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Suggestion: permanent arena: 7/9/2020 10:45:44


Farah♦ 
Level 61
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The trick with idle games is to make the player feel there is always something active to do to progress. Playing a Warzone game in the arena is a perfect example of this: win a game, get benefits. However, once you've beaten an arena, it disappears. If we had a permanent arena, you'd not only attract more players to play warzone and maybe get a membership, but also give players the idea that whenever they're waiting around for breaking that next large territory, they can earn something to speed up the progression.
Suggestion: permanent arena: 7/9/2020 10:46:22


AI 
Level 64
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I just mailed Fizzer the exact same thing.

+1
Suggestion: permanent arena: 7/9/2020 10:46:56


Farah♦ 
Level 61
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Another good thing would be to have something similar to Golden Cookies in Cookie Clicker. Make players want to look at the screen to maybe get lucky.
Suggestion: permanent arena: 7/9/2020 17:36:42


Beren Erchamion 
Level 64
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Isn’t drafting kind of like that? I’ve never played cookie clicker so I honestly don’t know.
Suggestion: permanent arena: 7/9/2020 17:45:23


Farah♦ 
Level 61
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I'm not sure what you mean by drafting.

A golden cookie in cookie clicker is a random event. Once every n minutes, one of them spawns and gives you a random bonus for a random amount of time. This helps keeping the player in the game and not abandon it, following in quitting the game altogether.
Suggestion: permanent arena: 7/9/2020 18:44:08


rakleader 
Level 64
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Drafting is a tech you can develop.
It gives you additional armies, when you click on the draft symbol that appears at a random place on the map.
So far it seems that the symbol appears every 6/7 minutes.

In that way, it is similar to the golden cookie, yes.
Suggestion: permanent arena: 7/9/2020 18:51:40


Aura Guardian 
Level 62
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The first time a player does an arena game, you should just require the tutorial, not make it an option. I am well aware some players will get annoyed by this, but the tutorial is fast and I would imagine you are trying to gear this moreso towards players who haven't played warzone before.
Suggestion: permanent arena: 7/9/2020 19:57:21


Super Smoove
Level 61
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Could make the first arena literally the tutorial.

Could also make 2 arena-esque functions; one is multiplayer and always an option as farah is suggesting, the other is single player and appears on map (or vice verse)

Edited 7/9/2020 19:57:48
Suggestion: permanent arena: 7/25/2020 06:36:06


Diabolicus 
Level 59
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+1 for permanent arenas, so far I never found an opponent (admittedly I didn't wait very long)
Suggestion: permanent arena: 7/28/2020 12:08:16


krinid 
Level 60
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When you play in the arena, who is your opponent? Other people playing Idle? People playing QM? Does you game just get posted in the open games list?

And is it worth playing? The time invested in playing a WZC game you otherwise wouldn't play is worth the rewards you get in WZI? Especially concerning given you don't know who will accept your game, and you need it win it.

Edited 7/28/2020 12:09:05
Suggestion: permanent arena: 7/28/2020 12:10:17


Annabeth Chase
Level 57
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I think it's normal person playing QM.
Your game just get into the QM queue and it finds you someone around your rating.
Might affect your rating too, will check next time I went into the arena.

Edited 7/28/2020 12:11:20
Suggestion: permanent arena: 7/28/2020 16:34:45


Timinator • apex 
Level 65
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Definetly affects your QM-rating.
Suggestion: permanent arena: 7/28/2020 17:49:00


knyte 
Level 58
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Afaict it's functionally almost equivalent to clicking "Play Now" on QM with only the Arena's forced Template enabled, although of course with Idle now rewarding you when you win.

Given the templates and QM settings in general, the time investment is small. It may be higher if your QM rating is high since you will be more likely paired with a serious opponent (although I don't know how well this matchmaking works- my opponents so far have all been similar to the opponents I'd get on RT QM). So far, about 67% of the way through Ursa:Luna, my games have been:

1. A Small Earth Auto Dist arena (https://www.warzone.com/MultiPlayer?GameID=23283000) that took ~15min vs. a ~480-rated opponent (I was rated ~80)
2. A Small Earth 1 Wasteland arena (https://www.warzone.com/MultiPlayer?GameID=23295274) that took ~9min vs. a ~480-rated opponent (I was rated ~490)
3. A Strategic 1v1 arena (https://www.warzone.com/MultiPlayer?GameID=23329112) that took ~5min vs. a ~400-rated opponent (I was rated ~350)
4. A MME Commanders LD No Cards arena (https://www.warzone.com/MultiPlayer?GameID=23357009) that took ~2min vs. a ~125-rated opponent (I was rated ~70); this game ended fast when my opponent surrendered upon realizing what template we were on

Another angle on the time investment is that you're probably not going to be able to do much more than wait if you spend the same time on WZI. Imo Arena complements WZI very well since you play a short game (or games, if your QM rating is high and you end up playing good opponents, or if you lose for some other reason) and then you come back and you have these extra armies and stuff to do in WZI. Most of my arena games have been the perfect duration for having a new Draft when I get back.

Imo SEAD is a bad fit for Arena since you could end up spending an inordinate amount of time on it if your starts aren't great relative to your opponent's. SEAD and SE1W also have template specialists that are different from the main strat community, so this could be an unpleasant experience for a good strat player used to normally winning their games against randos pretty fast. I've been on the other side of this, as a QMer playing SEAD who got matched with someone playing Idle, and that person who got matched with me was not having a good time with the Arena on that template. They had to play at least 3 times for their Arena bonus and had to navigate the auto dist lottery of SEAD while also getting paired with good opponents they couldn't rely on to make mistakes if they had superior starts.

Edited 7/28/2020 17:55:21
Suggestion: permanent arena: 7/30/2020 02:09:31


Balthromaw
Level 56
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Strange. I always got my opponent very quickly.

Single player arena where you would play a random community level under certain parameters (winrate 20-40%, world record 5-15 turns, >15 likes) would make sense. I think arenas could have cooldown. For example: you can take reward from arena only once per hour.
Suggestion: permanent arena: 7/30/2020 02:14:43


knyte 
Level 58
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I always got my opponent very quickly.


Even on Strat 2v2? That one took me 10 minutes to find players and the game itself took 25min. I was also the only player in that game to make more than 5 picks and to not just clusterpick. I'd much rather play Muli's trick SP level than get roped into Strat 2v2 again...
Suggestion: permanent arena: 7/30/2020 02:27:00


Balthromaw
Level 56
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I do not have membership. This means, that the only arenas I have met were for small earths.
Suggestion: permanent arena: 7/30/2020 08:41:40

[V.I.W] recruiting time! Join us !
Level 63
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yep, I'm small earthing like hell
Suggestion: permanent arena: 7/30/2020 15:16:10


knyte 
Level 58
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Huh, where does it say that only Members get non-SE Arenas? If that's how it works, then I hope Members also get at some point the option to just play SE too. The first few Arenas are SE, btw, so it could just be the case that you haven't found the first non-SE arena yet.
Suggestion: permanent arena: 7/31/2020 14:28:32

[V.I.W] recruiting time! Join us !
Level 63
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Now i passed to ME.

However i found myself playing a managerial game, switching between different barrels and alloys to maximise production. I do not know if I have developed really bad or what
Suggestion: permanent arena: 7/31/2020 14:39:53


Rick Sanchez
Level 58
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wait. what is cookie clicker!!?? what did I miss. I mean we have the three door thing and the video thing. I didn't see no cookie clicker
Suggestion: permanent arena: 7/31/2020 15:27:57


knyte 
Level 58
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Cookie Clicker is the game that made the idle game genre.
Suggestion: permanent arena: 8/13/2020 14:39:13


ChillHouzVanHoutn
Level 61
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I too, would like to endorse this permanent arena. Messaged Fizzy boi with a similar suggestion: You can choose how many arenas you encounter in your map (kind of how you can pick how many ladder games you get invited to) so those who like the arena feature can get a lot of it, while those who just wanna play idle can set it to zero.

PS I'm not a member and have played arena games that are not SE. 2v2 Strat was a nightmare, got stuck with shitty teamates so many times...
Suggestion: permanent arena: 8/13/2020 14:49:18


krinid 
Level 60
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I'm surprised to see so many people interested in arena whatsoever tbh. I play WZI to play WZI. I play WZC to play WZC -- of game configs I like/choose myself. I don't want to play WZI and get roped into WZC games with game settings I don't like and wouldn't actually join in WZC if left to my own devices.

Add in the wait times, the play times and the mess of actually having 2v2 games (has no business being in arena at all imho) and getting crappy partners, etc ... it's a terrible construct.

When I first saw the 'arena', I figured it would be a new construct within WZI that someone leverages your progress on the current map, tech upgrades and AP upgrades to someone pit you against another player in a unique WZI way. That actually sounded interesting. But when I found out it's just WZC with WZI rewards ... lost interest.

I don't see achievements for winning an arena game on each map (I may regret having said this if they suddenly show up in the next update), so I'm staying away.
Suggestion: permanent arena: 8/14/2020 23:09:53

Sasquatch Bohogotot 
Level 57
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Suggestion: It seems I receive the, " Skip Level" in the Powers section more than I would like to use.

I have 5, have not used yet, still receiving them. I would much rather receive much more useful option as probably all would.

Is it possible to stop the option after you are maxed out at 5, OR totally remove it from ether, 1) The 3 Door option, OR 2) From the map itself?

Thanks
Suggestion: permanent arena: 8/18/2020 14:58:41


JK_3 
Level 61
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I don't see achievements for winning an arena game on each map (I may regret having said this if they suddenly show up in the next update), so I'm staying away.
That would be terrible, then I would have to replay all the maps AGAIN...
PS I'm not a member and have played arena games that are not SE. 2v2 Strat was a nightmare, got stuck with shitty teamates so many times...
Random teams are always very risky, play that template once for the achievement, than never play it again.....

Edited 8/18/2020 15:00:27
Suggestion: permanent arena: 8/18/2020 21:44:07

Sasquatch Bohogotot 
Level 57
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Permanent Arena Battle is not good, like they say, players will be in that all the time. BUT, I have 2 Arenas in the map I am on now, so 2 battles is better. I will expect to see even more in the future as per Map Size I feel. Maybe 2 battles per a arena would work, but no more than that I feel. If they were to make them with winning NO Free Cache Bonus after the first match, it would be senseless to play.

I would like to say that raising the bonus AP to 50 coins instead of 30 coins is a big jump seeing as how I like to take advantage of it, but now I am having second thought of once I run out of my current coin supply, I will not bye more any time soon. But before at 30 coins, I was already sold, just so you know guys.

As for update on Skip Level idea, I see no reason to receive it more than 1 time per a game total. This would allow players to get 1 or 2 more helpful bonuses instead of 1,2,3 or 4 Skip level per a map. Over kill at this point. I do not see me using it at any time, makes no sense too me.

Thanks for your hard effort everyone, love the Idle set-up, getting better all the time. :)

Edited 8/18/2020 22:25:58
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