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The statistics window shows you a variety of interesting information about the game. It's divided into three sections: Players, Graphs, and Search.  In a team game, there will also be a Teams tab, which is similar to the Players tab except grouped by team.
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The statistics window shows you a variety of interesting information about the game. It's divided into three sections: Graphs, relations between players, and player statistics.  
  
 
The statistics window can't see anything that you couldn't tell from digging through the history. This means it can't see through the fog of on-going games or anything like that - it's just used to more easily collect the data that's already available to you.  You can return to the Statistics Window after a game ends to see all information.
 
The statistics window can't see anything that you couldn't tell from digging through the history. This means it can't see through the fog of on-going games or anything like that - it's just used to more easily collect the data that's already available to you.  You can return to the Statistics Window after a game ends to see all information.
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* The cumulative defensive luck value for each player.
 
* The cumulative defensive luck value for each player.
 
* The cumulative luck value (offensive + defensive) for each player.
 
* The cumulative luck value (offensive + defensive) for each player.
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==Relations between Players==
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The "relations" tab shows how much each player has fought with other players. It’s great for determining who has been fighting who.
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http://warzone.com/Images/RelationsHelp.png
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It can be switched between the following metrics:
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* The number of A's armies killed in fights between player A and B.
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* The number of A's armies killed in A's attacks against B.
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* The number of B's armies killed in A's attacks against B.
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* The number of armies that A defended with against B's attacks.
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* The number of armies that A attacked with against B.
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* If you hover your mouse over a cell, Warzone will show you a description of what that cell represents.
  
 
==Player statistics==
 
==Player statistics==
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==Luck Values==
 
==Luck Values==
  
It's important to understand what the luck numbers represent before drawing conclusions based on them.  
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It's important to understand what the luck numbers represent before drawing conclusions based on them.
  
Here's an example: If you attack with 10 armies, it's expected that you will kill 6 armies. If you kill 7, your luck for that attack will be +1. In other words, you killed exactly one army more than you were supposed to. You can view the luck number for any attack by hovering over it in the Turn Actions panel when viewing history.
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"Offensive" luck simply means the sum of the luck for all attacks you issued, regardless of who killed more or fewer armies than expected. Similarly, "defensive" luck simply means the sum of the luck for all attacks another player issued against your armies. Your total "luck" is simply your offensive luck plus your defensive luck. You can view the luck number for any attack by hovering over it in the Turn Actions panel when viewing history.
 
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"Offensive" luck simply means the sum of the luck for all attacks you issued. "Defensive" luck simply means the sum of the luck for all attacks another player issued against your armies. Your total "luck" is simply your offensive luck plus your defensive luck.  
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So if you see a luck of +50, it means that player has 50 more armies than they "should" have had at that point in the game. Similarly, a luck of -15 means that the player has 15 fewer armies than they would have had if luck was not involved.  
 
So if you see a luck of +50, it means that player has 50 more armies than they "should" have had at that point in the game. Similarly, a luck of -15 means that the player has 15 fewer armies than they would have had if luck was not involved.  
  
If you wish to reduce the amount that luck affects the game, you can always do so by using the [[luck modifier]].
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Here are some examples based on 6 attackers versus 6 defenders.
  
== Search ==
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Attacker            Defender
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Kills / Off. Luck    Kills / Def. Luck
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4 / 0                4 / 0              * This is the expected (no luck) outcome
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5 / +1              4 / -1
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4 / +1              3 / -1
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3 / -1              4 / +1
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4 / -1              5 / +1
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5 / 0                5 / 0              * Since both killed +1 over expected, their luck cancelled
  
(this section is under construction)
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Total Luck in battles between two players should total 0.  Keep in mind that battles against neutrals can make cumulative luck sum to a non-zero amount in two player games.
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If you wish to reduce the amount that luck affects the game, you can always do so by using the [[luck modifier]].
  
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

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