<< Back to Warzone Classic Forum   Search

Posts 41 - 59 of 59   <<Prev   1  2  3  
The Decline of Real Time Games: 8/27/2018 21:44:24


Benjamin628 
Level 60
Report
The Decline of Real Time Games: 8/28/2018 02:40:10


MrTrolldemort
Level 60
Report
how does that site work though?
The Decline of Real Time Games: 8/29/2018 21:42:42

Nauzhror 
Level 58
Report
I don't buy any of what that site is claiming. No way warzone is worth less than 10% of what it was when it was warlight.

If anything it just thinks that domain name was more valuable.

It is claiming sites I know the owners of make $68 per day - They make thousands per day.
The Decline of Real Time Games: 8/30/2018 14:07:49


sound_of_silence
Level 56
Report
sad reacts only
The Decline of Real Time Games: 9/1/2018 02:58:15


Dragon
Level 58
Report
Well, I stopped playing Warlight at 2017, came back recently, and I can say there's definitely a decline in RT games, back then you could make a 32 players diplo and it would fill, 6 players FFAs would fill almost instantly if the map was good, 3 V 3 could fill in 4 minutes, and I could be playing at 11 pm or 3 am and the games would fill, now sometimes I have to wait 40 minutes to fill a 3 V 3 and a 6 player Diplo won't fill. It's dissapointing, the only games that fill are those 1 V 1s, RoR and Imperium Romanum.
Tbh I think this game needs some serious advertising and encourage new players to play Open Games

Edited 9/1/2018 03:01:06
The Decline of Real Time Games: 9/1/2018 04:32:18


el-sin♥️
Level 56
Report
Just admit it QM is the new RT. If you still want to play traditional RT use RoR or keep waiting for hours.
The Decline of Real Time Games: 9/1/2018 15:04:22


Beren Erchamion 
Level 64
Report
I suspect the existence of QM increases the total number of RT games overall, but decreases how often people go to the open games tab. That would mean that fans with open seats would take longer to fill, and be especially noticeable for team games.

QM works fine for 1v1, though maybe it would be nice if you could put prereqs for win % and level like on open seats to help you get a competitive game.

Unfortunately, it really doesn't work for team games, since in RT it will always match people up in 1v1s rather than wait to try to fill a team game or FFA.

Edited 9/1/2018 15:07:58
The Decline of Real Time Games: 9/1/2018 15:32:25


Cursona 
Level 59
Report
Just admit it QM is the new RT. If you still want to play traditional RT use RoR or keep waiting for hours.


Then you will only lose more people playing this game. It’s as simple as that. Not everybody wants to play RoR or 1v1s. You’re only satisfying an already niche community. And if RT games take longer and longer to start those people will stop playing the game as well.

The feeling that nobody is playing effects the desire to play the game. It’s not like single player is exciting enough to keep people. To me QM and other smaller factors only caters to a very small audience. This game in my opinion needs to be advertised and changed to a broader audience to stay alive. Sorry to be pessimistic but that’s how it feels around here.
The Decline of Real Time Games: 9/1/2018 16:08:06


Wulfhere
Level 48
Report
The switch from the terrible Unity mode to UJS will revive RT
The Decline of Real Time Games: 9/1/2018 17:51:22


el-sin♥️
Level 56
Report
Then you will only lose more people playing this game. It’s as simple as that. Not everybody wants to play RoR or 1v1s. You’re only satisfying an already niche community. And if RT games take longer and longer to start those people will stop playing the game as well.

The feeling that nobody is playing effects the desire to play the game. It’s not like single player is exciting enough to keep people. To me QM and other smaller factors only caters to a very small audience. This game in my opinion needs to be advertised and changed to a broader audience to stay alive. Sorry to be pessimistic but that’s how it feels around here.


I agree, let's move this to Fizzer then.
The Decline of Real Time Games: 9/1/2018 18:15:06


Cursona 
Level 59
Report
Fizzer knows. But it’s his game though in the end. I don’t know the financial and personal stuff that goes into it. Maybe he can’t make these changes. He sees the stats we don’t. But I don’t think we are wrong in feeling like people are leaving. If it feels like people are leaving, then some people will actually leave.
The Decline of Real Time Games: 9/1/2018 18:20:29


el-sin♥️
Level 56
Report
If it feels like people are leaving, then some people will actually leave.


No one is leaving I see new players coming everyday, only RTs requiring high number of players are fading away. Meanwhile multi day gets filled easily.
The Decline of Real Time Games: 9/1/2018 18:55:33


AbsolutelyEthan 
Level 63
Report
You said you’re new, right
The Decline of Real Time Games: 9/1/2018 19:19:58


Death Cat
Level 59
Report
It's certainly undeniable that if you're not playing a RoR or Imperium game with relatively light prerequisites, a game is much less likely to fill in a timely fashion, if at all, unless you're manually inviting friends over.

If that changes, and these games suddenly start filling again, then we're pretty good.


Tbh I think this game needs some serious advertising and encourage new players to play Open Games


Absolutely. But if copious amounts of people are flooding to the game for some QM, then there's an underlying issue we haven't addressed, which is why aren't people playing non-RoR or Romanum Imperium games? Why are those among the only few maps that actually fill games? Even 1v1s can take ages to fill if it's not on a popular map.

The only good thing that comes out of this is that it strengthens the necessity to be in a clan, because clans provide a platform for players. On that note I really think this game is an overall much better experience if you have friends or acquaintances to play with, especially with those players helping to jumpstart RT games. You also need reliable teammates if you're planning to get good games, and a lot of random players don't even use the team chat.

Edited 9/1/2018 19:32:09
The Decline of Real Time Games: 9/1/2018 20:24:58


{rp} GeneralGror
Level 58
Report
I've been slowly slackening my prerequisites as the games won't fill.
I find using unusual maps and weird titles turns people off. I can't remember the last time I didn't have to delete a game after waiting an hour with nobody joining (maybe it's just me!).

When I first joined, and for a few years after, I could get any crazy template to fill.
What has changed?
Are people less adventurous?
This problem existed before QM
To what degree does this kind of problem relate to the changes in the forums over the years?
People steadily moved away from them in favour of external chat sites (skype, discord, etc.).
Trolls multiplying, internet prowlers and a lack of legitimate discourse.
It's been a fascinating development, which I really don't understand hehe.

All I can say is that it seems to be ever harder to get any preposterous open games going. I miss the old days.
The Decline of Real Time Games: 9/1/2018 21:41:26


Wulfhere
Level 48
Report
Some guy pointed this out in the RoR thread, and it's true for any category of popular thing. People have a tendency to standardize one thing; elevating one general skillset for this thing as the gold standard for the category of thing. RoR isn't the the best map and even if it were plenty of maps come close behind it - the fact that RoR gets played and other maps don't is an unfortunate consequence of standardization.

Active measure should be taken to prevent standardization. New maps need to be promoted even more especially to new players.
The Decline of Real Time Games: 9/1/2018 22:51:52


The Last Kiss
Level 55
Report
"Well, I stopped playing Warlight at 2017, came back recently, and I can say there's definitely a decline in RT games"

You literally can't when statistics prove you're wrong. You can say your games take longer to fill, but that doesn't mean fewer RT games are being played.

"To me QM and other smaller factors only caters to a very small audience."

There are over 45,000 players ranked on QM. It doesn't cater to a very small audience.

Edited 9/1/2018 22:57:47
The Decline of Real Time Games: 9/1/2018 23:11:33


Halca
Level 58
Report
^ You know he's referring to open games on the multi-player tab.
The Decline of Real Time Games: 9/2/2018 03:35:12


el-sin♥️
Level 56
Report
You said you’re new, right

^ in forum only

Edited 9/2/2018 03:51:35
Posts 41 - 59 of 59   <<Prev   1  2  3