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Strategic 1v1 and 2v2 changes: 9/26/2015 12:48:38


Timinator • apex 
Level 67
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dafuq.

Even my Multiplayer-Tab broke to the changes. gg wp.
Strategic 1v1 and 2v2 changes: 9/26/2015 12:51:36


Benjamin628 
Level 60
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People in other thread SR vs WR opinions:

SR - 7 supporters
WR - 33 supporters...

Fizzer - what was the point of asking the community if you completely ignored it?

Edited 9/26/2015 12:52:04
Strategic 1v1 and 2v2 changes: 9/26/2015 13:01:37

The Glorious Koala
Level 60
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this update is like threatening to shoot a yellow cow to prevent mordor from exterminating all zebras, it makes no sense
Strategic 1v1 and 2v2 changes: 9/26/2015 13:09:04


Benjamin628 
Level 60
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We went from 1 Ladder messed up (2v2) to 3 ladders messed up (1v1, 2v2, 3v3)
Strategic 1v1 and 2v2 changes: 9/26/2015 13:11:22


master of desaster 
Level 66
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and the rt ladder with Need of replacing some templates... as promised. and the seasonal ladder, of which the last seasons sucked (for me), cause the templates were cheap. Small changes might improve the ladder enjoyment so much

Edited 9/26/2015 13:13:03
Strategic 1v1 and 2v2 changes: 9/26/2015 13:32:03


Benjamin628 
Level 60
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I posted my ladder wants on a separate thread. This is what we should have ladder-wise:

- 1v1 Ladder 0%WR random
- 1v1 Ladder 0%SR cyclic
- Multi-Day Rotating Template Ladder
- RT Ladder - Rotating Template Ladder
- 2v2 Ladder
- 2v2 Random Team Ladder - Rotating Templates
- 3v3 Europe Ladder (4x4 0%SR)
- 3v3 Random Team Ladder - Rotating Templates
- Seasonal Ladder - Community chooses templates (With 2v2 and 3v3 Seasons occasionally)
- 4 FFA Ladder?

If these were added I'd scrap as much money together possible as a 13 year old and buy a membership lol. (Completely Serious)

Edited 9/26/2015 13:33:59
Strategic 1v1 and 2v2 changes: 9/26/2015 13:36:02


Buns157 
Level 68
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You have to remember, there can only be a certain amount of ladders for them to retain their quality and appeal. (Even if they do get improved this still applies)

Edited 9/26/2015 14:00:39
Strategic 1v1 and 2v2 changes: 9/26/2015 13:36:10


Buns157 
Level 68
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Edit: double post lag.

Edited 9/26/2015 13:36:33
Strategic 1v1 and 2v2 changes: 9/26/2015 13:36:53


master of desaster 
Level 66
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yes we don't Need 10 ladders. 4-5 are great. but please good ones
Strategic 1v1 and 2v2 changes: 9/26/2015 13:54:55

Quicksand
Level 60
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I understand whining about 3 vs 3 ladder, but 1 vs 1, 2 vs 2 ladder change into pure skill was just time question. it was required to find more people, who would play coins games. Coin games are only one thing, who can let survive this game. Grow up, kids :(

Edited 9/26/2015 13:55:14
Strategic 1v1 and 2v2 changes: 9/26/2015 14:09:44


Cata Cauda
Level 59
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I understand whining about 3 vs 3 ladder, but 1 vs 1, 2 vs 2 ladder change into pure skill was just time question. it was required to find more people, who would play coins games. Coin games are only one thing, who can let survive this game. Grow up, kids :(

On what Earth is ice-cold calculation and counting pure skill? Some risk-management requires much more skill than just counting 1,2,3,4,5,...

Edited 9/26/2015 14:19:47
Strategic 1v1 and 2v2 changes: 9/26/2015 15:24:15


AWESOMEGUY 
Level 63
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I actually used to hate luck on the Ladder because I was very poor in calculating risk-taking. Of course, that was back when it was 16% Luck, and certain attacks like 7v4 didn't have a 100% chance of succeeding.

However, with the introduction of 0% Luck, the template actually started to become fun for me. Luck is part of strategy, as people have already mentioned.

And the coin games are so dull - people always pick the same spots (East US, East Russia), so strategy is static and therefore boring.

I'm sure this will make tomorrow's AMA much more interesting...
Strategic 1v1 and 2v2 changes: 9/26/2015 18:39:11


Ragnarok
Level 66
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+1 HHH.
Strategic 1v1 and 2v2 changes: 9/26/2015 19:27:06


Zephyrum
Level 60
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3v3 Europe :)
Straight Round on 3v3 Europe :)
Straight Round on 1v1 Ladder :)))
Straight Round on 2v2 Ladder :)
New Map on 1v1 Ladder :))))))))))))))))
Strategic 1v1 and 2v2 changes: 9/26/2015 19:29:44


TBest 
Level 60
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Fizzer (from the blog)

" I just tallied up the first two pages of that thread, and I count more people in favor of 0% SR than against."

that thread= https://www.warlight.net/Forum/103738-time-remove-luck-strategic-templates

Edited 9/26/2015 19:29:53
Strategic 1v1 and 2v2 changes: 9/26/2015 19:41:06


Min34 
Level 63
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I just tallied up the first two pages of that thread


So you ask players to vote for something. You get 8 pages of responses and then only use the first 2? Thats just BS.


Also just had a look at that thread. On the first page "change" has 5 supporters and "no chance" has 7 (This is people who have been clear in their choice, not people who suggested something)
The second page has 3 in camp "Change" and 5 in camp "no change".

For the first two pages that Fizzer looked at that gives the following results:
People in favour of changing the 1v1 ladder: 8 supporters
People in favour of keeping the 1v1 ladder as it is: 12 supporters.

Edited 9/26/2015 19:58:58
Strategic 1v1 and 2v2 changes: 9/26/2015 19:56:06

Fizzer 
Level 64

Warzone Creator
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So you ask players to vote for something. You get 8 pages of responses and then only use the first 2? Thats just BS.

The claim was that 90-95% of players were against 0% SR. I only had to read through two pages to refute the claim.
Strategic 1v1 and 2v2 changes: 9/26/2015 19:58:15


Min34 
Level 63
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I didn`t know it was about that claim. Yeah, that claim is not correct. But still there was a majority of players that were against it. (See my edit in the previous post)
Strategic 1v1 and 2v2 changes: 9/26/2015 20:05:26


TBest 
Level 60
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^^^My bad for not putting the quote in properly context. And the resulting confusion. (I intended the quote at those who made claims that an overwhelming majority (<75%) supported keeping the 1v1, while the actual numbers seems to be much closer.)
Strategic 1v1 and 2v2 changes: 9/26/2015 20:14:43


THE PLAGUE
Level 60
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SR is and always will be the farest way to fight any battle luck means one of the parties or teams has an advantage on first turn
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