Editing Turn phases
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− | A | + | A WarLight turn goes through several phases. The two most familiar phases are the deploy phase and the attack/transfer phase as these are the two phases that players directly walk through when playing the game. However, there are more phases for handling cards and special events. |
==Details== | ==Details== | ||
− | Every | + | Every WarLight order is restricted to a single phase. For example, army deployments can only happen during the deploy phase and attack/transfer orders can only happen during the attack/transfer phase. |
The sequence of the phases is fixed. This is why an attack can never happen before a deployment - the deploy phase happens before the attack/transfer phase. | The sequence of the phases is fixed. This is why an attack can never happen before a deployment - the deploy phase happens before the attack/transfer phase. | ||
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* [[Deploy]] | * [[Deploy]] | ||
* [[Bomb Cards]] | * [[Bomb Cards]] | ||
− | * [[Emergency Blockade]] | + | * [[Emergency Blockade]] (used to be called Abandon card) |
* [[Airlift Cards]] | * [[Airlift Cards]] | ||
* [[Gift Cards]] | * [[Gift Cards]] | ||
− | * [[Attacks/Transfers]] | + | * [[Attacks/Transfers]] played with an [[Order Priority Card]] |
+ | * All other attacks/transfers | ||
+ | * Attacks/Transfers played with an [[Order Delay Card]] | ||
* [[Blockade]] | * [[Blockade]] | ||
* [[Sanction Cards]] | * [[Sanction Cards]] |