Editing Auto commit

Jump to: navigation, search

Warning: You are not logged in.

Your IP address will be recorded in this page's edit history.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
 
In games with automatic booting enabled, players orders can be '''auto-committed''' if they don't press the commit button.  This is a convenience feature designed to help avoid unnecessary boots.
 
In games with automatic booting enabled, players orders can be '''auto-committed''' if they don't press the commit button.  This is a convenience feature designed to help avoid unnecessary boots.
 
Warzone will use your orders even if they don't fully deploy all armies.  If you see a game where a player didn't deploy all armies in a non-commerce game, it's due to auto-commit.  To avoid losing armies, be sure to always commit your orders using the Commit button before the timer hits 0.
 
  
 
This only happens if the player had entered orders for that game.  If they never opened the game, or opened it but didn't enter any orders, then auto-commit will not function and they'll still be booted.
 
This only happens if the player had entered orders for that game.  If they never opened the game, or opened it but didn't enter any orders, then auto-commit will not function and they'll still be booted.

Please note that all contributions to Warzone Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Warzone Wiki:Copyrights for details). Do not submit copyrighted work without permission!

Cancel | Editing help (opens in new window)
Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox