Editing WebGL
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To officially compare load speeds of the WebGL version of the game, you can use these links: | To officially compare load speeds of the WebGL version of the game, you can use these links: | ||
− | + | Wasm: https://www.warlight.net/MultiPlayer?Unity=1&UnityFilename=UnityWasm1024&UnityStats=1 | |
− | + | Normal: https://www.warlight.net/MultiPlayer?Unity=1&UnityMemory=1024&UnityStats=1 | |
When using UnityStats=1 as these links do, it will print the load speed in the upper right corner once loaded. The key number to look at is the last one, where it says Loading=. Numbers are in milliseconds. | When using UnityStats=1 as these links do, it will print the load speed in the upper right corner once loaded. The key number to look at is the last one, where it says Loading=. Numbers are in milliseconds. | ||
I recommend refreshing a couple times after loading the game this way, and taking the fastest time. This ensures the game's files get cached in your browser so we're only measuring load time, not download time which is dependant mostly on how fast your internet connection is. | I recommend refreshing a couple times after loading the game this way, and taking the fastest time. This ensures the game's files get cached in your browser so we're only measuring load time, not download time which is dependant mostly on how fast your internet connection is. |