Editing SVG Limitations

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For this reason, you should avoid any strokes of 0.5 or lower.   
 
For this reason, you should avoid any strokes of 0.5 or lower.   
  
Note that it's possible to have a object that specifies its stroke greater than 0.5, but if the object is being scaled down due to a transform somewhere else in the SVG file the stroke will be reduced.  If the final reduced stroke is less than or equal to 0.5, the issue will appear.  Conversely, if an object specifies a stroke of 0.5 or less, but gets scaled up due to a transform to a value greater than 0.5, it will render just fine.
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Note that it's possible to have a SVG file that specifies a stroke greater than 0.5, but if the object is being scaled down due to a transform the stroke will be reduced.  If the final reduced stroke is less than or equal to 0.5, the issue will appear.  Similarly, it's fine for an SVG to specify a stroke of .5 or less if the object is being scaled up.
  
 
== Heightmap + Evenodd Winding Rule ==
 
== Heightmap + Evenodd Winding Rule ==

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