Advanced Diplomacy Mod

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==Advanced features==
 
==Advanced features==
*Trading a territory (buying a territory for someone)
+
*Money system. Can be enabled or disabled. If enabled,
*Money system.
+
 
 +
*Trading  
 +
**Sell(gift) a territory to:
 +
***a specific person
 +
***anyone (first player that takes it?)
 +
**Gift money to someone
 +
*Buy armies (deploys armies to a territory you own). Make sure to move the order to the deployment phase, otherwise the game will crash if the order is found after any attacks. The default multiplier is 2 money per army.
 +
 
 +
==Game creation settings==
 +
Defaults are shown after the colon:
 +
*Use the basic Warlight money system: No
 +
*Player starting money: 100
 +
*Extra money per turn: 5
 +
*Extra money per killed army: 1
 +
*Extra money per captured territory: 5
 +
*Extra money per captured bonus: 10
 +
*Price per army
  
 
==Example games==
 
==Example games==

Revision as of 02:26, 1 December 2017

The Advanced Diplomacy Mod was created by user dabo1


Every player starts at peace with each other. There are 3 levels of peace status between players:

  • allied (to attack an ally, you have to cancel the alliance, wait a turn, then cancel the peace treaty, and wait another turn)
  • at peace (to attack someone you are at peace with, you have to cancel the peace treaty). This will take effect in 1 turn.
  • at war (the default status of Warzone)


Contents

Basic features

  • Declare war (if allied or at peace)
  • Offer peace (if at war)
  • Offer alliance (if at peace)
  • Cancel the alliance (if allied)
  • Pending requests: see a list of requests from other players
  • Mod history: see a list of trades, alliances, and war declarations. The list is not in order by turn. This is something dabo1 said will take too much memory to sort

Advanced features

  • Money system. Can be enabled or disabled. If enabled,
  • Trading
    • Sell(gift) a territory to:
      • a specific person
      • anyone (first player that takes it?)
    • Gift money to someone
  • Buy armies (deploys armies to a territory you own). Make sure to move the order to the deployment phase, otherwise the game will crash if the order is found after any attacks. The default multiplier is 2 money per army.

Game creation settings

Defaults are shown after the colon:

  • Use the basic Warlight money system: No
  • Player starting money: 100
  • Extra money per turn: 5
  • Extra money per killed army: 1
  • Extra money per captured territory: 5
  • Extra money per captured bonus: 10
  • Price per army

Example games

See also

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