10 days banked time for team games essentially mean you can as a team, only vacation for 1 turn per game. As everybody uses their bank the same turn if there are adjustments.
For a competition that's designed to last for a duration goal of 6 months, that's quite ridiculous to employ for 3v3 games at least. You're essentially asking for players to be consistently online for 6 months. If a chain of unfortunate events happens, this is a chain of boots that will damage the league.
I understand the idea of "oh we'll never know until we find out" but this lacks all common sense.
As far as my understanding, this decision was passed by a "Clan League Panel" of 6 players:
None of which that played last season in A, which has resulted in this "problem". If the problem is being caused by Division A players, surely you would consult with them in the business part of the decision-making process.
The healthier solution is to simply distribute the games faster in a fast schedule. You could distribute all the games within 3/4 months and get a good hope finish of 6-7 months. If players have issues with the "fast pace" then you shouldn't be complaining about the current pace. Only 3 slot players will find this pace "unbearable" and that's fine, Clan League would be more accurate if clans had to test their depth instead of 3 slotting their best players. It's a Pro and Con that makes sense.
Deadman's CL10 was distributed under 6 months schedule and finished 10 months.
If you don't want this solution than you simply have to up the banked time to 20 days at the very least allowing 2 vacations per team. What's the logic in having 15 days for 1v1 and 10 days for team games? Do people understand team games take a hell of a lot more time and energy and to some degree more thought than individual games? Try a team game if you don't believe me.
At the end, this issue is a community problem, this is a discussion of what pace we want the league to be at as we are the ones who play in this. So as far as I'm concerned, this should be a community vote.
Three options:
1. Leave as it is (Yeah people voiced their displeasure of the pace but that could be a loud minority or people aren't that bothered.)
2. The current suggestion which is terrible as I've explained but I believe it should be officially recommended as 20 days banked time at least more than 1v1s)
3. A fast schedule where the games are distributed at a pace of 3/4 months.
If we leave it as it is, this will go backwards than forwards.