This is a big problem in warlight. This would be something easy for Fizzer to implement but instead of getting him to do the work he's meant too we run to scripts.
I'm pretty sure Fizzer would actually get around to these small jobs if we stopped creating ways to get around it.
Well there was once a great post with around 30 desprate in-need features. Folder section also included templates, friend lists, blacklists: friend list folders to create or sent invites with one click to make tournaments, muti-day big games easie etc. Despite their enormous benefit they are still undone regarding how easy it is to add in-game another filter for friend lists. Not blaming Fizzer as its his time and project. I agree with you, but hardly anything we can doo here as to become member as Gyver point out. But to contradict: too I really want to be member in game where Forum is worst of a kind, strategy game that allows lottery feature, implemented statistics that actually ruin game-play due to multi-account farming which goes a lot unnoticed and for last and main part despite the friend list and community I have gathered I cant even make fast games nor shuffle through our collective community-template list to make fast games and add new checked decent players too our small community. I do not mind having seperate forum-talk-channel for it - dont need one in game, but the above mentioned drawbacks, that set too many stones in road to just make private game is just crucial. Always need to invite players seperately, find the one template out of many.
I am not lying when I mean that I would blacklist 50-60% warlight members. 5-10% to play private games and in some cases I may play with the rest occasionally, but in general open-game rooms are lost cause and at current situation decent friend-black-list and template folders could solve this for me.