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− | [[Mods]] are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Modded games can be created only by [[Membership|members]], however you may ask a member to create a game for you.
| + | '''Mods''' are a way of modifying/expanding the WarLight core gameplay beyond what is possible using the built-in configuration options. They are currently available as a preview by using WarLight's Unity client, which is only available to members. |
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− | Mods are easy to use! When joining a game with mods, Warzone automatically downloads the mod. No installation is required. Simply join or create a game that has mods enabled. Since no installation is required, mods are fully supported on all Warzone platforms, including Android and iOS! | + | Mods are coded in the programming language Lua which, after uploading it to WarLight, gets embedded into both the WarLight server and the client. When joining a multi-player game with mods, the WarLight client will automatically download and run the code for that mod. No installation is required by end-users to use mods, they simply join or create a game that has mods enabled. |
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− | Some mods have a menu where users can interact with the mod. To open this menu, from a game go to Game > Mod: <mod name>.
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− | == Create your own Mod ==
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| See the [[Mod Developers Guide]] for details on how to get started making your own mod. | | See the [[Mod Developers Guide]] for details on how to get started making your own mod. |
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− | | + | See also: |
− | == Mod Categories ==
| + | * [[Mod API Reference]] |
− | Mods have 4 main categories:
| + | * [[Mod Backwards Compatibility]] |
− | * Promoted - mod available for public use. Can be used in [[Quickmatch]] or [[tournaments]]. | + | * [[Promoted Mods]] |
− | * Standard - mod available for public use. Can be used in [[Quickmatch]] or [[tournaments]].
| + | * [[Mod_Hooks]] |
− | * Experimental - mod available for public use (may have bugs; 'rarely' used)
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− | * Development -
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− | ** Non-public - mod still being made. Allows for multiplayer testing. Mod code obtained from GitHub (how mods run normally).
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− | ** Local - mod still being made. Code runs from local files for use in single-player only.
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− | | + | |
− | == List of published mods (not exhaustive) ==
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− | Please note some mods may have bugs. Contact the mod developer (by [https://discord.gg/hqGkVXagyt Discord], private message or using the [[forum]]) to report a bug. Note that if a mod takes more than 10 seconds to run, a crash message will appear. This would only happen if using a map that is too big (in terms of number of territories or bonuses).
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− | {| class="wikitable"
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− | |+ Mod compatibility
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− | |-
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− | | {{Color2|FF0000}}
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− | | Do not use in alongside any other mod
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− | |-
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− | | {{Color2|00FF00}}
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− | | Compatible with all mods
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− | |-
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− | |
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− | | May not be compatible with other mods
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− | |-
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− | | {{Color2|FF00ED}}
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− | | Compatible with {{Color2|00FF00}}, {{Color2|FF00ED}}, {{Color2|BABABC}}, {{Color2|6C73D1}}, {{Color2|FFC200}}
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− | |-
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− | | {{Color2|BABABC}}
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− | | Not compatible with {{Color2|BABABC}}; fine with every other group of mods
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− | |-
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− | | {{Color2|6C73D1}}
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− | | Not compatible with {{Color2|6C73D1}}; fine with every other group of mods
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− | |-
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− | | {{Color2|FFC200}}
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− | | Not compatible with {{Color2|FFC200}}; fine with {{Color2|00FF00}}, {{Color2|BABABC}}, {{Color2|6C73D1}}, {{Color2|FF00ED}}
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− | |}
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− | | + | |
− | === Promoted mods ===
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− | * [[Buy Neutral]] {{Color2|00FF00}} | + | |
− | * [[Diplomacy]] {{Color2|FFC200}}
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− | * [[Gift Armies]] {{Color2|00FF00}}
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− | * [[Gift Gold]] {{Color2|00FF00}}
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− | * [[Picks Swap]] {{Color2|00FF00}}
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− | * [[Randomized Bonuses]] {{Color2|BABABC}}
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− | * [[Randomized Wastelands]] {{Color2|6C73D1}}
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− | | + | |
− | === Standard Mods ===
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− | * [[Advanced Diplomacy Mod V4]] {{Color2|FFC200}}
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− | * [[Airports]] {{Color2|FF00ED}} | + | |
− | * [[AI's don't play cards]] {{Color2|FF00ED}}
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− | * [[AIs don't deploy]] {{Color2|FF00ED}}
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− | * [[Buy Cards]] {{Color2|00FF00}}
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− | * [[Commerce Plus]]
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− | * [[Diplomacy 2]] {{Color2|FFC200}}
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− | * [[Essentials]] {{Color2|00FF00}}
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− | * [[Late Airlifts]] {{Color2|FF00ED}}
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− | * [[Limited Attacks]]
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− | * [[Limited Multiattacks]]
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− | * [[Meteor Strike]]
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− | * [[Neutral Moves]] {{Color2|00FF00}}
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− | * [[Safe Start]]
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− | * [[Swap Territories]]
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− | * [[Take Turns]]
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− | | + | |
− | === Experimental Mods ===
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− | * [[(Beta) BetterCities and group chat]]<!-- {{Color2|8F9779}} the "Better Cities" feature has other issues, not fully reviewed yet -->
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− | * [[(Beta) Factions]] {{Color2|FFC200}} | + | |
− | * [[Advanced Card Distribution (CS+)]]
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− | * [[Advanced Card Distribution (per player)]]
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− | * [[AIs don't attack]]
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− | * [[Army Caches]]
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− | * [[Army Recruiter]]
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− | * [[Artillery Strike]]
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− | * [[Better don't fail an attack]]
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− | * [[Bomb Card+]] {{Color2|FF00ED}}
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− | * [[Bonus Airlift]] {{Color2|FF00ED}}
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− | * [[BonusValue QuickOverrider]] {{Color2|BABABC}}
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− | * [[Capitalist]]
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− | * [[Capture The Flag]]
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− | * [[Card Caches]]
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− | * [[CivLight]]
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− | * [[Connected Commanders]]
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− | * [[Connected Territories]]
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− | * [[ConstructionWorker Unit]]
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− | * [[Custom Card Package]]
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− | * [[Custom Card Package 2]] {{Color2|00FF00}}
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− | * [[Decoy Card]]
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− | * [[Deployment Limit]]
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− | * [[Diplomat]]
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− | * [[Don't lose a territory]]
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− | * [[Dragons]]
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− | * [[Draw Resolver]] {{Color2|00FF00}}
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− | * [[Dreadful Hypothermia 4]]
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− | * [[Dynamic Bonuses]]
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− | * [[Encirclement]]
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− | * [[Expansion+]]
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− | * [[Extended Randomized Bonuses]] {{Color2|BABABC}}
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− | * [[Extended Winning Conditions]]
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− | * [[Force Vote to End]] {{Color2|00FF00}}
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− | * [[Forts]]
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− | * [[FreeExpansion]]
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− | * [[Gift Armies 2]] {{Color2|00FF00}}
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− | * [[Gift Gold Ultra 2]] {{Color2|00FF00}}
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− | * [[Goldmines (Commerce+)]]
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− | * [[Highest Income Disadvantage]]
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− | * [[Hospitals (mod)|Hospitals]]
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− | * [[Host spies on and can eliminate players]] {{Color2|00FF00}}
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− | * [[Hybrid Distribution]] {{Color2|00FF00}}
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− | * [[Hybrid Distribution 2]] {{Color2|00FF00}}
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− | * [[I.S. Character Pack ( Antiquity )]]
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− | * [[I.S. Character Pack ( Ship Props )]]
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− | * [[I.S. City Manager]]
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− | * [[I.S. Terrain & Navel Mod]]
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− | * [[Income Threshold]]
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− | * [[Informations for spectators]]
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− | * [[INSS Bonuses]]
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− | * [[Late Gifts]] {{Color2|FF00ED}}
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− | * [[Late Wastelands]] {{Color2|6C73D1}}
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− | * [[Local Deployment Helper (V2)]]
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− | * [[Locked Down Regions]] {{Color2|FF00ED}}
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− | * [[Lotto Mod - Instant Random Winner]]
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− | * [[Map testing - territory connections]] {{Color2|FF0000}}
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− | * [[Medics]]
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− | * [[Meteor Strike 2]]
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− | * [[Mighty Commanders]]
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− | * [[More_Distributions]] {{Color2|6C73D1}}
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− | * [[No income for odd/even number of territories]]
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− | * [[No Wrapped Attacks]]
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− | * [[One Way Connections]]
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− | * [[Orders Cost Income]]
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− | * [[Player Manager]]
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− | * [[Portals]]
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− | * [[Press This Button]]
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− | * [[Priests]]
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− | * [[Private Notes (mod)|Private Notes]] {{Color2|00FF00}}
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− | * [[Random settings generator]]
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− | * [[Random Starting Cities]] {{Color2|00FF00}}
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− | * [[Read Game Settings]]
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− | * [[Reverse Income]]
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− | * [[Reversed Bonus Armies Per Territory]]
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− | * [[Runtime Wastelands]]
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− | * [[Spawnbarriers]] {{Color2|00FF00}}
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− | * [[Special units are Medics]]
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− | * [[Spectator Mode]]
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− | * [[Stack Limit]]
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− | * [[Stationary commanders]]
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− | * [[Structures Distribution (CS+)]] {{Color2|00FF00}}
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− | * [[Surveillance Card+]] {{Color2|FF00ED}}
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− | * [[Swap Territories 2]] {{Color2|00FF00}}
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− | * [[Tanks]] {{Color2|00FF00}}
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− | * [[TerritoryLimit]]
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− | * [[Territories without armies become neutral]] {{Color2|00FF00}}
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− | * [[Transport Only Airlift]] {{Color2|FF00ED}}
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− | * [[Villages]]
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− | * [[VillagesV2]]
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− | * [[Wastelands+]] {{Color2|6C73D1}}
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− | * [[Weaken blockades]]
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− | * [[Where Am I?]] {{Color2|00FF00}}
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− | == Restrictions ==
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− | Single-player modded games are always free for members. Likewise, multi-player games where all players are members are also free. Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page. Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee (2 coins per player, member or not, in the game). This fee exists since mods can run on the server, and modded games are significantly more CPU-intensive for the Warzone server to run than non-modded games.
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− | [[Category:Mods]][[Category:Game Settings]]
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