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Update 5.10: Clan Wars: 3/9/2021 23:37:15


Farah♦ 
Level 61
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Two hours ago, Fizzer announced the new update regarding clans. It's about Clan Wars, where players can compete in real-time games to conquer territories on a map. Now, I'm aware that this sounds vague, so for a full explanation please refer to the actual blog post: https://www.warzone.com/blog/index.php/2021/03/update-5-10-clan-wars/

There are a few things I'm interested in.

First, what kind of map should we expect? Is it an existing map or just a void that gets filled up? The blog post says:

Clans who win games are rewarded by getting a territory on the Clan War Map in their color. Subsequent territories a clan earns will be placed nearest to their first one, so clans will expand out in a circle over time.

So should we expect that there is a "THE clan war map"? Will the map change every season?
The post continues with the following:

the exact territories and bonuses don’t have any strategic meaning

Meaning there are bonuses on the map. To me this indicates that maps made by the community will be used. Why would you create a new map or generate something with bonuses when they have no effect, right?

The next question is more serious, and the post highlights it quite well:

What about Clan League?

Various reasons are given why Clan Wars won't interfere with Clan League; and I agree. I do not think they will interfere. That's a good thing, as the goals for both competitions seem to be inherently different. Then this sentence struck me:

Clan Wars is designed to complement Clan League. In fact, I believe Clan Wars will only help Clan League become even more popular, as Clan Wars could be a stepping stone for it.

I'm really curious how Clan Wars will affect Clan League. Will it be a stepping stone towards it? It may be, yeah, it may not be. I've yet to make up my mind about it, and that tells me we'll need to look at the results before drawing any rash conclusions. I'm really interested to see how the two affect each other though.
(This also means that if me and Meldarion mess up CL and nobody wants to play anymore, we can just blame Fizzer and his Clan Wars! :))


Please share your thoughts on the update and the concept of Clan Wars. I'm really interested! Also, if you're reading this, Fizzer, let's make integrating Clan League into the actual site a thing at some point ;)
Update 5.10: Clan Wars: 3/9/2021 23:43:43


Master Activision 
Level 60
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I agree, I do not think it is going to interfere with Clan League because this is meant for Idle. The one thing I am concerned about is the time frame, will this also take 6 months to complete? If its a short process for Clan wars then many players may move towards it and leave CL behind
Update 5.10: Clan Wars: 3/9/2021 23:44:44


Max Scherzer 
Level 62
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first place 10,000 coins, pretty sure Fizzer will make a season last quite a while.
Update 5.10: Clan Wars: 3/9/2021 23:48:48


KaelF 
Level 59
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Im hoping The Clan War territories would be interactive like where you can see the games won, which clan won the territory and which players did it and more.
Update 5.10: Clan Wars: 3/9/2021 23:53:05


Splat 
Level 61
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I'm curious of how the prizes will be distributed, at least the coin pools. Mainly whether it would be 10k for each player in the winning clan or if that gets split evenly between the participants, as Fizzer didn't explicitly say.

Also if the territory prizes work on a "You get up to where you place" basis, meaning if your clan gets 10+ territories, they each get the 10+ territory prize + the 5 before it. Which I'm assuming is the case, but it's also not said outright.
Update 5.10: Clan Wars: 3/9/2021 23:54:00


SEAD is all u NEAD
Level 51
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Mainly whether it would be 10k for each player in the winning clan or if that gets split evenly between the participants, as Fizzer didn't explicitly say.
Guessing it'll be split among the participants or among the clans. $100 in coins every few months for 40+ players? That'd be wild.
Update 5.10: Clan Wars: 3/10/2021 00:11:39


{TLA} LND
Level 60
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I also think that CL will not be at all affected by CW; as Farah said, they have different goals, and very different methods of achieving that goal. CW will be a much more relaxed competition, I feel, while CL will remain the highly competitive test of strategic skill that it is.

I agree with Fizzer when he said that if anything, CW should help CL become more popular, because it will increase clan v clan involvement among the less-skilled players who don't make the cut for CL; it will give them a competitive clan v clan arena where they can participate without hesitating on the basis that they aren't good enough.

I also like Kael's idea of an interactive map, where one can see who earned which territories for their clan, perhaps with game links as well.

One thing that I didn't find particularly clear was whether the prizes go to the players based on individual rankings, or all the <40 participants from that clan based on their cumulative performance? Edit: oh lol Splat asked this as well while I was typing haha

Edited 3/10/2021 00:13:04
Update 5.10: Clan Wars: 3/10/2021 00:19:41


KaelF 
Level 59
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Just a while ago, Clans now have “Clan War Rating” Which reads 0. I wonder what Ranking system will Fizzer use to do the ratings.
Update 5.10: Clan Wars: 3/10/2021 00:51:28


{TLA} LND
Level 60
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Also another thought I have about the prizes:
I don't think it makes much sense for most of the prizes to be just idle stuff. This is ultimately a Classic competition, even though Idle can and is encouraged to participate as well. But only idlers use idle stuff, while everyone uses coins (even idlers can use it for memberships and idle powers and such). So I think it would make much more sense for all the prizes in CW to be a combination of both coins and idle stuff, like is currently being used for the coins leaderboard.

Edited 3/10/2021 00:51:40
Update 5.10: Clan Wars: 3/10/2021 01:18:41


Checkmqte
Level 61
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I think this seems really cool - after a lot of Fizzer going off to Idle and, as many strat players would have it sound, ignoring the strat community to focus on the much larger and more profitable player base of non-strat players, this seems like a good way to strike a balance. The update creates a way to integrate bigger and less strat-focused clans into strategic play (presuming the templates chosen are generally strategic, which I assume they will be - presumably from Quickmatch or something), gives a new option for real time games that should please both those players and players in strat heavy clans, and creates a fun interactive, if a little bit odd, reward system.

I think most likely it has some positive, although, small affect on Clan League. Best case scenario, a lot of newer smaller clans get integrated into the strat community by getting good games against strat clans as well as clans their level, and some of those clans learn about and decide to try out Clan League. Worst case scenario, clan wars lasts a little bit, dies out and isn't used much (RTL style), but doesn't hurt Clan League or at all detract from it's player base.

Overall, solid update, along with making the clan pages a lot cleaner in the last update, the clan system has definitely gotten more exciting.
Update 5.10: Clan Wars: 3/10/2021 01:23:46


joeydavis761 
Level 60
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what "color" is fizzer referring to?
your color will be placed on the map.

Are there clan colors? How to distinguish clans?
Update 5.10: Clan Wars: 3/10/2021 01:36:12


Splat 
Level 61
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    what "color" is fizzer referring to?
    your color will be placed on the map.

    Are there clan colors? How to distinguish clans?

Maybe the clan leader's color
Update 5.10: Clan Wars: 3/10/2021 01:39:23


joeydavis761 
Level 60
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hmm.. I have to see this in action but am not particularly fond of it. It is cool and qm clan kind of solves the rt ladder but was hoping for a big clan system with new tournaments and ladders like clan league. it's own page. etc. but gives clans a real meaning.
Update 5.10: Clan Wars: 3/10/2021 05:05:28


Kratt 
Level 61
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How would members changing clans affect this in the middle of the season?
Are they still locked to represent the clan even if they're no longer in the clan?
Update 5.10: Clan Wars: 3/10/2021 06:21:46


Arrow838™ 
Level 60
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IDTS @Kratt
Update 5.10: Clan Wars: 3/10/2021 06:23:23


Arrow838™ 
Level 60
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But this update will break the big clans as many people wouldnt get a spot for Clan leagues. So I suggest big clans like TSFH to make 2-3 more clans so that all members can participate.
Update 5.10: Clan Wars: 3/10/2021 06:36:27


SkekUng 
Level 60
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I don't like that the players in the big clans wont get a go with the 40 player limit. And creating sub-clans isn't ideal. What it really comes down to is Kratt's question, as we could join a sub-clan for clan league, and then all hop back into the main clan for the community aspect and such.

This also raises the issue - having 3 TSFH clans and 3 TLA clans and 3 "insert clan name" etc. This would be pretty redundant if you are against your own clan buddies as a lot of clans already have their own clan leagues or just tournys every once in a while. I don't think it's fair either against some other clans, it would be pretty demoralising to see you lost to TSFH, and now you are against TSFH(2), and TSFH(3).
Update 5.10: Clan Wars: 3/10/2021 06:39:35


Arrow838™ 
Level 60
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But 40 member cap does make sense now. It will also help more clans grow.
Update 5.10: Clan Wars: 3/10/2021 06:59:22


Splat 
Level 61
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I think if sub-clans were a thing, there would have to be something to prevent being paired with someone from a different sub-clan that's part of the same main clan in clan wars. For clan league, and in-clan activity can still happen on the main clan level, they could still be run on the main clan level.

It would be like working at a major company with many different departments, and many employees working in each department on their own separate tasks, but they still come together to collab on company wide projects or fun activities.
Update 5.10: Clan Wars: 3/10/2021 08:46:39


UnFairerOrb76
Level 56
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what "color" is fizzer referring to?
your color will be placed on the map.

Are there clan colors? How to distinguish clans?



I think that it would actually be the clan's symbol. Like how saber-clan is a sword facing downwards
Update 5.10: Clan Wars: 3/10/2021 08:51:38


goralgn 
Level 60
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and where will be time time slots based on?

i know he says 4pm or 6pm but 4pm of where? there are more than 1 timezones fizzer
Update 5.10: Clan Wars: 3/10/2021 08:52:44


UnFairerOrb76
Level 56
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^^^^

thats what i thought because i could do noon but would it attribute to my timezone???!!!!
Update 5.10: Clan Wars: 3/10/2021 09:00:52


JK_3 
Level 61
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Another advantage is that each season can be played on a different Warzone map. Sometimes you’re conquering the world, sometimes Europe, etc. In addition to your clan starting from a different part of the map each time, this helps make each season feel unique.

CW is played on normal WZ maps confirmed!
Every day is divided up into several timeslots. For example, there might be a timeslot every 4 hours (midnight, 4am, 8am, noon, 4pm, 8pm). Each player can choose the timeslot that works best for them. Simply show up at whichever timeslot you wish and you will be given a choice of what template you want to play.


Would that mean I would have to pick a slot and play in that exact slot every day? I would rather have a QM thing where I can play once a day, regardless of which slot is currently open...
Update 5.10: Clan Wars: 3/10/2021 09:03:11


UnFairerOrb76
Level 56
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i wonder how the territory taking will work. If ur taking a territory from another clan what would happen. Would u fight the clan member??. but what if none have signed up during the timeslot, would i fight a person for a territory they arent even defending. (my head hurts)
Update 5.10: Clan Wars: 3/10/2021 09:11:57


JK_3 
Level 61
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I dont think you can take terr from other clans, you just take the first neutral terr closest to your starting point

Once there are no neutrals left, the season is over I guess /shrug
Update 5.10: Clan Wars: 3/10/2021 11:30:56


{TLA} LND
Level 60
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I don't like that the players in the big clans wont get a go with the 40 player limit. And creating sub-clans isn't ideal. What it really comes down to is Kratt's question, as we could join a sub-clan for clan league, and then all hop back into the main clan for the community aspect and such.

This also raises the issue - having 3 TSFH clans and 3 TLA clans and 3 "insert clan name" etc. This would be pretty redundant if you are against your own clan buddies as a lot of clans already have their own clan leagues or just tournys every once in a while. I don't think it's fair either against some other clans, it would be pretty demoralising to see you lost to TSFH, and now you are against TSFH(2), and TSFH(3).

If you don't have a 40 player limit, then the big clans have an advantage by being able to send in more players to get more wins. This could be circumvented by ranking based on average wins per player, but it's just unnecessary and ruins the idea of getting territories for your clan (as you'd get decimals and this would just be weird and silly). So I think the 40 player limit is perfectly fine.

Also, what do you mean by sub-clan? As in one clan sends in multiple teams? Again, this is silly. Or are you thinking more of a brother/sister clan type thing? That would be fine.

Anyway, your weird sub-clan issues are all solved by a simple thing - a 40 player limit. Sure, some people will miss out, but the fact is, some people miss out! There's no way to run this that's fair or logical where everyone from a big clan can participate.
Update 5.10: Clan Wars: 3/10/2021 14:53:24


(ง︡'-'︠)ง let's fight!! 
Level 62
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i don't see that there will be many 40-player clans that will have 100% participation rate (, if at all)
Update 5.10: Clan Wars: 3/10/2021 14:55:04


καλλιστηι
Level 60
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i don't see that there will be many 40-player clans that will have 100% participation rate (, if at all)

Yep. 30 player cap in CW would make more sense. That would not pose a (significant) disadvantage to clans capped at 40 members.
Probably 20~25 cap would remove the disadvantage completely.

Edited 3/10/2021 14:59:50
Update 5.10: Clan Wars: 3/10/2021 15:12:50


alexclusive 
Level 64
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Just to make sure I got this right. Fizzer says Clan Wars won't just be "for the top 10%". Then Fizzer says a season's winner clan gets 10k coins and the 3rd place gets none. Really?
Update 5.10: Clan Wars: 3/10/2021 16:52:19


(ง︡'-'︠)ง let's fight!! 
Level 62
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Yep. 30 player cap in CW would make more sense. That would not pose a (significant) disadvantage to clans capped at 40 members.
Probably 20~25 cap would remove the disadvantage completely.


hmm... that was not what i wanted to say. Big Clans cant let all players play. 40 player clans will likely not have all players play. (1 guy is always inactive).

lets just try it out and see what happens.
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