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<!-- partial/unfinished, based off Change History -->
 
<!-- partial/unfinished, based off Change History -->
{| class="wikitable"
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{| class="wikitable sortable"
 
|-
 
|-
 
! Version
 
! Version
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| 18 July, 2008
 
| 18 July, 2008
 
|  
 
|  
* Basic game-play available.
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* Basic gameplay available.
 
|-
 
|-
 
| Pre-alpha 1
 
| Pre-alpha 1
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| 20 June, 2008
 
| 20 June, 2008
 
|
 
|
* [[Multi-attack]] is now available, which allows your armies to move long distances in a single turn.
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* Multi-attack is now available, which allows your armies to move long distances in a single turn.
 
|-
 
|-
 
| Pre-alpha 5
 
| Pre-alpha 5
 
| 29 June, 2008
 
| 29 June, 2008
 
|
 
|
* You can now use [[Fog]] in your games, which allows you to obscure which territories are not visible.
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* You can now use Fog in your games, which allows you to obscure which territories are not visible.
 
|-
 
|-
 
| Alpha 0
 
| Alpha 0
 
| 24 August, 2008
 
| 24 August, 2008
 
|  
 
|  
* [[Team Games|Team-play]] is now available! See the help page for full details.  
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* Teamplay is now available! See the help page for full details.  
 
* You can now link games to other WarLight players. See the Settings panel to get a URL to your game.  
 
* You can now link games to other WarLight players. See the Settings panel to get a URL to your game.  
* You can now click on a player's color (in the bottom-right corner) to more easily see all [[territory|territories]] they control.
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* You can now click on a player's color (in the bottom-right corner) to more easily see all territories they control.
 
|-
 
|-
 
| Alpha 1
 
| Alpha 1
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* Refresh times tweaked to be faster.  
 
* Refresh times tweaked to be faster.  
 
* Chat functionality is now available! The Chat button will flash when new messages are waiting.  
 
* Chat functionality is now available! The Chat button will flash when new messages are waiting.  
* New [[map]] added for testing: Earth V2 by Grundie.  
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* New map added for testing: Earth V2 by Grundie.  
 
* An email is now sent when a fog game ends, informing players they can go back and watch the finished game.
 
* An email is now sent when a fog game ends, informing players they can go back and watch the finished game.
 
|-
 
|-
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* Thumbnails are now available! They appear in the Create Game wizard and on the new My Games page.  
 
* Thumbnails are now available! They appear in the Create Game wizard and on the new My Games page.  
 
* You can now nudge players from the lobby. If you nudge a player who hasn't created their account yet, they will be re-sent the sign-up link.  
 
* You can now nudge players from the lobby. If you nudge a player who hasn't created their account yet, they will be re-sent the sign-up link.  
* You can now [[boot]] players who are slow to take their turn. This duration can be set by the game creator for their game.
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* You can now boot players who are slow to take their turn. This duration can be set by the game creator for their game.
|-
+
| Alpha 3
+
| 22 October, 2008
+
|
+
* You can now pick where you want to start in games by using the [[Manual Distribution]] feature.
+
* Multi-attack mode has changed. Now, armies can attack as much as they want but they can only transfer once per turn.
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* Game creators can now elect to start neutral territories at 0.
+
|-
+
| Alpha 4
+
| 7 November, 2008
+
|
+
* Game creators can elect to create their game based off a preexisting [[templates|template]].
+
* When a player gets [[boot]]ed, eliminated, or when their [[surrender]] is accepted, an entry will now be displayed in the [[orders list]] informing everyone of this event.
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* When a player is booted or when their surrender is accepted, their territories will now change to the neutral color to ensure everyone knows they are no longer active.
+
|-
+
| Alpha 5
+
| 10 December, 2008
+
|
+
* WarLight now supports [[cards]]! The [[reinforcement card]] is available for use.
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* The vote-to-boot time and direct-boot time can now be set independently.
+
|-
+
| Alpha 6
+
| 25 December, 2008
+
|
+
* The [[Spy Card]] is now available. This lets you see your opponents territories through the fog.
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* The Reinforcement Card can now be configured to be [[Reinforcement Card#Progressive|progressive]]; that is, start out giving fewer armies and give more as the game goes on.
+
* Your-turn notification emails are now set to a 15-minute delay (you will receive them if you don't take your turn within 15 minutes.) If you liked the instant notifications, you may set it back via the Settings page.
+
* In manual distribution games, you can now go back and view the map as it was at distribution time. Do to this, click "First turn" button (<<<) in the history controls.
+
* Two new distribution modes were added to all maps: [[Random Warlords and Random Cities]].
+
* Game creators can now override the value of [[bonuses]] if they feel they are overpowered or underpowered for their game.
+
|-
+
| Alpha 7
+
| 5 January, 2009
+
|
+
* The [[Abandon Card]] is now available.
+
* Game creators can now specify how many pieces-of-card that players get each turn.
+
|-
+
| Alpha 8
+
| 18 January, 2009
+
|
+
* Re-do functionality has been enhanced. You can now elect to start your turn over from a blank slate or to load your previously issued orders and make modifications to them.
+
* Additionally, the turn will not advance while you are re-doing your orders. You can now take your time.
+
* You can now discard cards that you don't wish to play.
+
* You can now reset your password if you forget it.
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* Game creators can now delete their games that haven't started yet from the Lobby screen.
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* You can now see who has accepted a player's surrender.
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|-
+
| Beta 0
+
| 14 January, 2009
+
|
+
* The [[turn phases|sequence that orders are executed]] is now cycles. For example, instead of going ABC ABC ABC, it goes ABC CBA ABC CBA.
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* Attacks or transfers that don't get executed no longer take up a spot. For example, if you issue a "transfer only" to a spot you do not control, your next order will happen immediately instead of having other player's orders execute first.
+
* Player profiles are available.
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* [[Ranked versus Practice|Ranked]] games are available.
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* Menu system and web-page refreshed.
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* Game creators can now override the [[offense and defense kill rates|offense and defense kill]] percentages.
+
|-
+
| Beta 1
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| 3 March, 2009
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|
+
* [[Open Seats|Open games]] are available!
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* General invites are now available.
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* The look and feel of the lobby has been revisited.
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|-
+
| Beta 2
+
| 16 April, 2009
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|
+
* [[Tournaments]] are now available!
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* A [[forum]] is now available under the Home tab.
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* The "Active Games" filter no longer shows games you declined. You may find them under "All Games".
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* Players can now hide the results of their ranked games from their profile page if they wish to keep this information private.
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* Open seats are no longer advertised on the My Games page after 24 hours.
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* Two maps were renamed: "Classic" became "[[Small Earth]]" and "Dodecohedron Madness" became "Buckyball Madness".
+
|-
+
| Beta 3
+
| 30 April, 2009
+
|
+
* [[Double-elimination tournaments]] are now available!
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* When a player changes their name, it will show their old name on the User Profile so their friends can still identify them.
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* Players can now change their name only once every 20 days.
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* Cards played by your teammate now say 'Teammate Played' over them.
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* [[{{FULLPAGENAME}}/Beta 3|Full changelog]]
+
|-
+
| Beta 4
+
| 19 May, 2009
+
|
+
* Sounds were added. They can be toggled off in the top-right corner.
+
* Added a new sort option for My Games: "How long it's been my turn."
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* Help balloons were added for new users that help them learn how to play.
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* [[{{FULLPAGENAME}}/Beta 4|Full changelog]]
+
|-
+
| Beta 5
+
| 2 June, 2009
+
|
+
* WarLight now has a built-in [[Map Making|map designer]].
+
* An experimental feature was added to help prevent games from turning into stalemates: The [[Army Cap]].
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* [[{{FULLPAGENAME}}/Beta 5|Full changelog]]
+
|-
+
| Beta 6
+
| 14 June, 2009
+
|
+
* Sign-ups are now open. Anybody can create an account through the website.
+
* Added more flexibility in controlling how cards are distributed: weights and minimums.
+
* Added three new cards: [[Order Priority Card|Order Priority]], [[Order Delay Card|Order Delay]], and [[Airlift]].
+
* [[{{FULLPAGENAME}}/Beta 6|Full changelog]]
+
 
|}
 
|}

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