Runtime Wastelands

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Creates n Wastelands per turn, which are placed on random Neutral Territories. They'll have the same size like the normal ones (If Wastelands are disabled, Wastelands of Size 0 will be created).
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{{Mod infobox
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|name=Runtime Wastelands
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|creatorToken=5852007897
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|creatorName=dabo1
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|tags=#Silly<br>#Strategic
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|source=https://github.com/dabo123148/WarlightMod/tree/master/RuntimeWasteland
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}}
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This [[mod]] creates N [[wastelands]] per turn, which are placed on random neutral territories. The runtime wastelands will have the same size as the normal ones. If wastelands are disabled, runtime wastelands of size 0 will be created.
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== Compatibility ==
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Note that this mods uses [[Mod_API_Reference:TerritoryModification|TerritoryModification]].SetArmiesTo instead of TerritoryModification.AddArmies. AddArmies is preferred to SetArmiesTo for greater compatibility.
  
==See also==
 
*[[Mods]]
 
*[https://github.com/dabo123148/WarlightMod/tree/master/RuntimeWasteland Source code]
 
 
[[Category:Mods]]
 
[[Category:Mods]]

Revision as of 23:05, 12 November 2023

Mod name Runtime Wastelands
Creator dabo1
Category Experimental
Tags #Silly
#Strategic
Runs on Warzone version 3.18+
Source code GitHub



This mod creates N wastelands per turn, which are placed on random neutral territories. The runtime wastelands will have the same size as the normal ones. If wastelands are disabled, runtime wastelands of size 0 will be created.

Compatibility

Note that this mods uses TerritoryModification.SetArmiesTo instead of TerritoryModification.AddArmies. AddArmies is preferred to SetArmiesTo for greater compatibility.

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