Editing Public Mods
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | When a player clicks the '''Change Mods''' button when creating a | + | When a player clicks the '''Change Mods''' button when creating a WarLight game, they will be shown all mods that are both '''Public''' and '''Promoted''' (in addition to their own mods, of course.) |
− | If you | + | Mods can be set as '''public''' or '''non-public''' by mod authors in the Mod Development Console. Simply click '''Edit''' next to the mod and check or un-check the '''Public''' box. |
+ | |||
+ | Mods can only be set as '''Promoted''' by an administrator. If you make a high-quality mod and feel it deserves to be promoted, please follow these steps: | ||
# Test it thoroughly in both single player and multi-player games. Recruit other players to help test and give you feedback to ensure it works and is free of bugs. | # Test it thoroughly in both single player and multi-player games. Recruit other players to help test and give you feedback to ensure it works and is free of bugs. | ||
# Ensure the way to use it and its affects are well documented and easy to understand, either in ModDescription and/or in the game creation UI. | # Ensure the way to use it and its affects are well documented and easy to understand, either in ModDescription and/or in the game creation UI. | ||
− | # | + | # Check the "public" box |
− | + | # Send Fizzer a description of the mod along with the mod ID (viewable when clicking Edit) and ask for it to be made promoted. | |
− | + | # Once it's promoted, check the "reports" section every once in a while to ensure any errors with the mod are fixed. | |
− | + |