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WarLight in Unity Alpha now available: 9/15/2017 14:42:34


dabo1
Level 57
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https://www.warlight.net/MultiPlayer?GameID=13906209 No matter how many armies I try to attack with, it says "Kills 3" in the attack/transfer dialog(just in analyze is the correct number)

Edited 9/15/2017 14:45:00
WarLight in Unity Alpha now available: 9/15/2017 18:45:29


MaikMcJuggle 
Level 62
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"1. The commit button is still right next to deploy and attack, which in my opinion, is a serious design flaw. This loses us games. This is no fun"

Agree again! I would even pay for a feature which prevents me from accidentally pressing commit.
Please add at least an optional possibility to double check before commiting. Dont forget that especially mobiles are lacking and therefore vulnerable to unintended button actions....

Nonetheless, I am impressed by the novel design. Keep up the good work.
WarLight in Unity Alpha now available: 9/15/2017 21:16:14


│ [20] │MASTER│ Rikku │ I love my wife │ • apex │
Level 61
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I'm sure it's been mentioned before but what is the rough time scale for unity roleout on internet browser. (Ie when it becomes the default state)
WarLight in Unity Alpha now available: 9/15/2017 21:27:00


AbsolutelyEthan 
Level 63
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When flash is completely dead
WarLight in Unity Alpha now available: 9/16/2017 01:52:53

Fizzer 
Level 64

Warzone Creator
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No matter how many armies I try to attack with, it says "Kills 3" in the attack/transfer dialog

Sorry about that, I'll get that fixed in the next update.

what is the rough time scale for unity roleout on internet browser. (Ie when it becomes the default state)

Once the Unity client officially launches, everyone will be able to choose whether they use the Unity client or the Flash client. However, as you're asking when Unity will become the default, I'm not sure yet. We may keep the Flash client as the default on initial launch for a bit to make the transition more smooth.
WarLight in Unity Alpha now available: 9/17/2017 02:40:26


spadders
Level 20
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The main issue is that the ads appear at the top of the screen and their position prevents access to certain tabs.

That shouldn't happen. I sent you mail about it.


If it helps I can reproduce this consistently by task switching. If I switch away from the app, when I return there is an ad at the top of the screen, overlaying the UI as it has not reserved space for it.

If I go into settings and enable ads, the UI shifts to accommodate it and the ad is replaced (or perhaps overlaid) with a completely new ad. If I disable ads again, the UI shifts back to fill the screen and I see the first ad again.

Dismissing the app and reloading solves the issue, but task switching reintroduces it again without fail. I'm running android 7.0.
WarLight in Unity Alpha now available: 9/17/2017 04:28:29


Gus squared
Level 61
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I like the new update, good job!

The bug I reported with white text on white background no longer occurs on my phone. I See text like I am supposed to. I appreciate the fix.

I still have a problem with ads appearing and obscuring the top of the playing area.

I notice Spadders, the message above, has the same problem.

Edited 9/17/2017 04:29:25
WarLight in Unity Alpha now available: 9/17/2017 04:47:02

Fizzer 
Level 64

Warzone Creator
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Sorry about the ads problem. They shouldn't be appearing at all when ads is unchecked in the settings. I'll look into it.
WarLight in Unity Alpha now available: 9/17/2017 13:59:25

Mike
Level 59
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Sorry that I'm having to repeat myself, but these are serious issues for me

Unity is still in development so there are many issues, not only the ones that annoy you as you can see in each Fizzer's updates. It's probably a matter of time. In the meantime you should lower your voice when you address to Fizzer, he's not your employee.
WarLight in Unity Alpha now available: 9/17/2017 15:12:49


Rufus 
Level 64
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Mike, I think Fizzer likes these type of comments, because it helps him in the development process a lot more than no comments or criticism at all.
WarLight in Unity Alpha now available: 9/17/2017 16:36:03

Mike
Level 59
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Ofc, but I doubt he likes this kind of tone
WarLight in Unity Alpha now available: 9/17/2017 17:04:27


AbsolutelyEthan 
Level 63
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Don't talk about my employee like that
WarLight in Unity Alpha now available: 9/17/2017 19:37:44


INSIDE 
Level 62
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Nice update for the Android app. Looks good.

Still horrible meny placements and that stupid auto rotation is such an annoyance!
WarLight in Unity Alpha now available: 9/17/2017 19:45:31


INSIDE 
Level 62
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Actually have a bug with the new update.

It is now impossible to quit the app using the back button on my phone. (worked before.)

LG v20 android 7.0 stock firmware.
WarLight in Unity Alpha now available: 9/18/2017 16:51:48


Gus squared
Level 61
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Actually have a bug with the new update.

It is now impossible to quit the app using the back button on my phone. (worked before.)

LG v20 android 7.0 stock firmware.


I think this is a feature, at least for me. Sometimes I inadvertently press the back button while holding my phone. When this happens it is a *good* thing the app doesn't exit from the back button.
WarLight in Unity Alpha now available: 9/18/2017 16:54:12


Gus squared
Level 61
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I found a small bug. When I am eliminated from a team game but still watching, I receive the Accept Surrender dialog box when someone else surrenders. Moreover, if I click yes, the box closes and another identical box appears. Clicking no has the box disappear.

However, as I am eliminated, I shouldn't even be queried about other surrenders.
WarLight in Unity Alpha now available: 9/21/2017 05:52:51

Apophis
Level 56
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Important question: Would it be possible to pick entire bonuses in custom scenario builder on mobile? It will be good for players who like to create diplo games.

Also, will the cap for bonuses abd armies be removed (so it will be possible to override bonus and give it i.e. 200 armies, and to create stack of 1000 armies in capital in custom scenario)?

Edited 9/21/2017 05:59:52
WarLight in Unity Alpha now available: 9/21/2017 07:06:07


Waka 
Level 58
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I found a small bug. When I am eliminated from a team game but still watching, I receive the Accept Surrender dialog box when someone else surrenders. Moreover, if I click yes, the box closes and another identical box appears. Clicking no has the box disappear.


I've actually had the same thing happen to me in an FFA game where i already surrendered myself so it isn't just a bug with team games but also FFA games. I feel like it might just check if you were playing in the game and if so and someone surrenders at that point, then show the pop-up from their surrender.
WarLight in Unity Alpha now available: 9/21/2017 15:46:32

Fizzer 
Level 64

Warzone Creator
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It is now impossible to quit the app using the back button on my phone.

Sorry about that, I'll get that fixed in the next update.

I am eliminated from a team game but still watching, I receive the Accept Surrender dialog box when someone else surrenders.

Whoops, I'll fix that.

Would it be possible to pick entire bonuses in custom scenario builder on mobile?

Yes, it is already possible in the Unity app.

will the cap for bonuses abd armies be removed

No, you always need a cap, since games break if someone reaches 2.1 billion armies. So we cap things to keep numbers sane.

Bugfix update coming soon.

Edited 9/21/2017 15:47:01
WarLight in Unity Alpha now available: 9/21/2017 17:04:40

Apophis
Level 56
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Would it be possible to pick entire bonuses in custom scenario builder on mobile?


Yes, it is already possible in the Unity app.


Great. Can't wait for the relase.
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