Editing One Army Must Stand Guard
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− | [[One Army Must Stand Guard]] is a setting that can be configured by game creators. When enabled, players must leave one army behind on every territory whenever they attack, transfer, or airlift armies out of a territory. | + | [[One Army Must Stand Guard]] is a setting that can be configured by game creators. When enabled, players must leave one army behind on every territory whenever they attack, transfer, or airlift armies out of a territory. |
For example, if you have 5 armies on a territory, only 4 would be eligible for an action, and the 5th must remain on the territory to guard it. However, if this setting is left unchecked, then all 5 armies would attack or transfer, leaving the territory from which you attacked with zero armies; however, you will still retain ownership(i.e. it has your color and counts towards your bonuses). | For example, if you have 5 armies on a territory, only 4 would be eligible for an action, and the 5th must remain on the territory to guard it. However, if this setting is left unchecked, then all 5 armies would attack or transfer, leaving the territory from which you attacked with zero armies; however, you will still retain ownership(i.e. it has your color and counts towards your bonuses). | ||
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One army must stand guard is disabled: 10 armies will attack Territory B and you will have 0 armies remaining on Territory A. | One army must stand guard is disabled: 10 armies will attack Territory B and you will have 0 armies remaining on Territory A. | ||
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==Risks and Benefits of One Army Must Stand Guard Disabled== | ==Risks and Benefits of One Army Must Stand Guard Disabled== |