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WZIB - auto-conquer: 12/27/2020 19:29:46

No.One 
Level 65
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Auto-conquer is superslow for me..in WZIB I often end up with billions of troops that could easily conquer all territories at once..but auto-conquer is so slow that my armies are just growing in numbers, but territories are not being conquered fast enough..actually sometimes I am having less and less territories due to attacks..it mostly happens in bigger maps and later in the game and it's much more slower than in classic idle game when I (for example) buy lots of troops from mercenary camp..

Other time, I am literally having all territories conquered and yet it doesn't evaluate me as a winner due to incoming attack, which comes after it shows I have all teritorries conquered..

What I have described above is pretty annoying and I wonder if there's a problem at my side or someone else is experiencing the very same issue?

Edit: ..here's an example..1.7B armies, but auto-conquer is simply not working as I would imagine it's supposed to work (as it works in normal idle mode etc.)



Edited 12/29/2020 16:25:29
WZIB - auto-conquer: 12/27/2020 19:34:41


krinid 
Level 62
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Need some specific #'s.

What is your AC% at, how many armies do you have, how many armies are on the lowest visible neutrals on the map?
WZIB - auto-conquer: 12/27/2020 20:07:05

No.One 
Level 65
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@krinid

40% AC
cca 1,7B armies
cca 400k on lowest neutrals (cca 3M on highest neutrals)

- obviously huge difference, where I would need max 300M armies (probably less) to capture all territories with AC if it could capture all at once

(the problem may have some connection with reconquering already conquered territory after an attack or several attacks where it seems the ai have some problems analysing what to conquer..it skips around above already conquered territories..sometimes it helps a little bit to conquer something manually which leads to fast paced conquering several connected territories but then it again goes into that superslow mode)
WZIB - auto-conquer: 12/27/2020 20:26:23


SubLunar Unit 
Level 60
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Other time, I am literally having all territories conquered and yet it doesn't evaluate me as a winner due to incoming attack, which comes after it shows I have all teritorries conquered..

Yep, me too, mate.
WZIB - auto-conquer: 12/27/2020 20:28:50


Splat 
Level 64
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^ There was one time when this happened to me twice in the same match
WZIB - auto-conquer: 12/27/2020 20:40:09


krinid 
Level 62
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@No.One

1.7B armies? In WZIB? That seems unreal ... seems like more armies than could be earned throughout the entire battle. Though maybe it depends on the map.

Other time, I am literally having all territories conquered and yet it doesn't evaluate me as a winner due to incoming attack, which comes after it shows I have all teritorries conquered.


As with Splat, I've encountered this a number of times as well. I just attributed it to lag of some kind, where the attack and my win happened at almost the same time. But who knows, maybe the game makes you wait 1-2 seconds to "hold the win" before declaring you winner, giving others a chance to attack and bring you down. Or maybe the attack (which seems to have a delay from click to send to execution to landing the attack) still carries out even if you finished all your territories as long as it was (like in baseketball) 'shot before buzzer' , so as long as the attack was clicked before you finished your last territory, the attack still goes through and brings you back down. Could be any of these explanations or others, but I've definitely experienced this. I once "won a game" 3 times before getting pushed down to a 10th place finish.
WZIB - auto-conquer: 12/27/2020 21:16:02

No.One 
Level 65
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@krinid

..that is very real (only my drafts may be over 100M on big maps - copper castle)..even on a small map (trees), I have just ended with 150M spare troops a territories in k armies..and the very same problem (even though I got a 2nd spot)..

Edited 12/27/2020 22:02:39
WZIB - auto-conquer: 12/29/2020 16:26:07

No.One 
Level 65
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Edited 12/29/2020 16:26:17
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