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Rock-Paper-Scissors Type Combat in WarLight?: 5/25/2015 22:57:14

Formless
Level 57
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Silence Genghis you insufferable noob.
Rock-Paper-Scissors Type Combat in WarLight?: 5/25/2015 23:10:36


Genghis 
Level 54
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I've been here for 3 years, including my old account.
Rock-Paper-Scissors Type Combat in WarLight?: 5/25/2015 23:25:53


҈ * TeeMee123҈ *
Level 55
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lol thats a nice essay you have produced
Rock-Paper-Scissors Type Combat in WarLight?: 5/26/2015 00:04:26


Swoote13579
Level 55
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I'll be honest, it's not a bad idea. It will make Warlight much more interesting and fun. Probably have this be a sequel to Warlight? Or maybe an add on?

I don't know. But I hope this does come Fizzer's consideration.
Rock-Paper-Scissors Type Combat in WarLight?: 5/26/2015 02:03:00


Genghis 
Level 54
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Considering an A-Lister has yet to make a post here, this might have a good chance to be considered by fizzer.
Rock-Paper-Scissors Type Combat in WarLight?: 5/26/2015 08:34:00


vansh97
Level 57
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i think the first post makes a lot of sense and should be taken seriously it will make the game very interesting
Rock-Paper-Scissors Type Combat in WarLight?: 5/27/2015 05:01:02


Genghis 
Level 54
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I like how the thread dies when people start agreeing with me. Come on, this idea barely got analyzed by the community.
Rock-Paper-Scissors Type Combat in WarLight?: 5/27/2015 06:35:16

Nathan Law
Level 45
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i agree with you Genghis on the end product but i think it would by necessity take time to grow and develop, many of your ideas may not work with the way the maps or the game settings are currently set up, if fizzer just jumps into this head first and it flops then he will have a "broken neck" if you will or "up a creek with out a paddle"
great ideas though
Rock-Paper-Scissors Type Combat in WarLight?: 5/27/2015 13:41:38


Genghis 
Level 54
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Well, I've mentioned how this could be profitable.

WarLight to its very core is a game where one can express themselves and their preferences through customization.

This would reinforce the already present addition of flags, by offering country-based skins to a new expansion to the game focused on strategy in order to make it profitable.

Heck, it might also be noteworthy to just add new units into the formula at a price (this would solely increase the diversity, not offer any sort of advantage).

WarLight is a simple but complex game, but many people want this to be a complex game that's a complex game, myself included.
Rock-Paper-Scissors Type Combat in WarLight?: 5/27/2015 14:31:29


Richard Sharpe 
Level 59
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Way too complex. Part of the beauty of Warlight is its simplicity. An incredibly complex game based on very simple concepts. Introducing various units and different capabilities and the game loses its uniqueness and thus its heart and soul.
Rock-Paper-Scissors Type Combat in WarLight?: 5/27/2015 15:21:07

Formless
Level 57
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Genghis is a renowned troll. He's posted this idea as a joke guys... jeez
Rock-Paper-Scissors Type Combat in WarLight?: 5/27/2015 15:23:13

M. Poireau 
Level 57
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What you are suggesting is not a *bad* idea, per se. It just requires a complete redesign of Warlight, the website, the graphic interface, etc, etc.

Suggesting that someone else do this for you is... a bit presumptuous. Perhaps you can ask for (or buy) some of the Warlight code from Fizzer and then start a new website called Advanced Warlight or some such, and design this new game?

It's also worth mentioning that *ideas* are a dime a dozen. It's the *implementation* that's worth something. And that takes a lot of work.
Rock-Paper-Scissors Type Combat in WarLight?: 5/27/2015 21:49:37


Genghis 
Level 54
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Thanks for the criticism Richard. That's something i can understand. Most everybody else has been stupid, in both supporting and criticizing me.

Imo it wouldn't be very complex, there's only 2 abilities, everything else is just a way too manipulate combat results.
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