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Update 4.00.6 (Seeking feedback!): 11/23/2017 19:27:36

Fizzer 
Level 63

Warzone Creator
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Hello all,

Thanks for everyone who sent feedback, please keep it coming!

I just deployed an update, v4.00.6, which is a step towards getting the new iOS app released.

Just like the other Seeking Feedback threads, I'm looking to hear everyone's feedback on the new version or anything related the game at all! Please submit bug reports here: http://warzone.com/ReportBug

4.00.6:
- It's now easier for new players to jump into multi-player games on iOS/Android. When a new player first tries to play multi-player, instead of being required to set up an account with an email+password+name, they only have to enter a name. This creates an account for them that they can use from that device and play both MP and SP. They can still upgrade to a full account by setting up an email/password later so they can take that account to other devices.
- Removed the rule that made it so everyone can lose a coin game. If everyone in a coin game doesn't play until the auto boot timer, it will now pick a random winner just like it does in a non-coin game.
- Removed "Obfuscated email" field.
- Added a cancel button to the "Do you want to overwrite this template" question.
- Fixed a bug that caused an error if you closed the lobby just as the game was starting. Thanks to Gaen for reporting this.
- Fixed mis-aligned "X" images on multi-player dashboard. Thanks to emk9 for reporting this.
- Fixed the Play button so the text is centered better.
- Fixed other small bugs in the Unity app.

What's next?

If all goes well I'll submit the new iOS app to Apple tonight. Then back to bug fixing and implementing the most frequently suggested features from these threads for the next update.

News about new graphics will come in about a week.

Edited 11/23/2017 20:11:38
Update 4.00.6 (Seeking feedback!): 11/23/2017 21:09:23


Fluttershy 
Level 56
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This isn't necessarily feedback since the only feedback I would have is to improve the UI which I know you're doing at the moment. It's just a question whether you would ever consider making mods a feature for members kinda like commanders & the bomb card?
Update 4.00.6 (Seeking feedback!): 11/23/2017 23:21:47


muddleszoom
Level 59
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Can we have a switch accounts button so we can have multiple accounts log in a once
Update 4.00.6 (Seeking feedback!): 11/24/2017 00:43:31


OnlyThePie
Level 54
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Will any of the member-only features ever become public-access?
Update 4.00.6 (Seeking feedback!): 11/24/2017 07:42:13


Buns157 
Level 68
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In QM I never realise when I'm playing for coins, I just leave the slider on default which I expect a lot of players do/will do.

When you fix the important stuff is there any chance you can put a notice in the name of the game?
Update 4.00.6 (Seeking feedback!): 11/24/2017 09:13:51


Kezzo
Level 61
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i dont know if someone brought it up, but on the app, then someone surrenders i dont get the dialog up on the screen automaticly anymore (in MD games ofc) so i need to press "players" and then i see it written "pending surrender" and then i have to press on the player for it to be accepted, if its possible to get the surender on the screen right away it would be amazing! :P i mean a stronk player like me get peoples to surrender at least a couple houndred times/day, you can see how annoying this is then! :)

Cheers!
Update 4.00.6 (Seeking feedback!): 11/25/2017 08:52:37


Matt431
Level 62
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I'm not sure if I'm just being stupid, but I can't find the analyse attack function anymore in games using a no luck template.

It still appears on games featuring luck.

This is definitely the case on the Android app, think it's also so on games in browser, but don't have my laptop with me to check!
Update 4.00.6 (Seeking feedback!): 11/25/2017 11:35:16


DanWL 
Level 62
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^that's because it was replaced with the X armies kill Y armies when making an attack/transfer.

A work around to bring this feature back is to download then extract https://danwlgames.000webhostapp.com/WL_WZ/WL_calculate_attack.zip. There is a README file that tells you which version to use if you're unsure.
Update 4.00.6 (Seeking feedback!): 11/25/2017 12:55:00


Matt431
Level 62
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Thanks Dan. It's a really useful feature in calculating defence, as well as attack, so would be good to see it back in the game.

Thanks for the work around in the meantime. Does it work on the Android App, or just on Windows?

Thanks again!
Update 4.00.6 (Seeking feedback!): 11/25/2017 13:28:06


DanWL 
Level 62
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I'll make a version that you don't have to download and extract-run straight on your browser on any device.
Update 4.00.6 (Seeking feedback!): 11/25/2017 15:11:41

TheUberElite
Level 42
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"When you fix the important stuff is there any chance you can put a notice in the name of the game?"

there's a stack of coins to the left of the name if it's a coin game.
Update 4.00.6 (Seeking feedback!): 11/25/2017 15:13:32


AbsolutelyEthan 
Level 63
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Not necessary, but in coin games it’s be cool if there was a graphic towards the top of the game screen that showed a pile of coins and said something like “X coins on the line.”
Update 4.00.6 (Seeking feedback!): 11/25/2017 19:38:25


Ontar Lenius 
Level 54
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If anyone else besides me and Matt also like the attack-graph on no-luck games too, be sure to voice your opinion here:

https://warlight.uservoice.com/forums/77051-warlight-features/suggestions/32276773-add-the-no-luck-graph-to-the-unity-client
Update 4.00.6 (Seeking feedback!): 11/25/2017 20:08:16


AbsolutelyEthan 
Level 63
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I have the .6 update on iOS through TestFlight, and the ads for the coin wheel do not work. Is this a test flight thing?
Update 4.00.6 (Seeking feedback!): 11/25/2017 20:53:13


TBest 
Level 60
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Speaking of uservoice, I think you should mark all of the following items as completed.

https://warlight.uservoice.com/forums/77051-warlight-features/suggestions/1088481-peace-treaties {added as a mod}

https://warlight.uservoice.com/forums/77051-warlight-features/suggestions/7328093-deployment-limits-a-tactical-option-esp-for-mul {added as a mod}

https://warlight.uservoice.com/forums/77051-warlight-features/suggestions/1358929-multi-attack-card
{mod for this too, I belive}

https://warlight.uservoice.com/forums/77051-warlight-features/suggestions/3779437-triggers-for-custom-scenarios
{winning condition mod}

https://warlight.uservoice.com/forums/77051-warlight-features/suggestions/1297553-limit-number-of-troops-to-deploy-in-a-territory
{there is a mod for this too}

https://warlight.uservoice.com/forums/77051-warlight-features/suggestions/1067529-html5-client
{asks for a flash alternative. We now have unity}

https://warlight.uservoice.com/forums/77051-warlight-features/suggestions/7178774-i-would-like-to-see-the-name-stay-warlight
{well... it's changed so decline this?}

{bunch of other things too}

OFC, almost all thoose items are done through Mods. But unless I am mistaken, all thoose mods are promoted. I would argue that promoted mods, are thus added to the game.

I think that a lot of ppl have votes locker and placed in things that are done. They don't won't to unvote (perhaps they are not members}

Also, the uservoice is still warlight.uservoice.com/forums/77051-warlight.
I would almost say you should just make a new uservoice from scratch? Or at least close some items so that ppl can get votes freed up?

Edited 11/25/2017 20:54:00
Update 4.00.6 (Seeking feedback!): 11/25/2017 21:19:42

emk9
Level 57
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But mods are members only, so for non-members those things aren't done.
Update 4.00.6 (Seeking feedback!): 11/25/2017 21:23:58


TBest 
Level 60
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^You are right and I do see that point. It's fine to argue that 'mods' are not part of the game (even if they are made by Fizzer). But on the other hand, they are added as a member only feature.

However, the point still remains. Lots of items on Uservoice are old and a bunch of them are done in the Unity client. (That color change persist comes to mind)

Basically, uservoice needs a cleanup. Right now it gives a false imperssion of "nothing" there being done. While really, bunch of them have been done.

Edited 11/25/2017 21:25:29
Update 4.00.6 (Seeking feedback!): 11/25/2017 22:42:56


linberson 
Level 62
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If " cant commit orders because game is over" is open I cant close it with "esc" and I cant pull up chat with "t".
Update 4.00.6 (Seeking feedback!): 11/25/2017 22:49:14


l4v.r0v 
Level 59
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Are the Bank Duration and Bank Percent settings gone? I can't find them in the Unity client.
Update 4.00.6 (Seeking feedback!): 11/25/2017 23:26:57


linberson 
Level 62
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