Clan System needs Reworked Quickly: 8/13/2015 04:23:23 |
Thomas 633
Level 56
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Give fizzer 5K. :) I agree but you try and fix it.
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Clan System needs Reworked Quickly: 8/13/2015 05:06:57 |
John Smith
Level 59
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They should be able to elect a successor, maybe in the clan options. Then, when and if they leave the clan, the 'successor' will automatically be promoted to clan owner. Maybe, if they do not name a successor, then a random player from the next tier down will get promoted.
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Clan System needs Reworked Quickly: 8/13/2015 05:33:18 |
Synlar
Level 57
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Either that or you agree to leave and re-form the clan under a new owner. At least that's what I see happen in other such games.
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Clan System needs Reworked Quickly: 8/13/2015 12:33:34 |
(retired)
Level 58
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+1 Benjamin
But that has been discussed many times and voted in the uservoice... But clan updates are not planned currently on the roadmap sadly. But yeah we could get some inspirations from other games already existing with good clan settings.
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Clan System needs Reworked Quickly: 8/13/2015 14:09:27 |
l4v.r0v
Level 59
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I don't think fixing the clan system is a worthwhile time investment for Fizzer if he plans on replacing it like he's said. Moreover, Mercer said their priority is growing the playerbase, so improving less-often-used features (especially ones that newbies are significantly less likely to use than long-term players) shouldn't be that big an issue on their roadmap unless they also want to expand the usage of those features (== a lot more work than just 15 lines of code).
Ultimately, you're walking along the edge of a tall building and it doesn't have railings. It's on you to be safe, for now.
For now, we (the player community) can also abandon the WL Clan system and build our own clans. This could be done through external communication systems (linked, perhaps, using simple browser scripts/extensions) and by replacing WL clans in current inter-clan competitions with some other form of group organization that doesn't care about being WL official.
Edited 8/13/2015 14:12:08
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Clan System needs Reworked Quickly: 8/13/2015 14:42:21 |
Zephyrum
Level 60
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Fun fact: you can remove your own Manager Rights.
As stupid as it seems, such things are actually possible =P
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Clan System needs Reworked Quickly: 8/13/2015 14:44:06 |
l4v.r0v
Level 59
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Being able to step down isn't stupid at all. It's no more weird than being able to remove yourself from a clan.
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Clan System needs Reworked Quickly: 8/13/2015 18:56:53 |
Purple Illusions
Level 51
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"It would be like at most 15 lines of code. "
Yeah, no.
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Clan System needs Reworked Quickly: 8/15/2015 01:13:00 |
Potatoe
Level 57
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A funny statistic which puts clan updates to shame...
Roughly the impact of a update on clans.. Will only impact 2 - 3% of the general Warlight community.
Speak.
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Clan System needs Reworked Quickly: 8/17/2015 11:04:59 |
l4v.r0v
Level 59
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Lines of code are a terrible way to measure effort, regardless. Sometimes 150 lines take a week, sometimes 1500 take just a number of hours on a busy Saturday. Not all lines are equally annoying to write and debug.
That said, we have no way to estimate how many lines Fizz would have to add because we don't know what the WL codebase looks like, how clans are stored and how clan operations happen. It could very well be a small amount or possibly take an entire week just for Fizzer to keep a manager from removing all remaining managers.
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Clan System needs Reworked Quickly: 8/17/2015 11:42:58 |
(retired)
Level 58
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knyte, I know that some months ago, Fizzer was looking for professional people in graphism and design, and also programming, what about submitting an application, and work with him for a full paid job?
Edited 8/17/2015 11:44:00
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