 60
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I am interested! I just filled the google form
FFA competition / league: 5/2/2021 12:23:43


(deleted) 
Level 61
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SAME! THEY'RE MY FAVORITE AND IDK HOW I HAVEN'T EVER STUMBLED INTO FIZZER PLAYING ONE
FFA competition / league: 5/2/2021 12:35:14


Just_A_Dutchman_ 
Level 60
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@sree
the game hasn't started yet, so I invited you to the game

A quick update on the rules and settings:

- Boot timers will be generous, especially if the map is big. You'll always have a lot of banked time which regenerates over time so no worries if you're not really a fast player
- In addition to the change above autoboot is turned on, and vacations are not honored.
- Since we don't really have enough player yet to have a real competition, the games will be just for fun and to test stuff.
- Anyone of you who suggested to have another map / template every other game, don't worry. I already intended to have a vote for next template when the season is finished. Although I started this I don't want this to be entirely decided by me, anyone can submit a template. I only might change some settings to match them with the rules in the first post.

Edited 5/2/2021 12:47:50
FFA competition / league: 5/2/2021 12:41:08

Sevban
Level 58
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You should share links to games you created in the name of "FFA League"...
Then we can see the game or even join it.
FFA competition / league: 5/2/2021 12:51:31


Just_A_Dutchman_ 
Level 60
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@sevban

good idea. For now I only have 1 game open and they don't fill really quick. they are mostly there to notify players of this league, since not everyone actively reads the forums.

https://www.warzone.com/MultiPlayer?GameID=26743145
FFA competition / league: 5/2/2021 18:13:45

Zane
Level 56
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Count me in so far! I filled out the google form as well.
FFA competition / league: 5/2/2021 18:22:44


elbee 
Level 61
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great idea. I just filled in the form
FFA competition / league: 5/2/2021 20:16:41


Just_A_Dutchman_ 
Level 60
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up to 22 players atm, game still hasn't started yet lol
FFA competition / league: 5/2/2021 23:57:49


(deleted) 
Level 61
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I suggest new templates. there are plenty of maps and I think you can really have fun with them but at the end of the day it's fun when everyone is competitive. Keep the templates fresh. I'll even share some templates as we go along and we can play on them too. I think the community should also get to have their templates used.
FFA competition / league: 5/3/2021 08:43:18


καλλιστηι 
Level 62
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In concern with other luck factors:
6. All templates will use the manual distribution setting, with the exception when every start is equal (example: a template using the 12 bases map can use the automatic distribution when it gives every player 1 entire base)
7. All templates will not use a luck modifier, unless the template isn't as fun to play without a luck modifier
8. All templates will not use the random move order setting.
9. All players who wants to join this competition / league must be willing to invest time in a game.


Umm. Airlift cards, emergency blockade cards, order priority and delay (especially in FFAs) also generate luck. A lots of it. If you want to minimize luck at all cost, you aren't allowed to do many settings.
Posts 11 - 30 of 62   <<Prev   1  2  3  4  Next >>